-
Posts
3,169 -
Joined
-
Last visited
-
Days Won
29
Everything posted by Flucifial
-
Oh. Lol
-
Senior Support is able to get Stranger ID's though
-
+1, don't understand what work would be harder by it, it's likely one of the most simple thing you could add. My only issue would be someone changing their name just so their Stranger ID would change if you get reported on the forums because Stranger ID's are what we use to look up player's OOC records for unknown character names.
-
I've had this issue happen to me in the past. Can you please send @BallinByNature or @Toony your account name and character name so they can manually verify your account for you and link this post to them. -Flucifial
-
+1. Steroids should also increase the damage of a punch on another player.
-
I have a very similar problem. When people talk or when anything happens in my headphones, my game will freeze for a good 10-15 seconds and I will not be able to use my computer for those 15 seconds. This did not happen with the old VOIP system, so I am convinced it is VOIP, especially because when VOIP goes down occasionally, I run fine.
-
Well, it was for Weazel. I find it very hard to believe that Weazel would make more money than a faction like LSC or DCC.
-
No, max pay was $9,500 for owners, it's now $11,000.
-
Pretty sure the maximum salary was just increased for $8,500 to $10,000. Also keep in mind the owner of each faction makes an extra $1,000 ontop of their salary, so an owner can be making 11k/hour. I think the pays are fine right now, if anything I'd support a decrease in pays overall.
-
Well I'm sure the mechanics and Weazel News employees would love to make salary while doing things in the office, wouldn't be such a bad thing to implement
-
Now, in my opinion, and I'm sure lots of others agree with me as well, the interiors of businesses, or lack of interior, is a little bit of an issue. Below are some new suggestions that I think would be awesome for interiors with price ranges. Houses: 1 car garage - $50,000-$75,000: 2 car garage - $100,000-$175,000: 3 car garage - $200,000-$325,000: 4 car garage - $350,000-$600,000: 5 car garage - $625,000-$1,000,000: (I know their isn't already a five car garage home, would be nice though. Either that or choose between the interior of the five bed and four bed interior.) Apartment Buildings: I personally think that players should be able to buy condos or apartments and the U.I that comes with said apartment comes with a scripted renting feature rather than just adding keys. A script that will automatically take rent from the bank and/or give an option for the player to pay rent when they please. This could be one of those things that they choose at the very beginning of renting the house. All apartments should only have no-more than one car space. Interiors of the apartment(s) could be some of the following along with the provided pricing: Pricing: $5,000/$12,500 per week (can be set by condo owner). Vehicle Dealerships: ALL VEHICLE DEALERSHIPS SHOULD HAVE A INTERIOR. Players would be able to go in and fill out a form (form could be coded in a way that is similar to the quiz) if they wish to order a vehicle that is not in stock. The form would contain very minor details such as character name, phone number, and requested vehicle. Another cool feature with this is to check if the player would have enough money in their bank account to cover the order and if they didn't, the order shouldn't/wouldn't go through. An interior could be: I think the above would work because there is sort-of an office and a computer where players could fill out the form. Maybe have just some of the vehicles that are in stock being visually shown on the showroom floor would be pretty sweet too. That brings me to my next suggestion: Each house to have their own garage interior: Each home owner should enjoy the luxury of being able to enter and leave their own garage as they please. Cars, motorcycles, or bicycles should be visually shown in these interiors as well. There are multiple garage interiors that could be used. - Could be used for one-two car garages. - Could be used for three-five car garages. Financial Companies: Financial company interiors are already good as they are in my opinion. Fuel Stations: Not really sure what a fuel station interior would be used for other than for the owner to service the stations. Maybe just add general store interiors to all the fuel stations so that general stores could be functional at all fuel stations as in-real-life, almost always there is a convenient store associated with the fuel station. Properties around the state: (Few suggestions listed below) Allow ALL properties around San Andreas to be purchasable and player operated. This includes homes, fuel stations, dealerships, general stores, locations like Mors Mutual Insurance, stuff like that. Create minimum and maximum sale prices of homes and businesses. We shouldn't be seeing a two-car-garage home for sale for $1+ million dollars. I will be adding more as I think of them and as I read your feedback!
-
It was actually added when Rage was added but was so bugged it got removed. It'd be cool to have it put back in (fixed) in the future though.
-
Issue: Pressing E to access the ATM at Tequila-la may crash your game. This has happened to me four times now and it is only this ATM. Character: John Permuy Time: Any Steps: Press E at the Tequila-la ATM a few times and wait for client to crash.
