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Everything posted by inorigj
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I believed that would come in as an obvious thing but as people might misunderstand things I added that to the post
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Hey. My suggestion is for a fully re-work of the /stabilize and /CPR system Adding stuff like Gauze, Bandages, Plaster, Saline, Splints and so on to the game, These items could be purchased at the Hospital store that at the moment only sells painkillers. Adding more Hospital/medical related items for it to sell. MD would be given these in their /FL letting them pull out all the stuff they need for their field treatments and Civilians could buy them from the store inside pillbox where you currently can only buy painkillers With this rework you cannot rush CPR or Stabilize anyone as you'd need to apply the required medical equipment first. Lets say someone has been eject from their car. The server would detect that as "player ran over Player" making them technically ran over. the server could automatically make it so if a player has been detected ran over by a car. they'd have a broken bone so lets say you do /cpr on this person, It would instead of extending their health. show a popup in the chat PLAYER (1) Has untreated injuries and requires treatment Splint (0/1) and after getting a splint and applying it. you could then do /cpr again and it would work like normal and add health to them extending their life or add another command like /checktreatment ID and it would then show Splint (1/1) or if they aren't injured and you run that command it simply prints back This player does not require any treatments! And to keep the requirement for BLS license. If you try to use any of these items on a injured person you'd get the error You lack the required training to use this equipment! For gun shots the real difference between /stabilize and /cpr would show if you'd do /cpr on a person with GSW it could show like Bandage (0/1) Gauze (0/1) But for the /stabilize command a medic / LEO would use. it would print back more requirements as this would be a more in-depth treatment Saline (0/1) Gauze (0/5) Depending on the amount of GSW's Bandage (0/3) This would prevent the rushing of /CPR abusing it and would make /stabilize not action timer dependant but dependant on how quick the medic/LEO can work to apply them. Using /me's and /do's to apply them. EDIT# Applying anything could also take use of the Action timer allowing Medics to abandon the treatment mid treatment unlike /stabilize. that often forces medics in to the CPR animation up to 4 times even after trying to cancel it. This would allow criminals to try and delay treatment of their enemies by forcing the medic to stop and duck for cover, unlike /stabilize that will keep going even after a medic has left the body and gone behind their ambulance.
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I've got to be honest and take SubD's side here. I don't think it makes any logical sense what so ever that a GOV job should pay anywhere close and SPIECALLY not less. then a Freelance job. Freelance jobs are on the server to simply fill the street and assist new players with obtaining money to get going. Jobs such as Mechanic, LEO or Medic are jobs that require legit OOC effort such as filling out applications. forms and following rules and guidelines. Most People on ECRP are here for the money grind making it very hard for GOV jobs to tempt any of them in to pick GOV jobs as a grind method. The few RP oriented players on the server don't really care about the money so that isn't an issue, but on a server with SUCH a damaged and unbalanced Economy. giving less money isn't going to fix it. It will simply discourage the current starting players from grinding in it as they know they'll never amount to what they want due to the low incomes.
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Hey, so my suggest is basically this every /anim for exercise is removed and turned in to commands and equipment pullup could be Equipment only so you need to stand by 1 and press E on it Push ups could be removed and replaced with a simple /pushup command, to make it affect your character instead of just being an animation This change would not affect people who don't want to interact with it. People who don't take time to do any exercise will keep a 50% stamina at all times. The stamina could decay 5% every 3 days that you're not active on the server lowering you down under 50%. The less Stamina % you got. the faster you get tired and need to breath before you can sprint again. doing stuff like push ups and pullups will slowly up your % 1 by 1 every 1min or so. Every % above 50% will decay every 24 hours. dropping down 5% every day until you're back down to 50% 50% will be the same that we currently have on the server making it so that people who dont want to take part of this RP will not need to do anything to keep their running and activates around. This implementation would give Crims a way to try and get a upper hand on others in a very simple way of just out running them. Could also be a way for PD/SD/DOC implement exercise days and stuff to keep their people in shape.
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Yeah I agree with that. Could also simply add health to them and have vehicles kill them upon impact
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Hello, So this suggestion is in regards to adding cones as a buyable and place able item for anyone. They could be a stackable item as cones stack irl. they could have a Vol of 2 and when placed they could have the ui option "pick up" on them. Anyone would be able to pick them up but they would have a 15 second action timer. Could be used for events such as car meets and street races and so on.
