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Quietthecutie

Make it NRP to Act like burgershots a gang.

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Posted

So I've been doing alot more burgershot work lately, partly because I find something novel about pretending I'm working a minimum wage job in my spare time before going to work my minimum wage job, and partly cus its relatively good safe money. however, I am noticing a worrying trend of burgershot employees basically acting like burgershot is a gang, trying to control who is or isn't allowed on premises (regardless of their behaviour) and trying to enforce it themselves.

This is already massively NRP due to the fact that rply, you're clocking on for your lowly paid, boring monotonous job, you shouldn't care about anything other than serving customers food, keeping the place (relatively) clean, new panims are great for this, and not getting fired by your supervisor. you should rply act as if the burgershot is constantly full of people coming and going and therefore trying to bait or conduct any act of aggression is extremely risky and not worth it as you would immediately be fired.

During my time working at burgershot i have observed:

-Employees baiting customers into fights and then ganging up on them with half a dozen or more employees

-Employees Racing their cars around the block, causing a nuisance outside or otherwise not working on premises and then quickly dashing in and out of the store at the change of the hour to collect their salary.

-Employees organising attacks, hits, backups and "code reds" on burgershot work freq, where Rply your supervisor would be listening. I've even heard people say "I'm gonna go get my gun" on this freq.

Now none of these things are inherently against the rules, my problem with them is doing it while working at burgershot and recieving a wage. if you clock on at burgershot, you should clock on to work, and act like you would expect an employee to act if you walked into a fast food restaurant IRL. not clock on to farm a salary while goofing off. and I would like a rule or addendum to a rule to be put in place to make this clear. there has already been multiple admin warnings and forum reports regarding this sort of behaviour and frankly I'm getting a little tired of it.


"If you clock on at burgershot, you should conduct yourself as if you are an employee under direct supervision of a manager both visually and over radio, not as if you're left at the store on your own with no supervision and no consequences of your actions."

  • Like 2
Posted

I put quite a lot of it down to boredom, because while the idea of a player run food business is great but the implementation is pretty basic and boring.
If Burger Shot were a burger, it'd be a plain hamburger. No cheese, no sauce, no random bits of salad to consume.

The only thing that you can do is make basic food and sell it. You get paid regardless and usually there are more of you working there than you have customers so ultimately at least 1-2 of you will have fuck all to do.

I'm sorry but either you flesh out Burger Shot more or you kill it, if you want to see something else happen. I hope to add a new interior to Burger Shot soon and I don't personally want to see the same sort of shit that you've pointed out, happening there. 

So what can you do?

Spawned Food Litter

You take the litter script from the prison and apply it to the inside of Burger Shot, with different kinds of waste. That might be dirty trays, it might be half eaten meals, whatever. They would periodically spawn inside the restaurant and more critically, they would spawn depending on the amount of workers clocked in when the spawn time came around. That way, it scales up so more workers would be able to do something besides just selling. They'd get a small bonus for every bit of litter they cleaned up and put in the trash bins.

Tip Amount to Order

When you are asked to accept order, add an extra prompt that asks you if you want to give a tip. Say you give a tip of $5000 for example. Burger Shot would take 10% of the tip and the remaining $4500 would be split between the person that makes your order and the one that fulfils it. If it's the same person, they'd get $4500.

Job Ranks

Ideally, if someone is actually interested in doing the job long term, like Dovah Woodwacker likes his lumber job, you want to reward those people. 
The longer someone works there, the higher their rank would be at Burger Shot and the more bonus they would be paid.

Ranks would be like;

  • New Hire
  • Crew Member (2 Hours) - Radio Usage Unlocked
  • Crew Supervisor (6 Hours) - Delivery Service Unlocked
  • Area Manager (12 Hours)
  • Shift Manager (36 Hours)
  • Assistant Manager (168 Hours)
  • General Manager (730 Hours)
  • CEO (1500 Hours)

Over time, your job uniform would change to reflect your status at Burger Shot. You'd start off with the basic uniform and then as you progress, you would become more and more senior.

