DeanThompson
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Everything posted by DeanThompson
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I agree - We want players to think smart and be cautious, but at the same time we want players to be able to roleplay a criminal without being forced into prison for ridiculous amounts of time.
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I'm not a fan of the huge increase to prison times. Whilst it's fun roleplaying a criminal and occassionally getting arrested, anything more than 2hrs in prison is excessive and detracts from the fun of roleplaying a criminal. I'm all for prison roleplay and I get extending sentences may boost the prison population but it does get boring after a while. I value the deterrent to committing crimes and the consequences for actions if caught, but that needs to be balanced up against deterring people from roleplaying criminals altogether.
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Make licences an inventory item and number plates removeable
DeanThompson replied to DeanThompson's topic in Archive
Cops need a way to check licences via the MDC Need a ticket for "Fail to carry licence" of $2000 Cars not displaying licence plates should be impounded and a $5000 ticket + demerit should apply. -
Bump all the speed limits up by 20kmph
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+1 - No need for cops to have to physically go down there. It's just as annoying for cops as it is for those that have to wait.
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"Alternatives to simply going around and chain-robbing"
DeanThompson replied to jowebb7's topic in Archive
I agree that its not entirely based on real life but the roleplay interactions are somewhat realistic. The amount of robberies is meerly a reflection of the state of lawlessness the city is in at any one time. This is an IC mechanic that needs to be handled ICly in my opinion. -
As the title says...licences should be an inventory item. If stolen or lost it can br replaced at the DMV for a fee. Vehicle licence plates should be able to be removed. There would need to be significant IC penalties for being caught with no licence plate displayed (i.e. car impounded and drivers licence suspension).
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"Alternatives to simply going around and chain-robbing"
DeanThompson replied to jowebb7's topic in Archive
Great point! How many times you I've gotten into police chases...participated in drug trafficking rings or been to jail for murder? Robberies are a part of the game. -
"Alternatives to simply going around and chain-robbing"
DeanThompson replied to jowebb7's topic in Archive
Cops can camp the foundary or fishing spots. Drug labs etc cannot be built anywhere which is a script limitations..therefore its unfair for cops to camp it. -
"Alternatives to simply going around and chain-robbing"
DeanThompson replied to jowebb7's topic in Archive
Robbing and being robbed is a reality of life. Be cautious of where you are going and what you are doing...and consider having friends with you who are armed. -
Make it so you can toggle different clothing on/off. If you toggle it off, the clothing item should go in your inventory. This way you can put on and take off accessories i.e. hats, glasses, shoes, shirts, pants etc.
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Date and time (provide timezone): 10/Jun/2019 Character name: James Dickson Issue/bug you are reporting: Can't type in chat with Mini MDC open Expected behavior: Should be able to type in chat with the Mini MDC open Evidence, notes worth mentioning, steps to replicate: Open the mini MDC in a police car (ctrl+m) and try and press T to type in chat Vehicle license plate number*: N/A
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Big +1 I want to roleplay an old grumpy cop standing around the back of the precinct having a cigarette as I grumble about management
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-1 Doesn't break immersion whatsoever - It's a helpful notification.
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Option to leave or stay in prison when prison time is up
DeanThompson replied to DeanThompson's topic in Archive
One hundred percent this is my suggestion This would make the prison more lively and create a lot more prison roleplay -
Option to leave or stay in prison when prison time is up
DeanThompson replied to DeanThompson's topic in Archive
Alternatively maybe the guards could get a notification to kick you out -
Option to leave or stay in prison when prison time is up
DeanThompson replied to DeanThompson's topic in Archive
People won't stay in there forever, but they shouldn't have to leave if they are enjoying the prison roleplay atmosphere -
Option to leave or stay in prison when prison time is up
DeanThompson replied to DeanThompson's topic in Archive
Why? Why not let people stay in prison as long as they wish so they can bring in some prison RP? -
As the title says there should be an option to stay or leave prison when your time is up. It's really frustrating when you are in the midst of some really good prison roleplay when your time or someone elses time suddenly expires and you automatically teleport out of prison. What should happen is you should get a notification saying "Your prison sentence is over. Type /releaseme when you are ready to leave the prison".
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Thirst & Hunger shouldn't kill you, instead it should only make you limp and unable to run, perhaps give you some crazy effects on your screen. Reason being is this: You could be in a lengthy RP with someone when all of a sudden that person needs to eat i.e. a person has been running from the cops, gets arrested and then suddenly dies of hunger thus avoiding jail. This is just one example of how death by starvation or thirst can really interupt good roleplay. If thirst and hunger weakens people but not kills them, people would still buy food and drink from stores but it would not interrupt their roleplay.
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Can confirm this bug
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Can confirm this
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Mini-MDC: leading and trailing whitespace on custom plates
DeanThompson replied to Pistol Pete's topic in Archive
This has been a problem for as long as I can remember -
Parking Lots & Multi-Storey Parking Buildings - CCTV Monitored Area
DeanThompson replied to DeanThompson's topic in Archive
People shouldnt be able to be robbed in stores imo. Should be against rules given that people would be in the menus -
Let us Bleet when Weazel new's agents are not in town.
DeanThompson replied to Cjeet's topic in Archive
+1