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Posts
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Everything posted by Osvaldon
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It's just a normal house, if you want a luxury interior, you have to find a house with 4 parking spaces and it costs ~$500.000. The interiors for all houses may change in the future, but we're not changing them for individual houses.
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I think the OP is talking about collecting evidence to report IC crimes, not OOC rules.
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I've seen cars blow up at the pier too, that's a GTA:Network problem caused by a poorly scripted streamer and sync.
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GTA:Network! It's best if you don't park your cars close to other vehicles.
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Well you can't customize it, because it's not very customizable in GTA V and the Moonbeam is bugged in GTA:Network, we had nothing to do with it.
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It's a GTA:Network error, ignore it.
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Wait for GTA:Network to fix their stability bugs, the mod is in BETA and you play it at your own risk.
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Well there's nothing to look into, we can remove the helicopters, but what good would that do? Will have to wait for Adam of GTA:Network to fix it.
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https://forum.eclipse-rp.net/threads/timeout-crash-on-connect-desync.898/ You're playing GTA:Network which is still in BETA, crashing here is normal, so play at your own risk
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Okay, so I've changed the positioning so it takes your resolution into account. This problem should not bother you anymore, after the server is updated.
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I've read some topics on the Internet about this, seems like Rockstar never made them functional.
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Well, it's a GTA:Network issue, all we can do is wait for it to get fixed. If you find yourself desynced, then you should restart your GTA V game and try joining again.
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You have to use your forum account to login in-game, if it doesn't work, make sure you're entering your credentials right, check if your CAPSLOCK isn't enabled etc..
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gt:mp issue I think that this error is making me randomly crash
Osvaldon replied to TheDeadBanana's topic in Archive
There is nothing we can do about it. It's a GTA:Network error and is out of our control. It usually happens when there's a lot of people playing at the same time. -
I can assure you that it's a false-positive. It may be caused by obfuscation of our client-side scripts. I have Windows Defender too, but it has never identified any of the server files as malicious.