Delivery Service

This would be part player request, part NPC, to simulate demand.
Players with VIP in game would be able to order food to their location, using a phone number and all Crew Supervisors and above would receive the call.
Reason it would be just VIP is we don't want everyone just ordering food and never visiting Burger Shot.
They would deploy the Burger Shot Food Bike, seen below and drive to that location and deliver the food.
Additionally, from time to time, there would be NPCs from around the city whether they are drug NPCs, shop workers or whatever, would call into Burger Shot and place an order.

0N4ZfnM.png

Additional Food Items

The current menu is fine, but I'd recommend expanding it, to incorporate other variations of food items, some of which I've linked below. For an added challenge for the makers and a little more choice for the customer. You would be surprised by the options.

gn_studio_mods_mlo_interior_gusepe_nels_gta_5_V_burgershot_food_props_assets_1_1024x1024.png?v=16487964336540da59d3a472368e7a605fa855750ad514ccf6.png

 

  • Like 4
  • YAY 3
  • Upvote 3
Posted
1 minute ago, Bala said:

I put quite a lot of it down to boredom, because while the idea of a player run food business is great but the implementation is pretty basic and boring.
If Burger Shot were a burger, it'd be a plain hamburger. No cheese, no sauce, no random bits of salad to consume.

The only thing that you can do is make basic food and sell it. You get paid regardless and usually there are more of you working there than you have customers so ultimately at least 1-2 of you will have fuck all to do.

I'm sorry but either you flesh out Burger Shot more or you kill it, if you want to see something else happen. I hope to add a new interior to Burger Shot soon and I don't personally want to see the same sort of shit that you've pointed out, happening there. 

So what can you do?

Spawned Food Litter

You take the litter script from the prison and apply it to the inside of Burger Shot, with different kinds of waste. That might be dirty trays, it might be half eaten meals, whatever. They would periodically spawn inside the restaurant and more critically, they would spawn depending on the amount of workers clocked in when the spawn time came around. That way, it scales up so more workers would be able to do something besides just selling. They'd get a small bonus for every bit of litter they cleaned up and put in the trash bins.

Tip Amount to Order

When you are asked to accept order, add an extra prompt that asks you if you want to give a tip. Say you give a tip of $5000 for example. Burger Shot would take 10% of the tip and the remaining $4500 would be split between the person that makes your order and the one that fulfils it. If it's the same person, they'd get $4500.

Job Ranks

Ideally, if someone is actually interested in doing the job long term, like Dovah Woodwacker likes his lumber job, you want to reward those people. 
The longer someone works there, the higher their rank would be at Burger Shot and the more bonus they would be paid.

Ranks would be like;

  • New Hire
  • Crew Member (2 Hours) - Radio Usage Unlocked
  • Crew Supervisor (6 Hours) - Delivery Service Unlocked
  • Area Manager (12 Hours)
  • Shift Manager (36 Hours)
  • Assistant Manager (168 Hours)
  • General Manager (730 Hours)
  • CEO (1500 Hours)

Over time, your job uniform would change to reflect your status at Burger Shot. You'd start off with the basic uniform and then as you progress, you would become more and more senior.

Delivery Service

This would be part player request, part NPC, to simulate demand.
Players with VIP in game would be able to order food to their location, using a phone number and all Crew Supervisors and above would receive the call.
Reason it would be just VIP is we don't want everyone just ordering food and never visiting Burger Shot.
They would deploy the Burger Shot Food Bike, seen below and drive to that location and deliver the food.
Additionally, from time to time, there would be NPCs from around the city whether they are drug NPCs, shop workers or whatever, would call into Burger Shot and place an order.

