moment Posted December 30, 2025 Report Posted December 30, 2025 Hey all, Not a huge suggestion a minor one really, as of right now and to my awarness the weapon skins available at any gunstore are only eglibile to legal citizens, I don't see why criminals don't have to ability to modify or purchase them as well? Any chance we could add this minor change added. Thankies @Osvaldon Tagging the big man for visuality maybe can provide more insight about this. 2 Quote
KrismeisterSG Posted December 30, 2025 Report Posted December 30, 2025 +1 would be nice to have! Quote
SneakySniper Posted December 30, 2025 Report Posted December 30, 2025 (edited) +1 Would be a cool addition Edited December 30, 2025 by SneakySniper276 Quote
RustyOsprey2 Posted December 30, 2025 Report Posted December 30, 2025 +support Sell expensive gun skins instead of 50000 credit cars and 5000 credit VIPs Quote
Timmaayy Posted December 30, 2025 Report Posted December 30, 2025 Never knew they werent available, either add them to import or allow them to be customised at gun stores. 1 Quote
Tylerwalk Posted December 31, 2025 Report Posted December 31, 2025 +1 going off of Timmays response, I’d say either allow them to be selected straight from import or make a criminal npc to which you can go to do it at rather then a gun store. Quote
YasinByn Posted December 31, 2025 Report Posted December 31, 2025 +1 maybe make it possible to use a spray can on a weapon and do our custom designs? Quote
Killa Posted January 1 Report Posted January 1 (edited) On 12/31/2025 at 2:35 PM, Tylerwalk said: +1 going off of Timmays response, I’d say either allow them to be selected straight from import or make a criminal npc to which you can go to do it at rather then a gun store. A criminal NPC would be much better as for a crim it doesnt make sense to run into a gunstore and customize their guns. +1 for the idea tho it should have been added way sooner but still it would be cool. Edited January 1 by Killa Quote
DoubleA Posted February 17 Report Posted February 17 +1 - every gang that is able to order should have a skin that they attatch to their weapons (changed by leadership in F4 - fall under the same tab that you can edit the gang info, not sure the name) for each weapon. That or admins can set a skin for every org (Rooks for example would probably just be black, but can probably find some cool skin) sad this isn’t a thing yet I feel like this would be so simple - look at LEO /FL menus and those guns come sometimes with camos on them - I’m sure parts of that can be imported over to that script Quote
Tylerwalk Posted February 17 Report Posted February 17 1 hour ago, DoubleA said: +1 - every gang that is able to order should have a skin that they attatch to their weapons (changed by leadership in F4 - fall under the same tab that you can edit the gang info, not sure the name) for each weapon. That or admins can set a skin for every org (Rooks for example would probably just be black, but can probably find some cool skin) sad this isn’t a thing yet I feel like this would be so simple - look at LEO /FL menus and those guns come sometimes with camos on them - I’m sure parts of that can be imported over to that script Big +1 this is what I’ve already brought up to some people. I think adding a way to change them to anything would be cool but at the very least we should be able to import a certain skin. I already have a few red guns and would be dope if everything we imported just came with the red skin. Quote
Spextrum Posted February 17 Report Posted February 17 2 hours ago, DoubleA said: +1 - every gang that is able to order should have a skin that they attatch to their weapons (changed by leadership in F4 - fall under the same tab that you can edit the gang info, not sure the name) for each weapon. That or admins can set a skin for every org (Rooks for example would probably just be black, but can probably find some cool skin) sad this isn’t a thing yet I feel like this would be so simple - look at LEO /FL menus and those guns come sometimes with camos on them - I’m sure parts of that can be imported over to that script +1 to this, great idea Quote