alexalex303 Posted May 28, 2019 Report Posted May 28, 2019 (edited) GTA supports two colors for most vehicles, usually called a primary and a secondary color. They can be normal paint, metallic, chrome, etc. However in our implementation on eclipse, if you select any special paint it applies it to both primary and secondary, greatly limiting paintjob options. In the normal game, you can do stuff like having a chrome car with matte green accents, or vice-versa. My suggestion is that the modmenu should have a tab for primary color which you can make metallic, chrome, etc and a secondary color option which you can make into metallic, chrome etc. This would greatly increase paintjob possibilities and varieties. Edited May 28, 2019 by alexalex303 2
KeistuoliZ Posted May 28, 2019 Report Posted May 28, 2019 (edited) +1 and adding suggestion to mods, would be nice to see this aswell Edited May 28, 2019 by KeistuoliZ
cheatonus Posted June 2, 2019 Report Posted June 2, 2019 +1 the whole /modview app could use an overhaul, really
alexalex303 Posted November 11, 2019 Author Report Posted November 11, 2019 Bump. With the new UI for donator stuff, hopefully we can look at a reworked modmenu UI.
Bala Posted November 12, 2019 Report Posted November 12, 2019 More cosmetic customisation can only be a good thing. 1
Puzzling Posted July 13, 2022 Report Posted July 13, 2022 An entire /modview overhaul has been implemented with more customizations and colors.