Harley Posted August 24, 2023 Report Share Posted August 24, 2023 Gov factions have the ability to track their members on-duty hours, and the server certainly has the ability to track online hours. Give crim F4 factions the ability to track online hours from their members. This will allow crim factions to have a further understanding around their activity, and track who is actively playing, and who is just logging in every 3 days to avoid the inactive flag. Simple! 6 2 Quote Link to comment Share on other sites More sharing options...
DontSniffSugar Posted August 24, 2023 Report Share Posted August 24, 2023 +1 Quote Link to comment Share on other sites More sharing options...
checkky Posted August 24, 2023 Report Share Posted August 24, 2023 +1 Or Increase the inactivity flag on F4 to a minimum of an hour or two every 3 days. Quote Link to comment Share on other sites More sharing options...
Cal Posted August 24, 2023 Report Share Posted August 24, 2023 +1 Quote Link to comment Share on other sites More sharing options...
Nicholas Valentine Posted August 24, 2023 Report Share Posted August 24, 2023 huge +1 Quote Link to comment Share on other sites More sharing options...
Bala Posted August 25, 2023 Report Share Posted August 25, 2023 Maybe I'm a little simple but isn't the point of the tracking for gov factions, because it's their job? Being a criminal is more a way of life, no? Quote Link to comment Share on other sites More sharing options...
Phantas Posted August 25, 2023 Report Share Posted August 25, 2023 -1 rather not be shamed for playing 100 hours a week 1 Quote Link to comment Share on other sites More sharing options...
hrxvey Posted August 25, 2023 Report Share Posted August 25, 2023 +1 Quote Link to comment Share on other sites More sharing options...
Harley Posted August 25, 2023 Author Report Share Posted August 25, 2023 18 hours ago, Bala said: Maybe I'm a little simple but isn't the point of the tracking for gov factions, because it's their job? Being a criminal is more a way of life, no? You'd be correct, if this wasn't a video game. The fact we're limited to 30 members in a faction means we MUST remove people who are inactive in exchange for players who actively support our factions. If this was real life, we wouldn't be limited on 30 people, we'd recruit who we want, and not care about our members "logging in". This is however a video game 2 Quote Link to comment Share on other sites More sharing options...
alexalex303 Posted August 25, 2023 Report Share Posted August 25, 2023 2 hours ago, Harley said: You'd be correct, if this wasn't a video game. The fact we're limited to 30 members in a faction means we MUST remove people who are inactive in exchange for players who actively support our factions. If this was real life, we wouldn't be limited on 30 people, we'd recruit who we want, and not care about our members "logging in". This is however a video game I feel that part of our job as leadership of a faction is gauging things such as a person's activity. If you're around regularly, you should be able to tell who's also around regularly. Timezones do exist, however, leadership is also commonly spread over timezones. 1 2 Quote Link to comment Share on other sites More sharing options...
Ritchie Stones Posted August 25, 2023 Report Share Posted August 25, 2023 21 hours ago, Phantas said: -1 rather not be shamed for playing 100 hours a week Then surround yourself with better people mate 1 Quote Link to comment Share on other sites More sharing options...
Tom Solar Posted August 31, 2023 Report Share Posted August 31, 2023 how would that work though, in the legal factions case, F4 gathers the time between them clocking on and off, not their online time. This is IC info getting shared trough IC means with IC consequences, I'm guessing you want this on an OOC level and then remove people for their time online. I can imagine some people having an issue with this privacy wise. Quote Link to comment Share on other sites More sharing options...
Harley Posted August 31, 2023 Author Report Share Posted August 31, 2023 2 hours ago, Tom Solar said: how would that work though, in the legal factions case, F4 gathers the time between them clocking on and off, not their online time. This is IC info getting shared trough IC means with IC consequences, I'm guessing you want this on an OOC level and then remove people for their time online. I can imagine some people having an issue with this privacy wise. Simply put it's just an online hours counter for factions. This is already tracked by ECRP. I'm not sure how someone can have an issue with this privacy-wise, it's not tracking anything apart from someone being logged in on their character in that faction. If somebody plays 5 hours a week and takes up a 1/30 spot, faction leaders should have the ability to see this and remove them if needed. Quote Link to comment Share on other sites More sharing options...
DiegoS Posted August 31, 2023 Report Share Posted August 31, 2023 -1 It should remain IC. Quote Link to comment Share on other sites More sharing options...
checkky Posted August 31, 2023 Report Share Posted August 31, 2023 1 minute ago, DiegoS said: It should remain IC. If you wanna make this argument, then maybe they could add a /toggle for faction leaders, if they choose to go about tracking their faction member’s hours OOCly or ICly. 1 Quote Link to comment Share on other sites More sharing options...
ltsChubby Posted August 31, 2023 Report Share Posted August 31, 2023 (edited) -1 imo it will become toxic and you will run into the issue of where if you cant do the needed hours you will be kicked, most gangs already have an LOA so i dont really see the need for the times being logged for a crim faction, its more for legal jobs as you need to clock on to even work. you wouldn't be locking on duty to be a gang member. so RPly there is no way to track them. it kinda takes away the RP of finding out if your member is inactive or just isnt going on freq seems like it would be fun RP. Edited August 31, 2023 by ltsChubby Quote Link to comment Share on other sites More sharing options...
Harley Posted August 31, 2023 Author Report Share Posted August 31, 2023 2 hours ago, ltsChubby said: -1 imo it will become toxic and you will run into the issue of where if you cant do the needed hours you will be kicked, most gangs already have an LOA so i dont really see the need for the times being logged for a crim faction, its more for legal jobs as you need to clock on to even work. you wouldn't be locking on duty to be a gang member. so RPly there is no way to track them. it kinda takes away the RP of finding out if your member is inactive or just isnt going on freq seems like it would be fun RP. RPly these characters wouldn't be logged off during the day. At the end of the day, this is a video game, not real life. If somebody in my faction is doing 5 hours a week, I'd like to know, not out of toxicity, but to prevent players keeping slots in gangs with an even smaller limit on how many players can be in a faction at once. Quote Link to comment Share on other sites More sharing options...
alexalex303 Posted August 31, 2023 Report Share Posted August 31, 2023 19 minutes ago, Harley said: RPly these characters wouldn't be logged off during the day. At the end of the day, this is a video game, not real life. If somebody in my faction is doing 5 hours a week, I'd like to know, not out of toxicity, but to prevent players keeping slots in gangs with an even smaller limit on how many players can be in a faction at once. You can find this out by playing yourself and figuring out who's around the most. The script is a crutch not a requirement. Quote Link to comment Share on other sites More sharing options...