Bert Martin Posted June 10, 2023 Report Posted June 10, 2023 Resurfacing a topic that’s come up before, it would be great if there was a digital altitude indicator on the UI/HUD when flying an aircraft. When this was first suggested it likely only applied to SD/PD/MD pilots which were rather limited. With civilian aircraft now being a thing through SAAA, and an important part of their guidelines being around maintaining proper altitude for the airspace you’re in, having a digital altimeter displayed on the HUD would be extremely helpful and I’d argue is just as important for aircraft as having a speedometer is for cars. I believe the original post even contained a suggestion on how to implement it: 3 1
Jremyboiz Posted June 10, 2023 Report Posted June 10, 2023 +1 !!! As a civilian pilot and SD pilot, I would love this!
Thang Posted June 10, 2023 Report Posted June 10, 2023 (edited) Over a year ago I made a simple altimeter and I then sent it for free to the founders. Unfortunately I never received a response. But maybe they’ll get to it eventually. Edited June 10, 2023 by Thang 2 1 1
Kazjii Posted June 10, 2023 Report Posted June 10, 2023 +1 , all my heli's brothers would go crazy for this
Skatz Posted June 10, 2023 Report Posted June 10, 2023 It seems that it's not widely known, but you don't need to be in first person to view what's your altitude. It's already implemented by the game itself. Each bar in the HUD is an increment by 1000ft. If you want to know your altitude by thousands and hundreds, only then you'll have to go in first person.
agent69 Posted June 10, 2023 Report Posted June 10, 2023 +1 I think Altitude, heading and speed on the UI would make the aviation RP a lot better
Bert Martin Posted June 10, 2023 Author Report Posted June 10, 2023 4 hours ago, Skatz said: It seems that it's not widely known, but you don't need to be in first person to view what's your altitude. It's already implemented by the game itself. Each bar in the HUD is an increment by 1000ft. If you want to know your altitude by thousands and hundreds, only then you'll have to go in first person. Yes there's probably many that don't know about this and I thank you for brining it up in that case, however it does not achieve what is needed when it comes to proper airspace utilization and communications due to it's lack of granularity. Furthermore, when the aircraft performs any banking maneuver (or even subtle rocking during relatively stable flight) the bar swings quite wildly, making it hard to read. 1
power Posted June 11, 2023 Report Posted June 11, 2023 +1 It's a pain having to constantly switch back into first person to check altitude and relying on those bars as Bert said can be a little tricky at times
jason Posted June 11, 2023 Report Posted June 11, 2023 +1, the bars mentioned by skatz actually change depending on the terrain you're above making them completely unreliable for determining altitude
Varakai Posted November 13, 2023 Report Posted November 13, 2023 +1 on this. One of my characters is going through Pilot's training now and I know that others in PD/SD/MD/SAAA/Weazel would really find this sort of thing useful. Also others in comments are right. The lines on the GPS on hud are based off the height above terrain, not Mean Sea Level.
Bala Posted November 13, 2023 Report Posted November 13, 2023 On 6/10/2023 at 3:13 AM, Thang said: Over a year ago I made a simple altimeter and I then sent it for free to the founders. Unfortunately I never received a response. But maybe they’ll get to it eventually. Please add! @Paulius 1
Chilo Posted November 16, 2023 Report Posted November 16, 2023 +1 saves you the hassle of going into first person every time you want to check your altitude.