Jump to content

Jaquan Smith

Member
  • Posts

    970
  • Joined

  • Last visited

Everything posted by Jaquan Smith

  1. How can it be complicated?
  2. Who said we don't want a phone? Can you read? We said we need another system so we can manage them easily.
  3. Of course it is, what do you mean lol? that's the script.
  4. I know, but I don't want to play as windowed, they need to fix it.
  5. +1, It is not fun to play poker right now, the script is fucked - when you minimizes the game you're bugged and lost your hand.
  6. There's no need in exchange shop, they just need to do pawnshop script.
  7. So cancel it, just to have a credit card so you can pay on stuff without pocket money. So no one can 'abuse' it and steal your money.
  8. It can also make it better, like when someone buys an iPhone 3(or any older phone) he will have a cooldown of 2 seconds by sending a text message.
  9. Short description: If the server has strict rules about realism, why are we still forced to carry cash around and not be able to pick & chose the manner of how we pay for things? I think it's time to introduce a credit-card item into the system that will allow to use it to pay for things even if you don't have cash in-hand. Detailed description: I know this suggestion was made in the past and people complained that people who roleplay an illegal character won't have a point in robbing another player, but in-real-life, you think that people who are robbed carry large sums of money in CASH on hand? In our current day and age, most people if not all prefer to carry a credit-card which reduces the thickness of their wallet and of course weight since money (in change or bills) has weight to it, while a card has a specific weight that does not change nor it makes your wallet look pregnant. By implementing a Credit-Card system people will be able to make card items that they can give to another person to use to pay for things, like a husband gave his card to his wife to use, meaning even if the Player A who made the card is offline Player B can use it to pay for things from Player A's bank account. Moreover we do portray strict realism are we not? So why not make it realistic to be able to pay for things with either cash or card? This will also enable the ability to have portable devices for business' to charge a card as well, making it more realistic. Especially for portable business' that do not have a hard-line connection to the systems but wireless. Commands to add: /renewcard - card renewal /buycard - when at a bank you can create multiple cards /chargecard - used by the portable card charge device /refundcard - use to refund the card /cardcharges - shows list of all charges made on card (date, amount, business name) /showcard - shows card info to cashier, so he can use the info to charge it, for 1~2 minutes before it blocks him from trying to charge again, also both people must be near to perform a charge. Items to add: Credit Card, which will be tied to the person and allow to pay with bank money. Portable Credit-Card Charge device / Just at the bank.
  10. I would like to add a cellphone store, and to remove this "permanent phone". So you'll have a phone in your inventory and once you get robbed/killed you need to buy a new one at the cellphone store. Phones like: iPhone 11, Galaxy S9, etc. And each phone will have another price.
  11. Short description:Addition of useable campsites for people who roleplay living out of campers / RVs, etc. Detailed description: An area of land that, when driven into, provides an option to rent for anyone who enters. The rent would be considered ground rent and would give players who roleplay that their character lives in a camper van the opportunity to have a home base, and a place for like minded souls to congregate too. How would my suggestion improve the server? It would allow people who do not roleplay their character having a traditional home to find a place that they can actually put their vehicle down (camper / RV / truck), somewhere to say they live and a community of others in a similar position to be around. (If you support this idea, please +reputation me)
  12. I can't really see people who plays for the roleplay and not for the money.
  13. Chaining robberies on your character unless perfectly roleplayed will be considered unrealistic and a poor portrayal of a character. As I said above, it makes it unrealistic. I don't see in real life people robbing all day long for their own benefits - I mean, sometimes the server feels like an RPG server when you literally goes to someone and he pulles his gun out and start robbing you for no reason. I really want rules for the robbery, it is a roleplay server, and sometimes people do not make their character story and just robbing people all day long for their own benefits. Since I'm playing in the server, most of the RPers are "criminals" for no reason because all they want to do its money.
  14. It is not about the parking the car in public places. I mean that it is so annoying to wait so much time for an officer to do two simple commands and thats it...
  15. That's why they need to add /injuries, means that the command will show where you got hit and how much damage.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and our Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.