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theflyingfuck

pushing time limits

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Posted

something I've noticed in the server is that gangs often like to hold other gangs in labs for long times. they wont push but they will just sit there and take up as much time as they want. I believe this should be classed as a rule break because not everyone has as much free time as one another or are in different time zones. as an American i could hold someone for a really long time at ungodly hours for someone in Europe. take advantage of the fact that they have other obligations in the morning and force them to make a move that would benefit me.  I believe the focus for labs should be to have fun. when you are held in a lab because another gang is too afraid to push it becomes a stalemate and then we just have people staring at each other. I think the responsibility should fall on the pushing gang to make a move since they are the ones initiating the fight. maybe like the reescalation rule we set a 30 min timer from the moment demands given or shots fired. people have other obligations and i dont think its fair for other who dont to take advantage of that. being held in a lab for literal hours because of gear fear is not fun and does not value quality roleplay. 

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Posted (edited)

+1 I don't like waiting 4 hours for a push that never comes, especially when most people have IRL obligations that need attending to, its Just something that cant really be enforced, which is a shame

Edited by SneakySniper
Posted

Guys the fact i had to remove half the posts on this thread is disheartening.... either have a discussion about the suggestion or don't. Stop using the forums to rage bait.

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Posted

I agree with this suggestion to an extent, I understand both sides but I believe if the argument is giving demands and not pushing, there should be demands given again after X amount of time again. If it’s just the case of a gang waiting outside while you are inside without much interaction, this is just the case of talking ICly and having more interaction, if you have 1 group inside and 1 group outside, have some RP, try to negotiate, figure out a way out of the situation/or to speed it up if inside. This can come from both sides, the people pushing can explain what they came for, drugs, guns etc. The people inside can have try to work something out to come out alive. It doesn’t always need to end in a gun fight. If a pushing gang wants guns and the people inside don’t care to lose them, they can agree to leave their weapons and leave with the drugs or vice versa. Rid of “whos this” and stop the conversation at a point of confirmation of who’s inside/outside.

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