Charlie Mchoe Posted February 12, 2022 Report Share Posted February 12, 2022 At the moment gun damage is terrible it's that simple. They increased gun prices on everything 3x however since 2021 the gun damage has been nerfed and/or players have been given more health. My suggestion is to either Increase gun damage if possible or lower players health, if not I believe reverting the price change would be fair. 11 6 Link to comment Share on other sites More sharing options...
WindEZ Posted February 12, 2022 Report Share Posted February 12, 2022 (edited) Never thought i would agree with Charlie Mchoe but he has a point . I understand how 1.1 was a bit weird at the start with all the 1 tap HS etc , and the body amours being bugged . But even LEO would agree on this one that at least Micro and SMG are useless at the moment . Edited February 12, 2022 by WindEZ 3 3 Link to comment Share on other sites More sharing options...
paroshh Posted February 12, 2022 Report Share Posted February 12, 2022 +1 some guns like the SMG and micro SMG really need their damages increased on them doesn't really make sense for the SMG/Micro to take that many bullet to kill someone. 5 3 Link to comment Share on other sites More sharing options...
randingo Posted February 12, 2022 Report Share Posted February 12, 2022 1 hour ago, paroshh said: +1 some guns like the SMG and micro SMG really need their damages increased on them doesn't really make sense for the SMG/Micro to take that many bullet to kill someone. Skill issue. 2 2 2 2 Link to comment Share on other sites More sharing options...
Umbra_Smith Posted February 13, 2022 Report Share Posted February 13, 2022 (edited) 3 hours ago, randingo said: Skill issue. Ad hominiem. Edited February 13, 2022 by Umbra_Smith 1 Link to comment Share on other sites More sharing options...
Umbra_Smith Posted February 13, 2022 Report Share Posted February 13, 2022 4 hours ago, paroshh said: +1 some guns like the SMG and micro SMG really need their damages increased on them doesn't really make sense for the SMG/Micro to take that many bullet to kill someone. +1 1 Link to comment Share on other sites More sharing options...
Kjaer Posted February 13, 2022 Report Share Posted February 13, 2022 I think this extends far beyond specific weapon issues and skill issues. Currently players do not consider gunfire as much of a realistic threat as they should because they ooc'ly know they cannot simply die from being hit once or twice. I think multipliers for different parts of the body should be reviewed and increased in cases that support realism (ie. more headshot damage) 2 1 Link to comment Share on other sites More sharing options...
Mikazuki Ueno Posted February 13, 2022 Report Share Posted February 13, 2022 -1 1 1 Link to comment Share on other sites More sharing options...
alexalex303 Posted February 13, 2022 Report Share Posted February 13, 2022 I think gun damage could be doubled for all guns other than the .50. It would make shootouts last less and people more afraid of gunfire in general. 4 1 Link to comment Share on other sites More sharing options...
Mikazuki Ueno Posted February 13, 2022 Report Share Posted February 13, 2022 1 minute ago, SmushyTaco said: Why lol I think further discussion is necessary and I don't agree with either of these as a solution: "Increase gun damage if possible or lower players health." Link to comment Share on other sites More sharing options...
Ranger Posted February 14, 2022 Report Share Posted February 14, 2022 I think @alexalex303's response covered what I was thinking, we need people to fear gunfights more and actually have deeper consideration for being in fights. +1 1 Link to comment Share on other sites More sharing options...
Jorge Compass Posted February 14, 2022 Report Share Posted February 14, 2022 +1 A lot of the more expensive heavys are slowly becoming redundant as people are realizing how the price to performance is simply not worth it. Currently, the most expensive heavy is the SMG - its 36k import without attachments or ammo and is literal garbage. It can take 30 + bullets to kill someone In comparison, the shotgun costs 24k import - it has similar range drop off to the SMG however does an incredible amount of damage compared to it Nowadays if someone is running a heavy, they will most likely be using a pump/.50 combo as it is the cheapest and most deadly. I feel like the .50 is the only balanced weapon right now. 5 Link to comment Share on other sites More sharing options...
pasha9 Posted March 10, 2022 Report Share Posted March 10, 2022 1+ 1 Link to comment Share on other sites More sharing options...
lSpixsy Posted March 10, 2022 Report Share Posted March 10, 2022 +1 for Micro SMG and SMG Link to comment Share on other sites More sharing options...
Killa Posted March 18, 2022 Report Share Posted March 18, 2022 (edited) +1 Micro SMG and SMG Really need it. Edited March 18, 2022 by NoKo Link to comment Share on other sites More sharing options...
MrDisciple Posted April 2, 2022 Report Share Posted April 2, 2022 Big +1 Heavy weapon damage needs to be improved. A .50 costing 5k and a Micro costing 35k makes no sense when the .50 is practically as good due to damage. Or just revert prices back before it tripled. 1 1 Link to comment Share on other sites More sharing options...
Ranger Posted April 16, 2022 Report Share Posted April 16, 2022 This has been implemented as shown in the recent changelog. Thanks for the suggestion! Locked & Archived. 1 1 Link to comment Share on other sites More sharing options...