Current:
• If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules.
New:
• If they are not in compliance with demands or attempt to escape while at gunpoint.
• If they call other players for help in a situation where they are required to display fear under fear roleplay rules.
Basis:
If you pull a gun on a vehicle and they can clearly hear your demands because they are stationary, but the engine is on, they technically aren't under Fear RP because of the engine being on. However I believe the fact that they refused to follow your demands whilst being at gunpoint should be enough to attempt shoot at them or their vehicle for failure to follow your demands. It just doesn't make sense that being in a vehicle with the engine on would make some sort of magical barrier that a criminal would decide not to shoot at you when in reality they likely would. The rule should be changed so that the player in the vehicle CAN make that decision to drive off, but that if the player who gave demands shoots at him for deciding to do so there would be no DM punishment towards that player.
Also on a separate note, I believe that another rule should be added:
New:
• If you are clearly associated with an individual who commits an offense that would allow the victim and/or his associates to attack your friend then you are able to be attacked as well.
Basis:
Lets say that I was getting robbed a group of 3 individuals. One of them was aiming a weapon at me and two of them are scouting to make sure everything goes smoothly. A couple of my friends drive by and see me getting robbed. They get out of the car and attack the guy pointing a weapon at me. Under the current rules, they are at an inherent disadvantage because the two people scouting are not allowed to be attacked by my friends, so even if they are facing them with an AK-47 in hand, my friends would receive a deathmatching punishment for shooting them. The only way my friends would be allowed to attack the associates is if they opened up fire on my friends for attacking the robber. I don't think having to trade deathmatching rights on an individual basis is fair nor does it make any sense. If a group of individuals initiates an attack on another group of individuals, I believe deathmatching rights should be granted for everyone in both groups as long as there is a clear association.