Jump to content

CalvinKlein

Member
  • Posts

    475
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by CalvinKlein

  1. With q there’s some angles where u think you’re hidden and ppl can see your arm/leg and shoot u while on ur pov it looks like being shot through the wall
  2. It you’re worried about being IA reported just stick to being fair and realistic with your RP and follow your factions guidelines / IC rules , already many things that are “IC” for criminals are considered OOC, the list goes from Nonrp Robbery (robberies / risk / reward being IC) , to convoys rule , backup rule , 30 member faction cap , joint freqs , and many other things where if you dare do something like this that’s IC, you are met with OOC punishment however for PD if there’s a scuffed situation you’re in “it’s IC, file IA” so as I started my message with if you’re worried about being IA reported play by your book, if you can’t, leave PD it’s not for you, but to try and remove the ONLY system and create OOC rules to help you not have accountability ? that’s just scuffed, maybe this could be the case if there was a proper justice system / courts etc , but rn you play judge jury executioner and operate under guilty till proven innocent, and if you want to refute in court you still do your time and wait 2-4 months if not longer. So why is it that anything not in LEOs favor they always ask for it to be OOCly regulated while anything from their end is to be considered IC., no matter who you are with less OOC / server wise / FM rules specifically made for cops the way gangs have those rules , if someone from PD is worthy of a complaint by all means they should be able to, I don’t see forum reports made about 10 pd cars chasing ONE mid tier vehicle all going top speed in the city because it’s “IC / “strategy” and “tactics” so unless there was a form of OOC balance made , possibly rules from FM for PD to ensure that balance then we can look into things like making it realistic for this person / that person to file or not file an IA complaint, to me it just sounds like you piss off criminals , get IA reported and then complain thinking OH it’s nonrp
  3. Big -1, coming from someone playing crim since 2019 with only one IA report placed
  4. I agree with this but correct me if I’m wrong someone, can’t you do it at the car wash for a stable 1,000$?
  5. I mean it could even be both? having 50k shows in /stats , and you could /givecash or /pay but instead of that money being invisible it’s there as an item, (similar to how stamps are with 0 vol)
  6. Yeah I didn’t get why are you disagreeing with the concept then, that if player x had 50,000 on them for example, upon frisking them there’d be an item “cash” with “inspect” to show you 50,000 that you could take, or upon their death that item would be in their inv , I’m not suggesting some new item to be made, same system persists just when you have cash at hand it’s an inv item, this way u could hide cash, hand over , etc
  7. What do you mean “you should get it upon dying” if I kill you and you had cash on you, it should transfer to your inv and players should be able to take it rather than it disappearing as it would now
  8. I agree with you on some points but to the “why do you think LSC is always empty” I think that’s a LSC issue not a server/economy issue, as you look at its counterpart (bayview) and you see they’re always active and packed, so was LSC before; with the same pay so I don’t think those two things are correlated
  9. I’m not a staff member but the standard procedure I’m aware of entails you posting an appeal (not spam) and staff would ping him then he’d deal with your situation accordingly, whether by inquiring you, or giving you a statement, or a “discussion” that’s really depending on him and the nature of your situation which I don’t know
  10. I think your best bet is possibly through the appeal as he gets pinged to review your case
  11. guys this is a gta server where money is just spawned by the script , the economy of the server while on a very surface level may have relation to real world economics but it’s not the case
  12. +1 as I have initially suggested. It’ll reward those employees for “grinding” within their job and incentivize them to not just sit and try avoiding work to farm money. if player x did 50 taxi rides in one day he should be paid more than player y who’s parked chatting in legion square letting everyone else take the calls.
  13. it’s IC anyways but I was just giving my 2 cents also it wasn’t always the case up until a few years ago and LSC was booming
  14. All my homies like bayview LSC fell off after the mask off show me id
  15. How’d you get it ? Asking to determine how rare is it
  16. The economy is not really bad and it’s easy to make money, the only “unrealistic” part is the price of food and water and some store items.
  17. Yeah (to your statement about it being passive and guaranteed income) as for the “20-30k a crim can make an hour” they could lose 30-100k or even 6 digits In minutes as well given the risk factor of being robbed or arrested… or go on a “lose spree” loosing most their money in a day (for the new criminals) so maybe instead of suggesting a raise in the per hour salary, having salary bonuses scripted according to work / rp done, for example (mechanics per car fixed, taxis per ride) would be more balanced ?
  18. Make cash an inventory item (maybe max stack at 100k) per inv slot for example it’ll promote players storing cash rather than depositing it in banks (which adds more chances of RP for Leo’s cracking on tax evasion) and criminals storing money. same for taking someone’s money without having them to /pay after doing the RP. Along with multiple other purposes I believe overall this would make much sense and have no cons but pros for the quality of RP overall
  19. -1 maybe airsoft or paintball guns not water guns as they look like obvious toys airsoft guns have 1:1 copy of real gun models
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and our Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.