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Prevent faction members from owning business

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This is mostly targeted at high ranking/high income faction members, but in essence, it seems a little unfair that, especially considering the newest update, people who already make tons of money can just pluck a business from the hands of newer players and jack up the prices related to said business. This leaves new players with even less options for getting anywhere and (imo) further digs into one of this server's main issues -- imbalance of wealth and poor economy. The richest members keep getting richer while everyone else has to play "steal or be stolen from." It's not fun, it's not fair, and it's not balanced at all. 

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I understand where you're coming from on this as it does give those with "special positions" further "special positions" but they do deserve the opportunity to spend their money just like everyone else. Yes it is a bit unfair to new players but those with money in high positions have given plenty of time and effort into the server and don't deserve to be restricted/punished for it.

Alternatively, new players should be trying to climb up ranks in factions, starting a faction, or starting a business that doesn't require an actual location to start then work towards getting a real location. They need to pave their own way forward, not bypass others simply because the others are already successful.

Edited by Wifye
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36 minutes ago, Wifye said:

-1

I understand where you're coming from on this as it does give those with "special positions" further "special positions" but they do deserve the opportunity to spend their money just like everyone else. Yes it is a bit unfair to new players but those with money in high positions have given plenty of time and effort into the server and don't deserve to be restricted/punished for it.

Alternatively, new players should be trying to climb up ranks in factions, starting a faction, or starting a business that doesn't require an actual location to start then work towards getting a real location. They need to pave their own way forward, not bypass others simply because the others are already successful.

Who cares about Civ RP, right?  Everyone's got to be in a gang here.  Violence is the only answer, RP be damned. 

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30 minutes ago, Reckless311 said:

Who cares about Civ RP, right?  Everyone's got to be in a gang here.  Violence is the only answer, RP be damned. 

There's plenty to do besides own a physical business location or be in a gang, it just takes a lot more creativity and ingenuity to do so.

People love regular Civilian RP, it's just tough to make a lot of money doing it at first but it is possible to get rich from it. Generally you need to develop something that breaks the normal routine and you'll get people flocking to you in no time if you're after larger incomes.

For example, a guy named fartoobaked had made like 200k just doing freestyling in rp like on the spot public shows last weekend.

Another example are the few pimps/prostitutes who make money based on hourly rates.

There's plenty of opportunities out there to be created and developed in order to make money while enjoying some role-playing. It can just be a challenge in creating and establishing is all. 

Implemented game mechanics are there to assist in building roleplay elements, you should not need to rely on a game mechanic in order to create fresh and new roleplay opportunities, such as needing to own a store to sell stuff. Get out there and do a knock off mobile store, delivery service, or something else.

Edited by Wifye
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Yes, this is obviously never going to happen. New players are not deserving of anything in this game, because they haven't been on the server for 2+ years. 

It does not matter that now, in the game currently, new players are doing amazing things and putting in tremendous hours and effort to make quality RP. While passive income rolls into the older guys without having to be logged in. 

The chances for a new player to ever catch up, or even make a fraction of the wealth and power of the older players are slim to none. Even with dedicating countless hours every week into the server, and into their own RP development.

This is a harsh truth of this server. And not much anyone can or will do about it. 

There are guys working 20-30 hour weeks on duty and cant make a dent in the armor of the Servers dinosaurs. Many of them can barely afford housing.

These player businesses will be no different, its a really cool idea (even if not anything new at all to GTA RP), and will add some RP scenarios, but will just be another system reserved for the people on top of the hill.

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15 minutes ago, Reckless311 said:

I made a lot of money playing poker, but having scenes interrupted by "Put your hands up, you've got 5 seconds" kind of screws any chance of roleplay.  The focus here is on money and not RP.  That's the biggest shame of this whole thing. 

Sone folks prefer to "win and succeed" via game mechanics rather than having a fun and enjoyable time role-playing. Yeah having the "win" factor is nice but it's a hollow victory that leads to pursuing even more "wins" in hopes of satisfaction.

Yeah wealth and status is nice but I'd take in depth immersive role-playing over a 4g mansion, business, and a super car any day.

 

All in all, we can all agree it's a shame that everyone doesn't get the same opportunities of utilizing all the servers mechanics due to wealth and time on the server but that's just how it goes unfortunately.

The best we can do is pave our own path and create our own routes to fun and success. I'm more than happy to help anyone come up with ideas for things they could try doing like a new businesses, organizations, or anything else. We're all a part of this community so why not help each other to make it even better?

 

 

Edited by Wifye
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