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This is amazing. not needed. but would make things WAY easier. Fking love it
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Reserved for Current state
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Thread visuals by: https://forum.eclipse-rp.net/topic/115543-interested-in-a-signature-check-sicos-gfx-shop/
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gfx Interested in a signature? Check Sico's GFX Shop!
inorigj replied to Sico's topic in Videos & Screenshots
Amazing work. exactly what i was looking for. these are sick. -
yeah. i can see that being a big issue that would need to be resolved before that could be a thing
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Hello, My suggestion is to add different tiers of animals to the map. and different locations. adding new icons in to the mix as well with 4 different colours Green, Yellow, Red and Blue icons to be exact. These icons would be used to show what type of animals will spawn in that area. The different type of colour/animal would signal how those animals would behave and how hard it would be to hunt them down and kill them. _____________________________________________________________________________________________ Green icon (Non-Hostile animals) This icon would show you were non hostile animals roam. Animals that will run away from you no matter what you did to them. They are no threat to you and are very simple to hunt and kill. Rat Chicken/Hen Pig Pigeon Rabbit Seagull Yellow icon (Unpredictable animals) This icon would show you were unpredictable animals roam. Animals that can ether decide to run away upon interaction or decide to attack you. These animals are not a threat unless provoked but can be a risk to your health if you decide to hunt them. Deer Cow Cormorant Crow Coyote Hawk Boar Red icon (Hostile animals) This icon would show you where hostile animals roam. Animals that will always attack you if they detect you or if you harm them. They are stronger and faster then other animals and will do anything to kill you. These animals are very high risk as they will not just injure you. but also finish you off unless stopped. Cougar Panther Blue icon (Sea animals) This icon would show you where sea animals would roam. Animals that can only be found in the sea. This icon is very unpredictable as you could find anything from a small fish to a shark roaming in these areas, making them risky to hunt in. Fish Dolphin Tiger shark Hammer head shark Hump back whale Killer whale Stingray _____________________________________________________________________________________________ This change would allow for more use of boats. Would also add more risk/reward to hunting. you could safe it by going for non hostile animals for less money or go for hostile animals for a good chunk of change. or take a boat and some friends and head out to sea. The /gut-ing of sea animals would be done by driving the boat over where the dead body is and do /gut and swim down to where the body is and looting it.
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I think it should have a action timer such as picking up a carjack. make it play a audio able sound as that speaker is BIG. you'd need to put in some force in to picking that up.
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+1 There are boat trailers in the game. and sometimes people just want to tow their boat to their house. and i've been told very. VERY many times. that a mechanic will not tow vehicles to my house. so this would be a plus. not realistic to be calling a government supplied mechanic shop to tow a personal boat around. unless its for mechanical services such as modding it or repairing it. as a LSC mechanic and ex bayview mechanic i get that having more to do is a big plus, but LSC and Bayview's perks should not negatively affect the community.
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+1 I'm always down to adding more depth to things. adding more rp ops for players
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+1 Should also make the 911 ask if you need a location updating call. so if someone is chasing you. and you make a 911 call. it will track your location like PD's Backup and panic button icons. showing PD/SD where you are every 2 seconds, instead of just sending them to the location you made the 911 call.
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Fish should be given 1 new option and a new item called "Sushi" should be added it should be possible change fish in to 3 or so sushi slices. if you have a knife in your hand. Changing them in to sushi would remove the "raw food" stat from it so you don't lose health from eating it and start decaying like other foods
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Please Change the reel in fish / Cancel fishing key from " K " to " L " My reasoning for this, is because it interferes with the vehicle locking script. If the pier or where ever you want to fish is very full. sometimes people stand close to their vehicles. making it so if you cancel or reel in a fish. you unlock your vehicle. this bugs your animation making it so you need to do another animation to cancel the old one. This isn't such a big problem with cars and bikes as you can just walk around and away from them, but the real issue with these 2 scripts both using " K " comes when you try to go fishing on a boat. The only location you can fish from on a boat is ON the boat. making you unlock/lock the boat every time you reel in a fish. and as stated earlier. this bugs your animation after the fish is reeled in freezing you in place. This is not a critically needed change, but a quality of life change. I think " L " is a better key as its used for the vehicle Cruise control script. and you can only trigger that script when already sitting in a vehicle seat. not outside it.
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just gonna slide in to sort of correct you on that one. You can't tow a faction vehicle "or you can but it breaks it" If you use a flatbed to tow a faction vehicle such as a police cruiser or a weazel van. the vehicle semi stop being a faction vehicle and just becomes a player vehicle without an owner. This will prevent players from deleting this vehicle. as an example. a towed police car cannot be removed with /delcruiser. it can only be removed using admin commands such as /delveh
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I like that idea yea