0N4ZfnM.png

Additional Food Items

The current menu is fine, but I'd recommend expanding it, to incorporate other variations of food items, some of which I've linked below. For an added challenge for the makers and a little more choice for the customer. You would be surprised by the options.

gn_studio_mods_mlo_interior_gusepe_nels_gta_5_V_burgershot_food_props_assets_1_1024x1024.png?v=16487964336540da59d3a472368e7a605fa855750ad514ccf6.png

 

fantastic suggestions. i hope the new food items will be worth purchasing. as 90% of the orders you get are fries and a water. 

Posted
14 minutes ago, Bala said:

I put quite a lot of it down to boredom, because while the idea of a player run food business is great but the implementation is pretty basic and boring.
If Burger Shot were a burger, it'd be a plain hamburger. No cheese, no sauce, no random bits of salad to consume.

The only thing that you can do is make basic food and sell it. You get paid regardless and usually there are more of you working there than you have customers so ultimately at least 1-2 of you will have fuck all to do.

I'm sorry but either you flesh out Burger Shot more or you kill it, if you want to see something else happen. I hope to add a new interior to Burger Shot soon and I don't personally want to see the same sort of shit that you've pointed out, happening there. 

So what can you do?

Spawned Food Litter

You take the litter script from the prison and apply it to the inside of Burger Shot, with different kinds of waste. That might be dirty trays, it might be half eaten meals, whatever. They would periodically spawn inside the restaurant and more critically, they would spawn depending on the amount of workers clocked in when the spawn time came around. That way, it scales up so more workers would be able to do something besides just selling. They'd get a small bonus for every bit of litter they cleaned up and put in the trash bins.

Tip Amount to Order

When you are asked to accept order, add an extra prompt that asks you if you want to give a tip. Say you give a tip of $5000 for example. Burger Shot would take 10% of the tip and the remaining $4500 would be split between the person that makes your order and the one that fulfils it. If it's the same person, they'd get $4500.

Job Ranks

Ideally, if someone is actually interested in doing the job long term, like Dovah Woodwacker likes his lumber job, you want to reward those people. 
The longer someone works there, the higher their rank would be at Burger Shot and the more bonus they would be paid.

Ranks would be like;

  • New Hire
  • Crew Member (2 Hours) - Radio Usage Unlocked
  • Crew Supervisor (6 Hours) - Delivery Service Unlocked
  • Area Manager (12 Hours)
  • Shift Manager (36 Hours)
  • Assistant Manager (168 Hours)
  • General Manager (730 Hours)
  • CEO (1500 Hours)

Over time, your job uniform would change to reflect your status at Burger Shot. You'd start off with the basic uniform and then as you progress, you would become more and more senior.

Delivery Service

This would be part player request, part NPC, to simulate demand.
Players with VIP in game would be able to order food to their location, using a phone number and all Crew Supervisors and above would receive the call.
Reason it would be just VIP is we don't want everyone just ordering food and never visiting Burger Shot.
They would deploy the Burger Shot Food Bike, seen below and drive to that location and deliver the food.
Additionally, from time to time, there would be NPCs from around the city whether they are drug NPCs, shop workers or whatever, would call into Burger Shot and place an order.

0N4ZfnM.png

Additional Food Items

The current menu is fine, but I'd recommend expanding it, to incorporate other variations of food items, some of which I've linked below. For an added challenge for the makers and a little more choice for the customer. You would be surprised by the options.

gn_studio_mods_mlo_interior_gusepe_nels_gta_5_V_burgershot_food_props_assets_1_1024x1024.png?v=16487964336540da59d3a472368e7a605fa855750ad514ccf6.png

 

This is honestly a fantastic idea

Posted (edited)

We need different food items to provide different effects possibly like a legal version of drug effects that are balanced around the hunger/thirst meter. Currently when your wellness is low, you can eat fries and each time you take a bite your wellness meter goes up. This is capped when your hunger meter fills up and stops restoring wellness completely if you're fully sated.

