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Kay133

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Everything posted by Kay133

  1. Well that would be against the rules? I'm a bit torn on it generally, it would be nice to have scuba gear, but submarines should cost a shittone tbh.
  2. Report wars are stupid and have nothing to do with Roleplay. Show some good RP, and don't declare war for minor things. Wars are bad for business, so nobody should be aiming to start one.
  3. +1 would be good to be in like two gangs (one legit business front one illegal gang).
  4. @Phil McGee I told you in a civil way to tell that your friend and to not tell me what to do. Let's stop derailing this topic with this tho
  5. @Phil McGee tell that your friend Jack and don't tell me what to do, thanks m8
  6. That made me laugh quite hard :D But nah it's pretty hard during that during pursuits, I mean if you've got a party then sure, but let's say we get multiple pursuits, what do we do then? Radio gives you ear cancer cause it's so loud and having callouts over it would be meh. And we've got qualified cough cough members to drive high-speed units.
  7. Yet you still have many deathmatchers/rulebreakers within your ranks. It really isn't mate. VOIP radio is broken, and please enlighten me, how should PD handle pursuits/mass shootings etc?
  8. It wasn't removed, it was modified. You still deathmatched, for the third time. Another problem I personally see with you/your gang is the toxicity on the forums. If you don't give a fuck, then fine, don't give a fuck, but don't think people will change their mind about you or the style your play. If you don't care about other people's criticism, then fine, but don't expect them to change their mind about your, in my opinion, horrible RP. And please don't come about "this is cyberbullying", because it really isn't. I wouldn't waste my time on such a stupid concept.
  9. Hello there Harbingerman, it states on the topic "Players who are NOT INVOLVED in the report are not allowed to respond unless sharing necessary or pertinent concrete evidence ("I can confirm." or "That's what happened." is not acceptable). If you comment on a report you're not involved in you may be warned by a forum moderator." Since you weren't involved in this situation at all, you were given warning points. You can try and appeal them in the appeals section: https://forum.eclipse-rp.net/forum/3-punishment-appeals/
  10. +1, would be nice if the weather would adapt realistically to the seasons of the year (snow instead of rain in winter with the winter map)
  11. +1 but ONLY if we get more than 500-600 players daily. Although I don’t know how and if the server could manage this.
  12. Basically suggested the same thing not so in-depth tho +1 still
  13. I really admire you putting in so much effort to create this thread, and I do really hope that this will get implemented. Currently we’ve got a rise in player numbers, and if we get about 200-300players, I’d think this could be a possibility.
  14. The problem is, what if you don't know where Adam's Apple Boulevard is etc. That's why a /gps command could be useful, to go to specific locations.
  15. Totally agree with this one. It would be dope to get some addiction system for the alcohol as well (not one where you take a pill and done). With every beer you get an increased chance of addiction with different addiction stages, which would increase with the stage of the drunkness.
  16. Kay133

    House Glitch

    Date and time (provide timezone): 04:01PM UTC+2 26/05/2018 Character name: Jason Rawler Issue/bug you are reporting: When entering the house, you can somehow walk out of the door. Evidence, notes worth mentioning, steps to replicate: https://plays.tv/s/Lk_ePvRVJhGG
  17. Date and time (provide timezone): 03:45PM UTC+2 Character name: Jason Rawler Issue/bug you are reporting: The right-side inventory UI is a bit glitched when in Windowed. Evidence, notes worth mentioning, steps to replicate: Windowed Windowed Borderless
  18. It would be nice, if we were to see on which street we are right now. Then we could do something like /gps Alta St and it would give us a route to Alta St.
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