This is really contradictory. Why reduce player count for factions when the whole issue is server lacks stuff to keep people here long term invested in the gang environment. I'll tell you right now your gonna lose more players than gain new gangs that will stick around with this ''solution''. When the first reduction happened from 60 to 40 happened at least turfs got introduced soon after that gave people a reason to play. Right now turfs are just a daily mission you do to maintain and crim as a whole has been in a proper content drought since whatever the last **big** update was which I believe was banks or maybe it was turfs can't remember order they was added. If your making this change it makes no sense to lift the player count once shit is added to make people wanna stick around playing crim long term again, it would be the opposite you reduce it once there is shit worth sticking around for having been added to have gang diversity.