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cheatonus

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Everything posted by cheatonus

  1. Getting caught red-handed is different then having an officer roll up to you and say "we had a report of Elegys racing in the area and you're under arrest." But I think even if you catch someone red handed the burden of proof on you should be the same as everyone else. Drop the clip in your arrest report. That "a cops word" counts for more than a civilian's thing really irks me to be honest. I understand why we RP it that way, but it still really irks me. Any arrest should require physical evidence that would be admissible in court, even though we don't have courts. Arresting someone shouldn't be taken lightly, especially with increased sentences and fines.
  2. No i'm expecting the police to have body cam footage and post it in their arrest report. Part of being a police officer, in reality, is a lot of paperwork. As a normal civilian in ECRP anytime I reported a crime to a cop I was expected to have evidence to back it up. If I didn't have video evidence generally the cop would tell me there's nothing they could do. So, generally speaking, it's already required every civilian have video evidence to back them up when they report a crime. Happened to me directly several times at Bayview.
  3. I think something as simple as a forum in the police section where arresting officers can post the video evidence of the offense would go a long way. The evidence shouldn't just be the word of the officer, and the evidence also shouldn't be kept from the perpetrator. Perp: Arresting officer: Offense(s): Link to body cam footage:
  4. I wasn't making accusations. I was suggesting that the use of "X-ray" was powergaming in as much as using an unseen, unheard unit to do surveillance in an RP game was pushing the limits of what should be acceptable. I've since been corrected. Since I never saw an "x-ray" unit when it was being used against me ICly as evideince it was my assumption it didn't actually exist. Pardon me for using the evidence I had to make an assumption. And the officers involved never once said "helicopter" or "chopper" only "x-ray". Now I know this is cop talk for a helicopter. Keep in mind I wasn't actually accusing anyone of rule breaking, I was suggesting that if this is being used as I assumed the situation was that it should be reconsidered as it was akin to powergaming. There's no need to make someone feel like an idiot when they make a mistake or had a misunderstanding of the situation. You could simply explain and move on. If I could lock the thread I would at this point, as I've realized my mistake.
  5. I'm sorry, if you think it's a joke it's not. How the hell am I supposed to know this is just a code word for helicopter when I don't play a cop character and I didn't see the copter? You should have to keep the heli low enough for players to see and hear. danlaman (Sharp) your comments towards me are borderline OOC insults, I suggest you change your wording. Put yourself in someone else's shoes. How about don't use cop specific language when you're talking to a civilian, and as far as I know if I can't see or hear the chopper you're just making crap up. Just call it a helicopter. I legitimately thought X-ray was something you were claiming to be using as evidence without there actually being anything in the sky. Not everyone has a PD character.
  6. Because this is RP and the world is very small. I'm not saying it isn't realistic. I'm saying it's too big of an advantage for police on the server, and in the absence of a justice system where evidence has to be presented people are getting screwed by it. And in the world of RP having things thrust upon you with no warning or opportunity to react to the situation is generally powergaming. If they're going to use helicopter footage as evidence they need to catch people in the act, have a ton of continuity, show the video.
  7. If you use a helicopter you need to make sure people can see it, then.
  8. I was at the observatory. I saw nothing when I go arrested. I was sitting there. Ti's a pretty high spot. I honestly don't think they actually ahd a helicopter out.
  9. I'm not even sure half the time there is an actual unit in the sky. They're just RPing they have depolyed and XRay unit.
  10. Police have tools necessary to do proper air surveillance. Even if "properly rp'd" the use of "x-ray" as some sort of unseen eye in the sky is powergaming. Players are given no chance to respond, evade, nor is any valid evidence presented in regards to this. In the absence of a justice system whereby evidence can be weighed and judged independently before prosecution and sentencing police shouldn't be using tools that are unseen by the players. Civs and Crims don't even have binoculars. Police have helicopters. If they want to do surveillance they should use their real tools, and if they don't have anyone available who can pilot a helicopter they should go without aerial surveillance. I mean, this is just going a bit too far and really causing some incredibly unjust and frankly ridiculous arrests. If the police don't directly see it or have direct evidence from another player they shouldn't be able to arrest people. They're literally taking time and in game money away from players who they can't prove did anything wrong. TLDR; use the copters, stop with the X-ray nonsense.
