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SneakySniper

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Everything posted by SneakySniper

  1. Yes +1. Needs to be equal for both sides. Also fix the atms not working in certain areas they should be. Also add more conflict areas, not just one place, but it fluctuates everywhere, city, sandy, paleto. Adds more risk.
  2. +1 I avoid most cars with this problem and its a shame because they are pretty good. Astron custom also has this problem.
  3. +1 on all but the fps thing, i pay for good computer i want the performance that comes with it. If anyone disagrees spend less time on ecrp and more time working a job to get a better pc. Good suggestions for everything else
  4. I hope the server improves for the best
  5. Lovely ideas, i hope the server can implement some of them
  6. +1, makes no sense, its NRP anyway but people still do it
  7. Been like this for a long time, bought the car probably over a year ago and sold it for this reason. Hope its fixed
  8. With what Bullsevil said above, you are given plenty of chances to stop behaviour before it escalates to a ban. You're given multiple chances and if you aren't changing behaviour then its just their own doing, once you are banned, appeals exist and you can go through the proper channels of being unbanned that actually require some effort. As you said, humans do make mistakes, but if your being banned its because they carried on the behaviour, meaning its not a mistake, just poor decision making. Some people just dont deserve that benefit of the doubt
  9. +1 Agreed, i need something to grind for
  10. +1 Would be a cool addition
  11. +1. Cant do shit in foot pursuits
  12. I mean if u roleplay a character who is reactive to those circumstances u gotta be ready to take an L once in a while. If u decide to react you either die or u dont. If u dont like those outcomes dont react in the first place. If u do, gotta be ready to face those consequences
  13. I see your point, but just by not reacting they quite literally cant do anything, reacting in an aggressive way is what triggers escalation then it progresses from there. It is shitty however to start a provocation from absolutely nothing, and is no doubt a shitty situation to be apart of. However it happens a lot IRL, however on RP u cant just go and attack people for no reason, it would be justified as a rule break. If you react, ur opening yourself up to be apart of something that progresses onto potential death or injury, just how it goes.
  14. +1
  15. I spent money to have a pc that performs well and I want it to, didn't bust my ass at work for months just to play at 120 fps. But thats just me.
  16. What you've suggested are things that should happen anyway, gunfights = guns being pulled not tazers. Anything you have experienced otherwise u can make OOC IA reports, or feedback reports on certain experiences. The reason tazers are used in banks is to give people a fair chance. If cops see guns aimed or fired they switch right to their firearms. Theres no need to go 100% at every situation for the win. PD have been great with taking the foot off the gas especially with the servers recent dip in population. You shouldnt realistically be tazed then shot. Could be seen as fear rp. If someone is close enough 9/10 from my experience we are meant to shoot, simply because u pose a threat on the officers life. Given you have a gun Apologies with the shit situation you experienced, i do recommend taking it to a feedback report instead. They are much more looked at.
  17. Date and time (provide timezone): 17/11/2025 5AM GMT Game Edition (Legacy/Enhanced/both): Enhanced Character name: Jake Harden Does this issue appear again after a full game restart?: Yes How many times did this issue appear for you?: Almost every time. Issue/bug you are reporting: Gun durability when fixing will show above 100, even though it should be a max of 100 and below. Expected behavior: Gun durability will go from 100, and downwards with repairs. Not above Evidence (MUST provide either UNEDITED photo or video) , notes worth mentioning, steps to replicate: NOTES: This happens with almost every gun i repair, its purely visual, as a service carbine i repaired said 130 percent yet had 3/4 health. This can be confusing to people who want to see the real HP of their gun. Some guns did work normally, and just showed as 100 or below, however there are very few.
  18. I see this has been put in the outdated section. It still occurs, its very random, but il hear someone i was around prior and 10 minutes later il hear snippets of what they say even though im near nobody
  19. +1 Maybe only when the population gets past a certain point, to prevent people doing it at 20 pop and making tons of money, slowly making the economy worse.
  20. +1 good idea
  21. Hey all, so I've seen a lot of divide over private cooking, mainly i'm hearing it being a problem due to lack of rp or just being able to afk and cook. Now i never privately cooked, but was around for the time it existed. My idea is essentially just to bring back tables, but not being able to place them inside houses and only RVS. Pros - -Easily found and pick lockable, creating more rp and gang activity outside of labs. -Cops being able to find these rvs and raid them too. (Maybe add a smoke effect to the RV to give cops rp reason to force entry). More rp for the legal side too. -Opens up more activities for solo/small groups who aren't necessarily in a gang, or smaller gangs that don't particularly like going to labs. -Another crim activity. - Rvs are small, only allows a certain amount of tables being inside, not making it OP. - The use of water bottles involves someone having to refill and use them to cool the tables down, meaning u cant just sit there and cook for hours on end without being caught, u have to park near a water source, or refill them before cooking. Higher chance of being caught. Id like to see how everyone feels about it. I personally wont private cook, but this is for the people i mainly know who would.
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