 

The Heart Stopper Burger: Increased strength for a certain amount of time (Melee damage boost and better resisting against cuff mechanics)

 

Fries: Same as current, increase wellness maybe bump up the wellness gained per munch by 1 or 2.

 

The Bleeder: Acts similar to smoking marijuana where it heals you per bite (this is balanced since you cant eat when you're full and will obviously stop healing you per bite if you're full hunger).

 

Burgershot Soda: Different than a standard soda, give you a small speed boost while you're in the sipping animation. (Stops boosting speed when thirst meter is full).

Edited by Clank
  • Upvote 3
Posted

+1

Doing Crime while on the job is the easiest way to get fired IRL.

You are not a gang banger while wearing your job uniform, You are a Burger Flipper / Money deliveryperson / bus driver etc

If you wanna do hood rat shit with your friends, clock off, and go do it. You wouldn't get paid for twiddling your thumbs
 

  • Upvote 1
Posted

I’ve spent the last 2 days snooping on burger shot and it’s an absolute shit show. It’s constant nonrp.

We had the same issues with road workers a while back and it doesn’t seem as much of an issue anymore once it was enforced more to not be stupid fucks on duty and act like a gang. 

But I agree with Bala, it’s obviously due to boredom and lack of variety of tasks, these group freelance jobs need more love in the form of dev work.

  • YAY 1
  • Upvote 2
Posted

What I proposed might be a suggestion but it's relevant to the issue because the thing is, if people are working towards something and actively enjoying what they are doing, they aren't as likely to do other things that will bring them enjoyment.

Take fishing for example. You can't really fuck around when you're fishing because you are going through that process to catch something to go sell it. If you don't fish, you don't any fish and don't make any extra money. The supply and demand for fishing is 100% because it's a server job. You can always fish and always sell your fish.

You run into issues with Burger Shot and Incident Worker because you have gaps to fill between situations and they are aimed at newer players, who are more likely to do stupid shit.

If we put a bunch of rules at Burger Shot, we're just going to kill it off without actually solving the issue. It's more reports for admins to take and more for players to make. More appeals, more punishments.

Instead, if we improve Burger Shot, these things will still happen on occasion but they will be less frequent, absolutely.

Perhaps one day I'll sit down and write out a manifesto of job changes or something.

Posted

How about every single moron that comes into burger shot stop behaving like a moron. People are looking for fights at our work place. Aboslutely disgusting how you people have decided to go against us when its them who start shit

Posted
9 minutes ago, Flaslak19 said:

How about every single moron that comes into burger shot stop behaving like a moron. People are looking for fights at our work place. Aboslutely disgusting how you people have decided to go against us when its them who start shit

Everyone who isn't a burgershot gang member would agree it's a problem with the people working the job acting like a bunch of piranhas. Yall need to stop escalating to attack people every time someone hurts your cotton candy ego and just do the job or don't clock on if you want to act like a gang member.

You can be a criminal if you want but you shouldn't do it while working the legal job.

  • Like 1
Posted

Does @Flaslak19 speak for all of the individuals who are Burger Shot regular employees?

Because this is a pretty strong statement from them that says a lot:

"You have no idea what we do. We cover up our crimes and collect salary gladly. As said the crimes that happens from time to time happens within the burgershot area. We never initate crime, said crime happens after someone fucks with us."

Posted
3 hours ago, Flaslak19 said:

How about every single moron that comes into burger shot stop behaving like a moron. People are looking for fights at our work place. Aboslutely disgusting how you people have decided to go against us when its them who start shit

Its a fast food joint....short of them being physically aggressive to you they should get away with anything, you are literally a part time fast food employee in a gig economy in a recession. the number of fucks you should give about "your workplace" are 0.