  11. cheatonus

    Druglabs

    +1 but add this. Allow players to process drugs anywhere. Make the current drug labs ingredient gathering points that could be controlled by groups who could tax or sell the ingredients to people that need them. Each location has certain ingredients and you can take them to your home or other labs locations to cook.
  12. Sounds like hit and run, turn on your dash cam, get their license plate, call the cops and file a police report.
  13. +1 would love to have a parking lot up north. Even better if it DOESN'T link to the city lot as this could get abused for transporting contraband.
  14. ER Completely disagree. It's up to each individual how they choose to obey the law. Cops pull people over all the time. We have speed cameras. We have VDM rules. All this would really do is increase the already rather thick backlog of rule breaking reports admins have to deal with. If you feel a rule has been violated, because you say the rule already exists, clip it, report it, and let the admins sort it out. Your post also asserts that all GTA RP servers should have the same personality, and just be basically carbon copies of each other with different people. I'm not going to say the server isn't without issues, none are, but this particular thing isn't one of them. Personally I don't want every little traffic accident I have to turn into a 30 minute RP scene. There are things I want to invest my RP time into and that ain't one of them. -1 Edit to add this: Immersion is personal and different to everyone. Personally I get immersed in the ECRP world enough without thinking every aspect of play has to be realistic . If that's what you want I'm sure there are GTA RP servers that maintain a very strict control over every aspect of RP to make sure it's ultra realistic. This isn't one of them, and thank God for that. I personally like the situationally casual approach to RP here and think the atmosphere of the server would be ruined by a crackdown and application of hardcore RP standards .
  15. Wanted, Dead or Alive. https://streamable.com/bz7j4
  16. They're not government contractors, though. They don't actually do work on government vehicles. They're ICly funded and at the whim of the government . Owners are basically just upper level bureaucrats. It's a socialised system, which I personally have non-issue with, I just don't think it makes much sense in context.
  17. No they'll report to their parent company. But in many ways this is my point. And I really couldn't care less about reducing RP for 10 people when it would make more sense for 1000. I'm simply talking about an RP shift, and a difference in how we think about these factions. Not a huge operational change. OOCly everything stays the same. But yes, these factions should really have more ability to do whatever they want. This makes more RP opportunity for the majority of players even if it reduces a few interactions for the few players who are in charge of the factions. And I would say that wouldn't be the case at all.
  18. I don't understand your response. Government is government and would remain so. PD, EMS, SD, DOC. The rest are businesses and therefore not government. I didn't say anything about increasing RP. I said it would improve RP because things would make a lot more sense in relation to the real world. We don't have government run mechanic shops, taxi companies, and newspapers in the US. You can argue that this isn't the US but you can't really argue LS more closely represents the American economy than Europe. Frankly the idea that Bayview, for instance, is a "government entity" is kinda weird and makes very little sense RPly.
  19. I propose we have a third faction category, Corporate Factions. This would be, currently, any faction that is a government faction but operating as a business. Bayview, LSC, Weazel, and DCC I propose should not be government run. They should be RPly owned by a large NPC corporate conglomerate like Xero or Scholngaberger Sachs or other large corporation in the GTA canon. I don't believe anything needs adjusted scriptwise in the background operations of these entities. This would be purely an RP/IC change so that these entities can operate as proper businesses with their own rules and RP without adhering to government restrictions and risking funding. At the end of the day, the way I see it, is it doesn't really matter script wise where the monopoly money comes from, it matters RP wise where we say the money comes from. This would give these businesses more carte blanch to operate under their own independent rules and be a big step up in the quality of RP, especially between these businesses and entities like the police.
