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Teenyinnit

Old People and the behaviour towards them/Labs

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Posted

Please consider this a discussion and not a rant,

but there are a few gangs on the server that treat the old people community group like a gang and not like elderly people.
 

The way this group was intended to be approached was like "elderly people on an outing", but we've had multiple occasions of people purposely picking fights with us and being really aggressive for no reason?, like I get its a novelty to see elderly people but it seems people forget that they're meant to act like we are... old people.

There was another instance where we were aggressively robbed in a lab for an Empty crate that we'd found... we were just making a few seeds to do some gardening xD.

 

I get it. Labs are a criminal area blah blah blah, but surely the RP of gangs goes beyond shouting "hands" immediately and shooting each other, our group is there to encourage RP ... Roleplay... what we are here to do. 

 

so my discussion topic is: "Do you think any rules can be added to labs to make them more enjoyable for everyone?"
"if a group of old people were walking in a gang area IRL, do you think they'd be treated the same way some people do in this city?"

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Posted (edited)

No mixing here but I my character met your character at one of the labs and I roleplayed accordingly, even called you `mam`.

I really wish the majority of the server agreed with you as I do already, but you just cant change people`s behaviour in this server.

The rules are put in to protect any unrealistic roleplay and every crim organization pushes the boundaries of what is considered realistic and fair.

Right now there is no way you will get special treatment from staff or specific roleplay from crim groups when you are meeting each other in a public lab.

To them you are just another illegal faction.

There is also the argument - why is grandma in a dangerous location all by herself or why is there a group of people doing illegal stuff?
That would be a good question and robbing you wouldnt be unrealistic but getting different treament is debatable.

And the community wont enforce people respecting their elders as they wouldnt enforce biker gangs drive bikes and slow offroad vehicles that look like they are meant to be driven offroad. you know like scouts and stuff.
they wouldnt enforce the mafia gangs to dress like mafia all the time or have exclusive rights to assasination roleplay where mob can send someone to assasinate someone.

As much it would make the roleplay better and entice people to choose gangs/crim organizations that better suit the role they wanna play in their characters story, it is just not enforced and likely will never be. It is up to players to use the clothing/vehicles and behave as their faction would realistically behave.

But me and my friends personally would behave towards old people criminals like they would be old people even if it gives us a disadvantage of not robbing you of your precious loot.

And on a side note - i really wish you guys the best and your group because your roleplay has been amazing so far!!

Edited by Nikolia
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Posted

I think if you consider the server that you play on and the type of roleplay that you do, asking people to chase their behaviours on the server, as a matter of rules is a big reach.

You see your role-play one way and for you, you see the positive impressions of what you're trying to do. But, by going to these locations, you're inserting yourselves into their scenarios and expecting that they'll react to you in a way that you feel is appropriate for what you're trying to do.

I'll be honest, in the past when i've been doing cop stuff, if the wrong Bathsheba entered a situation I was in or even some of the elderly roleplayers before your faction were involved, i'd feel somewhat negative towards those individuals because I'd feel they were ruining my RP by being something completely out of left field.

I wouldn't want to start shooting people, but instead I'd want to leave because I couldn't be doing with it OOC, it took me right out of what i was trying to do. I'd suspect to an extent, some of this is that. 

Character roleplay isn't the best here, if we're honest. It's not a 'content' server where every interaction is going to be, or should be something positive for everyone. So, I can sort of understand people that are cooking drugs, looking at a bunch of old people rocking up and wondering if they are hallucinating.

If they were coming to where you hang in game and fucking with you for no reason, different story. But you're going to areas of the server that are in essence, for a specific thing.

I'm all for you what you guys are trying to do but there is most definitely a time and in this case, a place for it. A drug lab? Not if you don't want to be carrying it like everyone else that goes to a lab does.

