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Demonmit1

How to make Law Enforcement Vehicles Fair and Balanced

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Posted (edited)
38 minutes ago, Quietthecutie said:

As much as i want to entertain OPs suggestion. This point is incredibly valid.

In this age of 240 supercars, LCs and drags being the meta we are now trying to shoehorn in ways to limit the single only realistic HSIU being deployed. How about we fairtrade a nerf to OP hold W vehicles in trade for this. Id be so down for that.

Drag is 3-5 million, a bike, so different fearRP rules, and a small fuel tank.
Niobe is $280 USD, was only available for purchase for one weekend, and a tiny fuel tank.
La Coureuse, yeah, its an effective 900k car that has pretty incredible acceleration cause its a electric, and a higher top speed now due to the HSW modification.

Law enforcement has:
TAC / JTAC radio
map markers showing where all other LEO's are at
backup/panics that mark your exact location and follow you as you drive that anyone can quickly set as a marker on their GPS to follow
Air-1 helicopter that can have a passenger with a lock-on camera with thermals.

Law Enforcement has SO MANY available force multipliers to overmatch criminals evading. Criminals evading CAN match the organization and tactics if they properly practice and plan ahead. Law enforcement should properly practice and make effective use of the tools the have access to.

being able to delete and respawn a damaged car instantly is not possible as a crim with any form of pre-planning or organization. defending being able to delete and respawn your car as a LEO makes no sense to me.  its using an overpowered script in a way to gain a significant advantage against someone else in a video game. it should just not be allowed, full stop.

If you desperately need that specific cruiser in a chase, go get it repaired at a mechanic shop. if not, park it and get a different cruiser. deleting it and respawning it to re-engage instantly is broken and unfair.

Edit:
give law enforcement factions a second highspeed model to chase with? LSPD has two, no?
Jugular and D10
Shinobi and BF400
they have options to switch between. if theres a problem with having enough people that can access them, that should be handled ICly

Edited by Demonmit1
Posted

Why use script to spawn in a vehicle for repair make a whole other fund so mechanic have more rp involvement. Or add a repair kit so stalls some cops instead of 5 units on a citybee.

My Suggestion if u crash either repair kit or call mechanic not just PD all faction unless you switching a whole other vehicle.

Posted

I think the repair system could change but that’s not the core issue. (As someone who crashes semi frequently. If I go repair a cruise it takes almost 5 min to be remotely useful between getting a new one and getting close enough to the pursuit. The same is if I go to deploy alpha ) Nobody is trying anything new when it comes to pursuits. Pd and sd are both very reactive in how the deploy and strategies assets. I 100% agree with what @Clanksaid. People used to do more when we had better equipment bc they actually cared to get away. 
 

we lost a 4 stack kamacho (which is pretty slow) last night bc it just out smarted us and forced units to crash out. They took that opportunity to do stuff alpha could not follow and got away. If your unable/unwilling to try anything new and just going to complain about loosing you should look in the mirror and ask who’s really at fault. 

Posted
On 10/22/2024 at 11:17 PM, Loca_Mocha said:

I don't have this problem. I already get my cruisers fixed at mechanic shops

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It’s great to do when there’s time but a lot of time there just is not enough cops for it to be feasible 

Posted
6 hours ago, IAmTurtle said:

It’s great to do when there’s time but a lot of time there just is not enough cops for it to be feasible 

see thats the issue... it is feasible, if they are getting their car fixed its a deal with it issue untill backup can come. it adds more RP to the mechs and others on the server and its okay if you loose a suspect that is evading or robing a store etc.....    its RP and if the RP leads to them needing their car fixed then they should do so without getting yelled at or forced to /delcruiser  and spawn a new one 

Posted (edited)
7 hours ago, IAmTurtle said:

t’s great to do when there’s time but a lot of time there just is not enough cops for it to be feasible 

The core of the suggestion isnt to force LEO's to go to a mechanic shop to get a vehicle repaired. the core of the suggestion is  that LEO's shouldnt be allowed or able to delete and respawn a damaged cruiser. even PO1's have access to 7 different cruiser models. losing access to one for a few minutes isnt game breaking for the LEO player.