  20. Bobby sits down on his couch in his Wantedville trailer and sparks up a blunt. He winces as he takes a seat and reaches back rubbing is shoulder through his shirt. He chuckles at himself and the pain and leans back on the sofa. "I've been branded" he says out loud conjuring up images of cattle back home in Texas. Texas seems a world away now. He feels a little home sick, though it isn't the kind of homesickness that would make a man jump in a car headed for his hometown to see friends and family. It is the kind of homesickness a person feels when they're sure they'll never be there again. It's a nostalgic feeling of people and places that are long gone. Bobby takes a deep drag from his joint and exhales slowly. He looks up at the ceiling, as if he can see right through it to the sky, and says out loud "what do you think, Dad, you old fucker? Well... you're a dead fucker now." Bobby laughed to himself. Bobby's dad was a tyrant. It was always Bobby's forced destiny to continue the family business, a car dealership in the middle of east-bumfuck Texas. This is a destiny Bobby did everything in his power to avoid. The last thing he wanted to do was end up in Amarillo Texas sitting in that god forsaken building until he died like his old man. Ultimately family guilt and financial difficulties landed bobby right in his dad's old chair after he got too old and senile to continue to run the business. When his dad died he sold the dealership and left Amarillo faster than a jackrabbit being chased by a coyote. Now here he was, a free man... but branded. He takes another deep draw on the blunt and exhales smiling. He leans forward and adjusts his shirt where it was rubbing against the wound and says out loud to himself "I'm owned, but I'm free, what a weird feeling." He is owned, but it was his choosing not anyone else's. It was his decision not his dear old dad's. Unlike his relationship with his dad, this is a mutual kinship... he owns them too. Loyalty, for once, goes both directions. This is a commitment. A commitment which gives him the respect and admiration of those who wear the same brand. This is something he never got from his own family... mutual respect. He has a new family now, a different kind of family. A family of brothers and sisters from every step of life each with their own unique story. He is Wanted for life, and has the scar to prove it.
  21. Bobby Forsyth is not a young man. He's been around the block a few times by now, but he's always kept his nose clean. He grew up in Amarillo Texas where he eventually ran his father's car dealership. After 30 years in the car business Bobby was bored. He didn't want to die behind a desk like his old man. He sold off the dealership and hastily moved to Los Santos looking for an adventure. After arriving in town Bobby quickly settled into one of his old pastimes, poker. After a few months it occured to Bobby that playing poker wasn't going to be enough to satiate his adventurous side so he set out to get to know people. Since he was an old hat in the car business, and he liked the place, he applied and started working as a mechanic at Bayview Auto Services. Bobby is an adept mechanic having worked as one for many years before taking over the car dealership in Amarillo. But the job was a means to an end, a stepping stone. He was sure it would lead him to the right people and situations to get him the excitement he was looking for. One afternoon he saw an ad for a car meet and thought this might be a good opportunity. He hopped in a tow truck and headed to the Los Santos observatory and there he first met The Wanted. These guys were different. Were they a gang? A car club? Street racers? Maybe all of the above. Either way, they were interesting people. These guys in orange behaved nothing like the previous people in colors he'd run into around town. They had honor, integrity, they loved cars, they didn't rob him... he was intrigued. Later that same evening Bobby would exit his home with shotgun in hand after one of his buddies told him there was a gang outside. He found a familiar crowd of Orange vehicles. He didn’t know what they were up to but they told him he was safe and everyone had a good laugh. Working at Bayview he got to know many members of The Wanted. Acid would make appearances. Clutch would show up almost daily. Others, like Skeetle and Wesley would come through and they always treated him with respect, but more importantly they seemed to be having a great time and enjoying life. One day at work, tired and bored, Bobby suddenly realized he was right back to where he was in Texas, working... stuck in a 9 to 5. This was the day he made the decision... he would ask to join The Wanted. To Bobby's surprise he was welcomed with open arms. It seems all of his networking paid off. He now had another family outside of Bayview, a family that didn't just consist of people he worked with. What the future holds no one knows, but it didn't take long for Bobby to get in on the fun.
  22. +1 since we're taking about metals having this somehow tie into mining would be neat, but not strictly neccesary.
  23. +1 timers are fine, the times are way WAY too long. Our characters live in a world with a 15 minute hour. It shouldn't take them 80 IC seconds to unzip an bag.
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