Someone comes in and starts being an asshole? i dont care, not my problem. i just wanna finish my shift and go home to smoke weed. i dont get paid enough to care. i certainly dont get paid enough to start throwing hands over the slightest insult. if i feel threatened, shit guess ill hide behind the counter and maybe call the cops if i feel so inclined. i will definitely not call the boys on burgershot radio to roll up and start laying out a beating.

Posted

+1

Burgershot is a very good addition to the server as a freelance job where you can clock on and off whenever you want without having the requirement fulfilled like minimum hours a week etc. But the employees at burgershot are, at many times, new players. They just get the job, get a uniform and start acting like a gang. Same thing with Roadworkers sometimes, some employees group up and get involved in criminal activities. Which in both jobs, shouldn't be the case. Getting involved or even talking about criminal activities on radio frequencies of both jobs should be considered NRP since it's a legal job and should be kept away from criminal side.

Plus there should be boundaries for criminals too, they shouldn't just start acting like a maniac with burgershot employees and start beefing them for petty reasons. They (burgershot employees) should be treated as civilians which aren't criminals when they're on the job.

I'm sure many people would agree that a lot of people aren't always looking for adrenaline rush and just want to chill sometimes, making conversations, serving customers etc. Burgershot should be that choice but unfortunately given the current state of burgershot, it's not the kind of RP where you could chill anymore. And although I agree with @Bala but there's no feasible way of implementing job ranks in a freelance job sadly. To really implement ranks in this job, it will have to be turned into a government faction or something like that.

  • Like 1
Posted
1 hour ago, DEFCON said:

+1

Burgershot is a very good addition to the server as a freelance job where you can clock on and off whenever you want without having the requirement fulfilled like minimum hours a week etc. But the employees at burgershot are, at many times, new players. They just get the job, get a uniform and start acting like a gang. Same thing with Roadworkers sometimes, some employees group up and get involved in criminal activities. Which in both jobs, shouldn't be the case. Getting involved or even talking about criminal activities on radio frequencies of both jobs should be considered NRP since it's a legal job and should be kept away from criminal side.

Plus there should be boundaries for criminals too, they shouldn't just start acting like a maniac with burgershot employees and start beefing them for petty reasons. They (burgershot employees) should be treated as civilians which aren't criminals when they're on the job.

I'm sure many people would agree that a lot of people aren't always looking for adrenaline rush and just want to chill sometimes, making conversations, serving customers etc. Burgershot should be that choice but unfortunately given the current state of burgershot, it's not the kind of RP where you could chill anymore. And although I agree with @Bala but there's no feasible way of implementing job ranks in a freelance job sadly. To really implement ranks in this job, it will have to be turned into a government faction or something like that.

Perfectly said. There are alot of burgershot regulars who do just wanna vibe, make food, chill, chat. and its very fun and pleasant. but there are others, a significant portion, who just see it as a place to be a gangster while also getting paid for it as its decent passive income with 0 oversight unless an admin steps in.

again, nothing wrong with that, but not while clocked on, you can either get your wage or goon about, you shouldnt have both.

Posted
5 hours ago, Quietthecutie said:

Its a fast food joint....short of them being physically aggressive to you they should get away with anything, you are literally a part time fast food employee in a gig economy in a recession. the number of fucks you should give about "your workplace" are 0.

Someone comes in and starts being an asshole? i dont care, not my problem. i just wanna finish my shift and go home to smoke weed. i dont get paid enough to care. i certainly dont get paid enough to start throwing hands over the slightest insult. if i feel threatened, shit guess ill hide behind the counter and maybe call the cops if i feel so inclined. i will definitely not call the boys on burgershot radio to roll up and start laying out a beating.

oh ok. Im getting assaulted? bye

Posted
8 hours ago, Jett_J said:

Everyone who isn't a burgershot gang member would agree it's a problem with the people working the job acting like a bunch of piranhas. Yall need to stop escalating to attack people every time someone hurts your cotton candy ego and just do the job or don't clock on if you want to act like a gang member.

