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Shining0103

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Everything posted by Shining0103

  1. +1 No explanation needed, its stupid to have heavies going for 40k+
  2. -1 The impound does generate indeed generate roleplay, and the stream of informations generated from it (i.e paperwork that PD files) can be useful in other scenarios as well down the line. Just because you're not involved on that end, doesn't mean you have to take it away from others.
  3. +1 I cannot afford anymore my 500$ donuts @Nicholas Valentine I really don't wanna deal with anymore /b than there is right now, last thing I need is someone already pissed off saying "wawaa you're arresting me just to get those extra 100$, get a life, nerf PD"
  4. If we're talking about realism, I'd rather for the heavy weapons visual bug/desync to be fixed first. It's becoming quite common to see people pull an AK/shotgun from their ass when in a car/bike they didn't seem to have nothing at all on their back.
  5. Honestly why don't we add a range for the radio, doesn't really make sense for it to work decently from one side of the state to the other
  6. +1 It doesn't make sense for someone running for dear life to be able to reach immediately for the radio and change the frequency or even worse, manage to do it while your hands are way up over your head and definitely away from your ears. It's like dark magic.
  7. kink /me blushes blushes blushes
  8. If we want to mention "realistic reflection", pretrial detainment is an actual thing, and the take you have and the demand for realism are completely mutually exclusive. You can't have your cake and eat it too, JB already takes WAY too much time for a single appeal, there's not enough people to cover the demand. Sure there's rule in place to stop it OOCly, but does this stop people from DMing around? Or from doing NRP robberies? What happens when a LEO roleplayer wakes up one morning, in the wrong timezone, and cannot go on patrol because there's very few units to back him up and a criminal saw him as a walking lootbox? We shouldn't reinforce an already toxic enviroment like the forum reports section with even more reasons for people to just report each other, doesn't matter the faction.
  9. I do feel like some points in this post are coming out of a place of hatred and/or bias, given that this is a recollection of thoughts within the criminal side of the community. Say what you want of my (horrible) performances as a criminal roleplayer, I couldn’t care less, but I am and I’ve been for years on both sides of the fence, on different characters and different circumstances. “For LEO rp” There’s only one main point that I cannot stress enough: POLICE IS NOT YOUR ENEMY. IT SHOULD NEVER BE THE TARGET OF YOUR CRIMINAL ACTIVITIES, AND IF YOU MAKE IT, YOU FACE THE CONSEQUENCES. The armor advantage is there because there are only so many resources you can use against the current crime rate. The conflicts should stand between gang vs gang, you should be concerned about other gangs fighting you, you should be concerned about their assets and whatever kind of crim shit gangs can do to show manpower and superiority over other criminal organizations. Police is there to stop the violence, not to instigate it, it’s there to stop the contraband or to disrupt operations, not to go and bait just to start blasting around. Your first thought, as a criminal, should be to flee at the sight of police officers/deputies, at most to clean up as soon as possible your allies during a shootout, not to stay and fight and then complain that you’re outnumbered and in prison. The charges placed on a criminal are an IC issue that should be brought up within IC methods, as the penal code, fines and time attached to each charge is entirely IC. If you evade with a mask, from a bank robbery, carrying a gun, it’s the entire result of your IC actions: you could’ve surrendered, you could’ve decided not to wear the mask, you could’ve decided just to be the one picking up the cash and not aiming, but yet, you didn’t! And those are four charges, with their respective time. If during the arrest, you decide to run around, threaten, be a bitch, and not comply, that is STILL entirely up to you, and my duty in portraying a police officer is to uphold the law and charge you accordingly to your actions. Not because I am your friend OOCly or I have empathy does it mean that it makes sense for my character to entirely drop charges out of pity. Instead of feeling like DOC is an OOC punishment, talk to the people around, don’t be a menace, and try and come up with interesting rp with your own prison mates. I had a 4 hours sentence after a house raid, and yet I was still doing yoga with a guard and kept myself busy. You brought it up yourself, the very issue at the bottom of this kind of interaction is the constant doom and grieving over the loss of assets and guns. Bringing back the 2020 prices wouldn’t be that bad of a setback in my opinion, since the problem wasn’t the weaponry hoarding, but the massive zergs that would just go around and make other people’s playtime absolutely unenjoyable. Make it so the overall economy for civilians and criminals is not just a mindless grind, but people can actively enjoy and think out of the box with their roleplay. Lower the gang cap to 20 people, bring more diversity to the active gangs and their control over certain territories, keep the backup rule in place but do not discourage alliances as long as they’re within reason, and promote roleplay scenarios and activities. On the same line as the gang vs gang point: Let’s stop discouraging shootouts or make it sound like shooting is the issue because it was and it *is* part of the fun in criminal roleplay, whether some people like it or not. I shouldn’t be scared to play in fear of a report, nor the other party involved, as long as fairness is kept in place. Maybe let’s start addressing mass logins +-30 minutes before a shootout.
  10. @Beet we can always hold hands at the lighthouse
  11. Hey @skeletee have you ever had any problems with your shadows or the trees during your very detailed roleplay sessions asking for a friend
  12. The server is already massively grind-oriented, especially the criminal side of it that already has to deal with massive fines attached to charges and impound fees, on top of the costs for weapons, materials and assets needed to be "in a good spot" economically. The BOLO system works fine as it is, no one is gonna die over spending 3 extra seconds of their life scanning over the basic info. If you can't remember, just open it again. The whole MDC would need a rework to avoid the whole back and forth between in-game and gov but that's another topic. There's no need to add even more features that would drive civs and crims in an even deeper sinkhole. -1.
  13. Hi! I've already received the Discord donator tag a couple months ago, but forgot to request the forum one. IG name is Jasmin_Williams and attached below the login welcome message and F6 menu.
  14. If you wish to read Lola's POV of the moonshine RP, you can do it here!
  15. I forgot this was GTA Online and not a roleplay server, my bad.
  16. I don't see how an 80 people conglomerate, in the pre-backup rule times, getting in a shootout of that size with police is realistic and acceptable either. Staff doesn't have any sort of vendetta against criminal roleplayers and this kind of threads just fuel a hatred that is not even supposed to exist. If you don't see the reason why certain gangs in the past got disbanded, maybe you weren't involved enough with it.
  17. While I can agree to a certain extent that the current bank robbery system does need a rework, whether it can be through minigames as @Cyrus Raven suggested or any other means, it always baffles me how this kind of suggestion comes without taking in mind, in any way shape or form, the current state of criminal RP and with a purely LEO main character experience. Bank Robberies are NOT for personal profit, with the pot depending entirely on the number of LEOs online at the moment you can reach a maximum of 35-40k per person involved, the higher the number the smaller, making the risk vs reward quite unworthy. They are, however, a necessity based on how the turf system works, the over-time decay and power, as much as it was improved since 2020 (where, for the record, two or three bank robberies were the standard). You get packed money from store robberies and ATMs, with a lower influence per pack, and with a much higher and more meaningful influence, from the banks. Chopping does not provide any sort of packed cash. Taking this into account, I’m sorry, but I am not willing to wait a mod+ approval when I already have to consider the bank cooldown, rushing there before another gang does, not fucking up my role and ultimately the bank. Ending up in prison for 3 hours of my life, with an already limited playtime, it’s not at the top of my priorities either for the sake of providing LEOs a 20 minutes chase, in which personally, I’ve never seen generally a top-notch standard from every single member involved in the scene.
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