I'm using a basic ReShade setup and some visual adjustments in my user_resources RAGEMP folder to make the game's colors look more natural. In RP, I find the default GTA graphics a bit too blurry and gray, so I use these mods strictly to improve the immersion and atmosphere.
My ReShade only handles post-processing like Technicolor2 and Vibrance to fix the color saturation, and qUINT_sharp to clean up the image quality. The files in my user_resources RAGEMP folder are just standard lighting tweaks that adjust the ambient brightness and contrast to make the lighting look more cinematic.
I want to emphasize that I haven't modified the skybox, weather, or any world textures. I don't use 'no-fog' or 'no-bush' mods; However, I play with my GTA graphic settings on Low. Because of these low draw-distance settings, some distant foliage doesn't always render fully for me until I'm much closer. I didn't purposefully modify the game to remove them; it’s just a result of my graphics settings.. I'm happy to provide any further screenshots or folder captures to show my setup is purely for aesthetics.