-
Okay, DCC may be the only that works. Weazel, LSC, and Bayview do NOT work.
-
+1 but only available for the driver. Luxury vehicles, passengers could have free-roam of the chargers.
-
Date/Time: All of the time. Character Name: Any Character Issue: Salary is not able to be earned inside of the faction offices. Weazel News, Bayview, and LSC all have offices but we cannot make money inside them as employees. Steps to Replicate: Join one of those factions, go in the office, type /salary.
-
Los Santos Police Department: Patrol divisions More police stations (LS, Sandy, Paleto) Salary to be earned whilst inside of the prison. Los Santos Emergency Medical Services: Increase the $200/patient-healed to $500-$1,000 to motivate paramedics to join the LSEMS. Downtown Cab Company: Allow salaries to be earned whilst inside of the office. Being in the office is common for interviews, conferences, and more. Make all taxi's all yellow by default. Change the default taxi-fare from $13/km. to $30/km. as $30/km. is the lowest fare. (This would save a lot of time from taxi drivers.) Taxi-fare to be on by default, not requiring the driver to turn it on each time they enter a new taxi or crash. Remove the tie from the DCC uniform or fix it. Weazel News: Give Weazel News employees helicopter for air coverage. Los Santos Police Department can create a system for obtaining a Pilots License. Give Weazel News employees an all black or all white vehicle such as a Bison or a Buffalo for "undercover" or low-key news stories. Allow salaries to be earned whilst inside of the office. Being in the office is common for interviews, conferences, and more. Remove the tie from the Weazel News uniform or fix it. Los Santos Customs & Bayview Auto Center: Allow salaries to be earned whilst inside of the office. Being in the office is common for interviews, conferences, and more. Allow the flatbeds to be used to tow vehicles again. Remove the tie from the mechanic uniform. Bolingbrook Penitentiary: (Obviously, there is a faction called this in the F4 menu so I presume it will become something in the future): One of the duties of a prison guard is to take a mugshot of the prisoner during booking each time they are arrested, posting it to a public page. Lifeinvader Network: (Being that Lifeinvader may be a thing very soon, I hope to set-out some duties employees may do should this become an official faction): Remove the advertising aspect from Weazel News and add it to Lifeinvader. Weazel News should keep their /nrt command for NEWS related bleets. Lifeinvader may use the same command but only for advertisements. Lifeinvader will also charge citizens for promotional advertising on the website via images, text, or videos. Besides the advertising aspect, Lifeinvader would mostly be a roleplay based faction. Heavy roleplay would occur inside of the offices. Lifeinvader employees may make frequent visits to report illegal activity on the Lifeinvader Website to LSPD officers as a means of roleplay. This may help detectives make huge drug busts or illegal weapon dealings as messages may be reported. More to come soon. Weazel News and/or Lifeinvader Network: Instead of having customers pay cash to Weazel and/or Lifeinvader employees each time they want an advertisement, create an offer command, similar to /mechoffer. An example of such is listed below: COMMAND INPUT: /adoffer (player-id) (commission-price) (message) - also create an automatic /ame: Vera_Winchester (Stranger 1000_0000) sends an advertisement offer to Stranger 2000_0000 CUSTOMER SAYS: /adaccept or /adreject - The moment the customer inputs /adaccept, the bleet is published. EXAMPLE: /adoffer 151 300 Selling a fully modded Baller LE LWB at the High End! Contact: #363-1025. Keep the base value of adverts from Weazel News $200, and the commission-price separate. The offer would look like this: [Weazel News Offer] [Base Value: $200] [Reporter Commission: $300] [Total: $500] [Message: Selling a fully modded Baller LE LWB at the High End! Contact: #363-1025.] Use /adaccept to accept the offer. Use /adreject to cancel the offer.
-
I believe that it was considered that IF you were involved in the death, RPing the loot is not required, but is a good thing to do to enhance roleplay. It is considered non-roleplay, not a question about it, if you were not involved in the injury of the player and are just looting them. I can understand where confusion may arise as the rule states that forced commands do not require roleplaying with /me's and /do's, however, some may debate that pressing "I" over a body is not a "command". -Flucifial
-
Didn't know that. You have just broadened my future.
-
You sure you have that many friends? Heard you're kinda laughed at around here...
-
Yeah, it's because of the VOIP system from what I know. Every time VOIP is out, you'll notice the stuttering does not happen.