You can be a criminal if you want but you shouldn't do it while working the legal job.

hahaah you know what you are doing bro. Just stop already.

Posted
On 6/9/2024 at 4:57 AM, Bala said:

I put quite a lot of it down to boredom, because while the idea of a player run food business is great but the implementation is pretty basic and boring.
If Burger Shot were a burger, it'd be a plain hamburger. No cheese, no sauce, no random bits of salad to consume.

The only thing that you can do is make basic food and sell it. You get paid regardless and usually there are more of you working there than you have customers so ultimately at least 1-2 of you will have fuck all to do.

I'm sorry but either you flesh out Burger Shot more or you kill it, if you want to see something else happen. I hope to add a new interior to Burger Shot soon and I don't personally want to see the same sort of shit that you've pointed out, happening there. 

So what can you do?

Spawned Food Litter

You take the litter script from the prison and apply it to the inside of Burger Shot, with different kinds of waste. That might be dirty trays, it might be half eaten meals, whatever. They would periodically spawn inside the restaurant and more critically, they would spawn depending on the amount of workers clocked in when the spawn time came around. That way, it scales up so more workers would be able to do something besides just selling. They'd get a small bonus for every bit of litter they cleaned up and put in the trash bins.

Tip Amount to Order

When you are asked to accept order, add an extra prompt that asks you if you want to give a tip. Say you give a tip of $5000 for example. Burger Shot would take 10% of the tip and the remaining $4500 would be split between the person that makes your order and the one that fulfils it. If it's the same person, they'd get $4500.

Job Ranks

Ideally, if someone is actually interested in doing the job long term, like Dovah Woodwacker likes his lumber job, you want to reward those people. 
The longer someone works there, the higher their rank would be at Burger Shot and the more bonus they would be paid.

Ranks would be like;

  • New Hire
  • Crew Member (2 Hours) - Radio Usage Unlocked
  • Crew Supervisor (6 Hours) - Delivery Service Unlocked
  • Area Manager (12 Hours)
  • Shift Manager (36 Hours)
  • Assistant Manager (168 Hours)
  • General Manager (730 Hours)
  • CEO (1500 Hours)

Over time, your job uniform would change to reflect your status at Burger Shot. You'd start off with the basic uniform and then as you progress, you would become more and more senior.

Delivery Service

This would be part player request, part NPC, to simulate demand.
Players with VIP in game would be able to order food to their location, using a phone number and all Crew Supervisors and above would receive the call.
Reason it would be just VIP is we don't want everyone just ordering food and never visiting Burger Shot.
They would deploy the Burger Shot Food Bike, seen below and drive to that location and deliver the food.
Additionally, from time to time, there would be NPCs from around the city whether they are drug NPCs, shop workers or whatever, would call into Burger Shot and place an order.

0N4ZfnM.png

Additional Food Items

The current menu is fine, but I'd recommend expanding it, to incorporate other variations of food items, some of which I've linked below. For an added challenge for the makers and a little more choice for the customer. You would be surprised by the options.

gn_studio_mods_mlo_interior_gusepe_nels_gta_5_V_burgershot_food_props_assets_1_1024x1024.png?v=16487964336540da59d3a472368e7a605fa855750ad514ccf6.png

 

+1 especially to the ranking system+bonuses

Posted (edited)

After seeing some high IQ answers here i'd like to outline the fact that doing crime while on burgershot duty is already a rulebreak itself, same as any other freelance job.

People always victimize themselves but i remember enough interactions where some people at burgershot have been more than out of line trying to instigate fights & such, i can only highly recommend doing a report whenever someone is doing crime or any form of criminal activity during burgershot duty including on the burgershot frequency which is part of the burgershot job.

If you can't behave yourself to get out of line in a normal discussion on the forums and start calling people 'morons' for them giving their input, maybe a break from the game and see some animals at the zoo would be great, instead of behaving like one online this should be a go-to for a small reality check.

Edited by Freyster
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