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Posted

Elderly people = easy target 😉 

but yeah i agree you should be treated as elderly people and people shouldn't be inherently aggressive towards you however in my experiences on the server anyone see's anyone at a lab they rob them, especially these heavy PVP based factions, and in these gangs defence to them labs are fair game and are seen a criminal location and everyone is a threat.

i guess realistically what your asking for is for gangs to RP more instead of just shouting "everyone hands up or get shot" and robbing you without any real interaction, but that's like asking a bear to ride a unicycle.

but overall

labs = criminals

criminals + drugs + unfamiliar faces = shoot out or robbery

criminals + drugs + friendly faces = shoot out or robbery 

so labs = bad place 

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Posted
20 hours ago, Bala said:

 

I'm all for you what you guys are trying to do but there is most definitely a time and in this case, a place for it. A drug lab? Not if you don't want to be carrying it like everyone else that goes to a lab does.

time to give us a new place to make marijuana seeds then lmao xD we were trying to do gardening !

Posted
1 hour ago, Demonmit1 said:

this is why the whole concept of public labs needs to be removed, so many people treat it as a PVP redzone. just remove the system entirely. will fix so many issues.

THIS. just because I'm in a lab doesn't mean it should be an instant red zone.

If you are here to shoot people, there's literally other servers to do that... instantly robbing people for being in one spot on the map is just ruining RP for everyone else IMO

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Posted
5 hours ago, Demonmit1 said:

this is why the whole concept of public labs needs to be removed, so many people treat it as a PVP redzone. just remove the system entirely. will fix so many issues.

I preferred your PD suggestions to this

Posted
On 12/8/2024 at 1:04 AM, Teenyinnit said:

THIS. just because I'm in a lab doesn't mean it should be an instant red zone.

If you are here to shoot people, there's literally other servers to do that... instantly robbing people for being in one spot on the map is just ruining RP for everyone else IMO

apparently the server prefers this over actual rp because of the declining server population, that they want crims to come outside
because now having people inside apparently would make the city feel far more empty. so we are on the losing end on this and it wont get better from here, because the fewer people they have the more we are going to be forced into one place for the sake of just anything going on, even if it means to have chaos at best. in a way it makes sense to do so, but its not looking to bright for the future.

- maybe if they open up all the 30 labs at all time, more people would gravitate to crim rp again, and there would be more opportunity for all crims, and let those robbers and clapper mentality's chase us into labs, because that's what they are doing anyway... just driving their car into every lab, so at least we can have more options open to us. these clappers are going about their way regardless so why not let them make more effort to do so..

Posted
4 hours ago, Ritchie Stones said:

apparently the server prefers this over actual rp because of the declining server population, that they want crims to come outside
because now having people inside apparently would make the city feel far more empty. so we are on the losing end on this and it wont get better from here, because the fewer people they have the more we are going to be forced into one place for the sake of just anything going on, even if it means to have chaos at best. in a way it makes sense to do so, but its not looking to bright for the future.

- maybe if they open up all the 30 labs at all time, more people would gravitate to crim rp again, and there would be more opportunity for all crims, and let those robbers and clapper mentality's chase us into labs, because that's what they are doing anyway... just driving their car into every lab, so at least we can have more options open to us. these clappers are going about their way regardless so why not let them make more effort to do so..

Cheer up, it’s Christmas 😂

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Posted (edited)

I think in roleplay it's important to take the good with the bad; sure, being robbed as a group of older people at labs is probably not the most realistic thing in the world, but neither is trying to outrun cops while roleplaying a pacemaker.

Just have to make the best of it, and try to fit in your environment.

Edited by alexalex303
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Posted

After considering this for a while (Note, I play one of the elderly in question) I believe that robbing the elderly at labs is one of the most realistic things to do as a crim.

If I was a lowlife piece of scum with the intent of robbing people anyway, I'd absolutely salivate at the opportunity to get free real estate with the elderly. In fact, I think this behaviour doesn't warrant a rule change, but instead a roleplay response from us as "the elderly group". We are old, being abused left right and center by the gangs in the city, so maybe the correct roleplay response is to simply not go to places where such conflict is likely. 

Something, something, be the change you want to see in the world; I'm in agreement with alex ultimately. If we want to see an uptick in roleplay standards towards us, we (the elderly) just have to make our roleplay as realistic as we want to receive. 

