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Posts
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Everything posted by Normal
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PD and SD are government factions with rules to follow, a gang only follows what the GANG leader would say, not the GOVERNMENT, with that being said as a faction leader i dont see where this is coming from, of course im going to want my members using the best of the best we can get when we have multiple cops show up to a fight when we are capped to a max of 30 people (getting all 30 on at once if you have those numbers is rare) and cant call any backup when pd/sd can call the multiple divisions they have (with 200ap a crim could only dream of) and even call in extra factions (DOC GOV ect). your argument makes no sense. also when a crim looses they are stuck with anywhere between 10-100k loss and hours of prison, if a cop loses they get respawned at pillbox, get a new car, and continue their day...
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somewhat +1 to this topic, but the way i see it being fixed would be forcing staff to pocket watch everyone until they can get rid of the clappers, which historically hasn't worked, and also the gangs with access to these weapons would have to make sure they dont sell the high tier items to gangs that dont have access to them (ruining relations) and make sure they also dont die with them, giving that weapon to whoever killed them, it seems like a lot of work that scripts cant fix and is more a community issue, with that being said, i do see where you are coming from and think this could help influence more rp over the pvp mindset the server seems to be growing more and more towards, BUT we would also have to get the cops that shoot first and ask questions later to rp more aswell, crims only react how pd make them react
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this would be great, but the decay would have to come from use not just a set decay, a gun doesnt become unusable for sitting in a safe for years, but if you had to clean it after using it so much or it would have a failure that breaks the gun, that would be incentive to watch what you do, making some guns more prone to this
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sorry i dont advertise my pd char but i am in pd and would rather lose that than deal with multiple irl hours for trying to provide some rp (i dont do shootouts often and if i do i understand being in prison for hours)
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and thats understandable, but most of the time in these situations they take the fight instead of leaving, because if they die they just /fl stuff back and leave the scene
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if yall die you lose actually nothing, make cops have to pay for gear (discounted obviously) so they have actual fear for life, the only thing cops ever risk is a suspension, id rather lose my ic job then deal with hours in a game prison
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i think you should be able to plant anywhere, big +1 from me for your suggestion
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Big suggestion, Rolling papers, why should i have to "cook" a blunt, if i have weed i should be able to roll it anywhere, the fact that blunts are required to be cooked is a bit wild, maybe something from a cash dealer like rolling papers and a grinder, let me grind the plants, roll it up, even have like a 75 sec times (as blunts are) to roll it up
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yoooo big +1 i dont understand how im injured yet cant move my arm to grab a radio
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yea like we dont need another council but something where you can call allys for help if youre actually down bad
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I think the backup breach rule should be revamped, at the current state alliances are simply "i wont kill you in labs", and to promote less pvp can we please get back the private labs, also keep a more steady watch on players that only want fights, robbing everyone in labs, shouting demands from outside a lab when you dont know how many are in, also a more fixed rule on house robberies, the ui is metagame 100% but staff have different opinions every time this is just my take and idk how the rest would think about it
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Do you know there is ic reasoning behind shadows getting that? And nobody is mad at us having it when they buy them, only when they die and now it gets used against them....
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i’ve let admins know, waiting on sa+
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I see all the issues this can cause and the intrusion the only options would cause, and now even -1 my own suggestion
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atleast a more solid outline of what is orp, looking at the rule, the main point of it is valid and not up for discussion but... the rest of it is more speculation and personal feelings, left up to the person to ask people to quit
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When i joined i coulda sworn there was a 16+ age requirement, with the nature of the game and the rating for the game itself, i feel this requirement should be enforced and if im wrong about it being a thing, should be implemented.
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Make it NRP to check UI's on houses for robberies
Normal replied to Chazaa's topic in Rules Suggestions
i personally think the people wanting to rob said house robbery should have to come inside the house and witness it, giving the person inside a chance to see them, criminals going into an unlocked house at night isnt as nrp to me as criminals walking up to a door then camping a bush for several ic hours -
Make it NRP to check UI's on houses for robberies
Normal replied to Chazaa's topic in Rules Suggestions
+1 although ive seen probably 15+ posts on the same thing would deff like staff to re-evaluate the decision on this