Edited by Demonmit1
Posted
1 hour ago, Demonmit1 said:

The core of the suggestion isnt to force LEO's to go to a mechanic shop to get a vehicle repaired. the core of the suggestion is  that LEO's shouldnt be allowed or able to delete and respawn a damaged cruiser. even PO1's have access to 7 different cruiser models. losing access to one for a few minutes isnt game breaking for the LEO player.

The whole 7 vehicles for po1 is a oocly thing you still don’t get for every faction has that.

Posted

I think it’s double sided sword. Crims should use op vehicles and pf should not /delcruiser and repair it instead. It will make them be more cautious with ramming and pits and overall improve realism

Posted (edited)

Waiting is boring; this is a video game. Criminal roleplayers already have access to unlimited vehicle swaps. I think it's fairly balanced at the moment. 

In my personal experience, the helicopter is the main thing stopping you from successfully evading, not ground units.

Edited by alexalex303
Posted

The one thing i think would balance it slightly is the helicopters fuel being its own seperate calculation. with royal vip i can effectively fly the same heli all day

Posted (edited)
On 2/13/2026 at 3:47 AM, alexalex303 said:

Waiting is boring; this is a video game. Criminal roleplayers already have access to unlimited vehicle swaps. I think it's fairly balanced at the moment. 

In my personal experience, the helicopter is the main thing stopping you from successfully evading, not ground units.

"Criminal roleplayers already have access to unlimited vehicle swaps."

Law enforcement vehicles that are available for a swap:

Top on road patrol:

  • Buffalo STX pursuit
  • Dominator GTX Interceptor
  • Buffalo STX Cruiser
  • Unmarked Buffalo STX

Mid on road patrol:

  • Gauntlet Interceptor
  • Dominator FX interceptor
  • Police Bike
  • Police Hakuchou
  • Sheriff Cruiser

Low on road patrol:

  • FIB car
  • Greenwood Cruiser
  • Impaler LX Cruiser
  • Impaler SZ Cruiser
  • Outreach Faction
  • Police Roadcruiser
  • Stainer LE Cruiser
  • Unmarked Cruiser

Top offroad patrol:

  • Police Kamacho
  • Police Sandstorm
  • Police Scout
  • Terminus Patrol
  • Unmarked Scout
  • Police BF400

Mid offroad patrol:

  • Caracara Pursuit
  • Police Caracara
  • Sheriff SUV
  • Unmarked caracara

Low offroad patrol:

  • FIB SUV
  • Dorado Cruiser

Pursuit Only:

  • D10 Pursuit
  • Police Drafter
  • Shinobi
  • Bati 801RR
  • Vigero ZX
  • Banshee GTS
  • Police Jugular
  • S95

Special Purpose:

  • Police Transporter
  • Prison Bus
  • Brickade
  • Mule Recovery
  • Flatbed


If we break one or one gets broken by a criminal, we have options to change to. it would be mighty impressive for a LEO to somehow break all 40+ vehicles we have access to and not be able to operate their own vehicle...

Edited by Demonmit1
Posted (edited)
9 hours ago, Demonmit1 said:

"Criminal roleplayers already have access to unlimited vehicle swaps."

Law enforcement vehicles that are available for a swap:

-
If we break one or one gets broken by a criminal, we have options to change to. it would be mighty impressive for a LEO to somehow break all 40+ vehicles we have access to and not be able to operate their own vehicle...

90% of those vehicles are unusable when all criminals drive meta vehicles; please record yourself doing a shift on your law enforcement character driving nothing but FBI, Police Bike, classic cruisers, etc, and then talk about how many seconds out of a 10 minute pursuit you actually had the suspect within render distance.

Edited by alexalex303
Posted
On 2/13/2026 at 3:47 AM, alexalex303 said:

Waiting is boring; this is a video game. Criminal roleplayers already have access to unlimited vehicle swaps. I think it's fairly balanced at the moment. 

In my personal experience, the helicopter is the main thing stopping you from successfully evading, not ground units.

just make the air 1 fuel tank 5-10 minutes, problem solved. Gives cops enough time to catch the person and still gives the person being chased enough time to get away. Because right now you could fly air 1 all day and not need to refuel once



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