Hello NotMattch, thanks for taking the time to look into this report.
I just want to clear up the context here because I believe this definitely wasn't a case of DM. We went into Garbage and found a solo Loco cooking, so we decided to rob him. While we were scouting him and he noticed us, he started heavily calling out on his radio for help, telling his boys that he was being pushed, Loco guy tried to flee away from us and stalls into a wall so we hop out and rob him.
The reporting party knew exactly what was going down at Garbage because of those radio calls (which can be clearly heard in his own POV). He didn't just accidentally wander in; he showed up as backup knowing full well what was happening, even down to who was robbing his boy. He pulled up to scout us out while carrying a Heavy Rifle and a full set of drugs while his gang member was actively being robbed right in front of him.
From our perspective, we knew his gang member had just called for help, and then an armed member of their gang shows up to watch us. You can't expect us to just treat you like a passive bystander in that situation. It was a completely valid IC escalation based on survival.
This rule is here to make sure that when players fight each other in the game, it happens in a way that makes sense and is fair. Everyone involved should know why the fight is happening.
The reporting party was aware of why the fight happened, they were responding to their gang being robbed, and was even advised on frequency not to go; knowing the danger.
My POV didn't save at that time, but I believe everything can be clearly seen from the reporting party's own footage. Sorry about that, and thanks again for your time.