As an aside, I personally think that opening up all labs at once is not terrible, but with a small tweak. Maybe instead, allow a maximum amount of labs to be active, and have them be able to be destroyed by fellow gangs (or even PD if informed by crims) and set up elsewhere at designated spots. Creates a more dynamic environment, incentive to roleplay conflict (which people love) and a more realistic turf system. Idk how hard something like that would be to implement, but it does create RP OPS imo. 

Note: I'm hella dumb so if anything about the suggestion above is based on incorrect information, sorry guys 👦.

 

 

 

Posted (edited)

maybe the elderly shouldn't be going to drug labs, just a thought.

On 12/6/2024 at 9:49 PM, Teenyinnit said:

There was another instance where we were aggressively robbed in a lab for an Empty crate that we'd found... we were just making a few seeds to do some gardening xD.

you're making seeds, a criminal activity, get robbed, then complaining about it?

welcome to the crim world i guess. with all due respect, if you're roleplaying as a criminal elder, don't be surprised when you get treated like a criminal?!?!?

Edited by Rage.
Posted
48 minutes ago, Rage. said:

maybe the elderly shouldn't be going to drug labs, just a thought.

you're making seeds, a criminal activity, get robbed, then complaining about it?

welcome to the crim world i guess. with all due respect, if you're roleplaying as a criminal elder, don't be surprised when you get treated like a criminal?!?!?

reading your comment made me have a revelation. Looks like everyone has a different view of how criminals behave and I believe no one is actually a criminal irl so the idea of how crim rp should be is influenced 99% by movies, shows, real life documentaries. So everyone's perception is different. Some are catered to shootouts and robbing anyone they see while others deal with stuff more covertly. (no hate to any gang ofc)
 

@Teenyinnit I think if you see any street gang then beware I suppose because the roleplay from them will not be constructed around respect and conversations but more so towards like narrowminded robberies and short-term gain. It is what it is

Posted
10 minutes ago, Diligo said:

reading your comment made me have a revelation. Looks like everyone has a different view of how criminals behave and I believe no one is actually a criminal irl so the idea of how crim rp should be is influenced 99% by movies, shows, real life documentaries. So everyone's perception is different. Some are catered to shootouts and robbing anyone they see while others deal with stuff more covertly. (no hate to any gang ofc)
 

@Teenyinnit I think if you see any street gang then beware I suppose because the roleplay from them will not be constructed around respect and conversations but more so towards like narrowminded robberies and short-term gain. It is what it is

it probably stems from the fact that this is a video game and people want to have fun
the in-depth and nuanced interactions that you speak of don't really work out in the vast majority of cases because the average person does not value their character's life the same way they do their real life, and that is okay

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Posted

Opening all the labs defeats the purpose which is to instigate activity in those areas. That being said, having a few more active at once would be a good idea. That way people have less chance of discovery and more time to do what they need to and dip.

Posted (edited)

Hey, I get where you're coming from, and I think it's cool that you guys are trying to more unique RP to the server.

That said, I feel like part of the issue is the setting you're stepping into. Labs are... well, labs. It's kind of the nature of the beast that people there aren’t exactly in the mood to hold hands and sing folk songs together. A lot of the players going to those areas are in a mindset of “anyone not with us is against us.” It’s not personal, it’s just the RP vibe those places bring.

I totally agree that more creative interactions would make for better RP overall, but I think expecting people in criminal spaces to suddenly switch gears when they see elderly characters might be a bit of a stretch. It’s like walking into a lion’s den and hoping they’ll admire your outfit instead of seeing lunch.

Maybe there’s a middle ground? Like, if the elderly group wants to dip into these spaces, maybe lean into the absurdity, play it up, confuse the hell out of people IC, and see if you can steer the interaction that way. But if not, it might just come down to avoiding those high-conflict zones altogether.

Edited by Eliza
typos
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Posted
1 hour ago, Bala said:

Opening all the labs defeats the purpose which is to instigate activity in those areas. That being said, having a few more active at once would be a good idea. That way people have less chance of discovery and more time to do what they need to and dip.

We need more areas to plant seeds and grow plants!!!!!!

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