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Posts
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Everything posted by SneakySniper
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+1, im not a fan of driveby
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+1 Could be cool, maybe also a way for gangs to represent themselves beyond clothing
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War System Improvements (WITHOUT AN OVERHAUL).
SneakySniper replied to Carl Vespucci's topic in Game Suggestions
Yes +1. Needs to be equal for both sides. Also fix the atms not working in certain areas they should be. Also add more conflict areas, not just one place, but it fluctuates everywhere, city, sandy, paleto. Adds more risk. -
+1 I avoid most cars with this problem and its a shame because they are pretty good. Astron custom also has this problem.
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+1 on all but the fps thing, i pay for good computer i want the performance that comes with it. If anyone disagrees spend less time on ecrp and more time working a job to get a better pc. Good suggestions for everything else
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I hope the server improves for the best
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Lovely ideas, i hope the server can implement some of them
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Disable being able to consume drugs while in water.
SneakySniper replied to Demonmit1's topic in Game Suggestions
+1, makes no sense, its NRP anyway but people still do it -
Remove Automatic Weapon Use from Vehicles
SneakySniper replied to Requiem's topic in Game Suggestions
Remove it +1 -
Been like this for a long time, bought the car probably over a year ago and sold it for this reason. Hope its fixed
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With what Bullsevil said above, you are given plenty of chances to stop behaviour before it escalates to a ban. You're given multiple chances and if you aren't changing behaviour then its just their own doing, once you are banned, appeals exist and you can go through the proper channels of being unbanned that actually require some effort. As you said, humans do make mistakes, but if your being banned its because they carried on the behaviour, meaning its not a mistake, just poor decision making. Some people just dont deserve that benefit of the doubt
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+1 Agreed, i need something to grind for
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+1 Would be a cool addition
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+1
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+1. Cant do shit in foot pursuits
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I see your point, but just by not reacting they quite literally cant do anything, reacting in an aggressive way is what triggers escalation then it progresses from there. It is shitty however to start a provocation from absolutely nothing, and is no doubt a shitty situation to be apart of. However it happens a lot IRL, however on RP u cant just go and attack people for no reason, it would be justified as a rule break. If you react, ur opening yourself up to be apart of something that progresses onto potential death or injury, just how it goes.
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Cap server FPS to 120 or add a 220 Speed cap
SneakySniper replied to Jay_Valentino's topic in Game Suggestions
I spent money to have a pc that performs well and I want it to, didn't bust my ass at work for months just to play at 120 fps. But thats just me. -
What you've suggested are things that should happen anyway, gunfights = guns being pulled not tazers. Anything you have experienced otherwise u can make OOC IA reports, or feedback reports on certain experiences. The reason tazers are used in banks is to give people a fair chance. If cops see guns aimed or fired they switch right to their firearms. Theres no need to go 100% at every situation for the win. PD have been great with taking the foot off the gas especially with the servers recent dip in population. You shouldnt realistically be tazed then shot. Could be seen as fear rp. If someone is close enough 9/10 from my experience we are meant to shoot, simply because u pose a threat on the officers life. Given you have a gun Apologies with the shit situation you experienced, i do recommend taking it to a feedback report instead. They are much more looked at.
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Date and time (provide timezone): 17/11/2025 5AM GMT Game Edition (Legacy/Enhanced/both): Enhanced Character name: Jake Harden Does this issue appear again after a full game restart?: Yes How many times did this issue appear for you?: Almost every time. Issue/bug you are reporting: Gun durability when fixing will show above 100, even though it should be a max of 100 and below. Expected behavior: Gun durability will go from 100, and downwards with repairs. Not above Evidence (MUST provide either UNEDITED photo or video) , notes worth mentioning, steps to replicate: NOTES: This happens with almost every gun i repair, its purely visual, as a service carbine i repaired said 130 percent yet had 3/4 health. This can be confusing to people who want to see the real HP of their gun. Some guns did work normally, and just showed as 100 or below, however there are very few.
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Local VOIP being broadcasted over long distance
SneakySniper replied to alexalex303's topic in Confirmed Bugs
I see this has been put in the outdated section. It still occurs, its very random, but il hear someone i was around prior and 10 minutes later il hear snippets of what they say even though im near nobody