Loca_Mocha Posted October 24, 2024 Report Posted October 24, 2024 Hey, so my suggestion is simple. Buff the old original PD vehicles. I'm personally tired of only seeing the same 2 Police vehicles on the road every day, all-day I've been pushing myself to use the old Interceptor unit (Police3) since I rejoined PD, and it can't keep up with anything other than cheap starter vehicles that civilians and crimes use. My supervisors even yelled at me for using it during a chase. having one of them yell "Move out of the way!" as I was in a pursuite line. It is heavily out classed in acceleration and top speed. and the moment you get to a even slightly straight road. anything is gone. out of view in seconds. This shouldn't happen with an LEO vehicle. basically, all non-DLC cars are worthless compared to the meta cars. and it honestly shouldn't be that way. I'm not asking to make the old once BETTER than the STX and the scout. but at least match in performance. so they can be used for more than just looking unique. At this point, they're just wasting space. making the LEO vehicle selection list longer for no reason. Old vehicles left useless: https://wiki.rage.mp/images/b/bf/Police.png https://wiki.rage.mp/images/c/c9/Police2.png https://wiki.rage.mp/images/6/6c/Police3.png 2 Quote
Eliza Posted October 24, 2024 Report Posted October 24, 2024 I'd be on board with maybe just a handling buff or slight acceleration buff on certain vehicles. The top speed on most LEO cars are fine as is in my opinion, some car types will just naturally perform better. Something like a Granger wouldn't realistically be able to keep up with a high class sports vehicle like a Jugular as an example. I was pretty active in PD before the STX was added, when the only basic vehicles that standard officers had access to was the Interceptor, Crown Vic, Regular Buffalo, and the Scout. I wouldn't mind some acceleration buffs or even better handling, but I personally believe the top speed is fine for what selection of vehicles are available now. Quote
Loca_Mocha Posted October 24, 2024 Author Report Posted October 24, 2024 Yeah, my issue personally is with the Interceptor. It used to be the go-to Police vehicle for chasing someone. it's even called an Interceptor, but it can neither catch up or even keep up with most cars. and specifically not other Police cars I think it should be buffed to the point where it can at least KEEP UP with the scout. so it can actually do its job as an interceptor unit. Quote
Cup Posted October 24, 2024 Report Posted October 24, 2024 Artificially buffing the speed of vehicles scriptly can have drawbacks that im not sure its worth really doing. Also I honestly think all our LEO vehicles don't need to be on the same level of performance. I think the RP ive gotten out of just the conversations sparked by the vehicle has been worth it. Quote
inorigj Posted October 25, 2024 Report Posted October 25, 2024 4 hours ago, Cup said: Also I honestly think all our LEO vehicles don't need to be on the same level of performance I can agree on this, but I also think that more Variation out there in police vehicles would be refreshing to say the least. Quote
jason Posted October 25, 2024 Report Posted October 25, 2024 Would be super cool to see a handling rework of the existing law enforcement vehicles to all have clear strengths and weaknesses. As it stands, what you've said is very accurate in that there are a small handful of vehicles that allow them to perform their job in a manner that doesn't allow every criminal to escape. Should they be able to catch every criminal with ease? No. They should, however, have an easier time doing so with a force that uses a variety of vehicles that are strong in their own areas. Seeing the interceptor have good handling and acceleration to fit its role would be awesome. The buffalo having a higher top speed is perfectly sensible. The scout should remain as is in its jack of all trades, master of none role, though could do with a very slight top speed reduction to better incentivize use of higher speed, lower handling vehicles; even just 5km/h would make all the difference. Overall, it would be very nice to see a rebalance across the board with each vehicle and its role in mind rather than just buffing older vehicles to be equally viable. 4 Quote
Teenyinnit Posted October 26, 2024 Report Posted October 26, 2024 I love this Idea, i'm a massive fan of the classic style cars but they're only good for Civvy 911 calls and not chases, I tend to roll around in a CaraCara because I'm bad at chasing and I prefer RPing with crims and Civ calls instead. Letting us know vehicle stats for each car would be amazing, it would mean we could make a decision based on what was actually needed in the moment Quote
Quietthecutie Posted October 26, 2024 Report Posted October 26, 2024 (edited) On 10/25/2024 at 12:46 PM, jason said: Would be super cool to see a handling rework of the existing law enforcement vehicles to all have clear strengths and weaknesses. As it stands, what you've said is very accurate in that there are a small handful of vehicles that allow them to perform their job in a manner that doesn't allow every criminal to escape. Should they be able to catch every criminal with ease? No. They should, however, have an easier time doing so with a force that uses a variety of vehicles that are strong in their own areas. Seeing the interceptor have good handling and acceleration to fit its role would be awesome. The buffalo having a higher top speed is perfectly sensible. The scout should remain as is in its jack of all trades, master of none role, though could do with a very slight top speed reduction to better incentivize use of higher speed, lower handling vehicles; even just 5km/h would make all the difference. Overall, it would be very nice to see a rebalance across the board with each vehicle and its role in mind rather than just buffing older vehicles to be equally viable. Very good argument. The scout and buffalo are the de facto meta LEO vehicles right now because they have the best strengths and weaknesses balance of any on road/off road vehicle. they both go fast, have decent handling, the STX has better weight so its better overall however the scout can go offroad. but basically they are the best all rounders and nothing else thats a standard LEO vehicle comes close. I actually quite like taking out off meta vehicles, the variety is nice. but the problem is...they do kinda suck and are in every regard a downgrade to the scout or buffalo respectively. if they handled better in certain scenarios you might see more off meta vehicles more often out of LEOs which i think everyone would enjoy. Also so long as none of the buffs exceeded what the STX or Scout is currently capable of, it wouldnt be a buff for LEOs, so I really dont see why not. Edited October 26, 2024 by Quietthecutie Quote
Dapph Posted November 9, 2024 Report Posted November 9, 2024 Big agree, as someone who rps an LEO character I would love to be able to have a reason to drive the older cruisers like the dorado and crown vic without being severely disadvantaged just for looks. Plus this is a video game, we should be able to enjoy the vehicles we use and sticking to the 'meta' vehicles is just boring. Quote
tigerpet15 Posted November 10, 2024 Report Posted November 10, 2024 On 11/9/2024 at 12:04 PM, Dapph said: Big agree, as someone who rps an LEO character I would love to be able to have a reason to drive the older cruisers like the dorado and crown vic without being severely disadvantaged just for looks. Plus this is a video game, we should be able to enjoy the vehicles we use and sticking to the 'meta' vehicles is just boring. Yeah. I managed to be still able to drive few non meta but just pretty cars. And I don’t agree with using meta vehicles all the time. Though while I’m maiming my crim character it’s really impractical to drive slow pretty car when there is risk of being caught by cops. I still do it though. I’d love to see maybe driving update with introduction of shifting to make driving/running away more about skill but not about the car u drive. Quote