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Posts
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Everything posted by Martin James
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631k
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Increase Exterior Item Slots from 30 to 40 (possibly higher)
Martin James replied to KonaKealoha's topic in Game Suggestions
To be fair, they need to fly low to pick up injured. -
£365K O.V.N.O 3557876
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Increase Exterior Item Slots from 30 to 40 (possibly higher)
Martin James replied to KonaKealoha's topic in Game Suggestions
+1 -
Welcome back, best of luck!
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[SELLING] Maxed Spectre Custom LP (FLYING) & Maxed Zion Classic
Martin James replied to Martin James's topic in Archive
bump -
NRP to dress like another gang for shootouts.
Martin James replied to Dola's topic in Rules Suggestions
+1 -
Fix/Change Vehicle Cleaning Prices (visual-repair)
Martin James replied to Sara Wilford's topic in Game Suggestions
I'm surprised this hasn't been implemented yet. Huge +1 for this. In a world where a Donut cost 300$, having your car washed should not be in the tens of thousands in some situations. -
This is just ridiculous really. Would be curious to know if this is 100AP? Cant even imagine how OP 150 or 200 would be if it is.
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The AWFUL Speed Camera script needs to change!
Martin James replied to JakeVolkoff's topic in Archive
Agree with Cyrus above. -1 on any changes to current system. -
-1, if that happened to someone they'd for sure just never use that character again, or they'd die from boredom in DOC
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Good Luck, nice to see something different for a change!
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Adjustment to Comping Drops / NPC interrogation
Martin James replied to Harveyyy's topic in Criminal Suggestions
Factions place orders at a certain time because of how easy it is to comp a drop as mentioned above, its as simple as that. That needs to be addressed too IMO. We've had other players come into the city in the morning, lining up at our dealer with about 10 people checking it constantly until its comped, which will work like 99% of the time. -
Adjustment to Comping Drops / NPC interrogation
Martin James replied to Harveyyy's topic in Criminal Suggestions
I think new locations would be a good idea too. I do agree its kinda MG to just spam 15 people at the dealer with a high chance of getting information, especially checking the weight drop too. -
So yesterday our faction decided we where going to rob route 68 bank, we gathered our members and got some others from another faction to help us with the job. We wanted good RP more than anything else, so decided a hostage situation would best fit this time, after we discussed plans thoroughly at our HQ, we set out to find a potential hostage (one which would give us the most amount of leverage in negotiations) On Joshua RD we noticed an SD vehicle parked on his own, we scouted the area for 10 mins, and quickly swooped in when it was safe to get him in our vehicle and take him to the bank. The situation was almost instantly voided when the member of SD reported the situation to admins. What I struggle to understand is, the situation was voided because we needed specific escalation with the individual in order to take him hostage for the planned job. Now I can totally understand the need for escalation for a kidnapping with another criminal organisation member , especially if it would result in that person taking a financial loss for example, but I feel the situation is completely different. To me, it doesnt make sense that we would need to specifically escalate a situation on a personal level with a member of PD/SD in order to use them as leverage for a bank job. (especially if they dont lose anything and would have ultimately been part of a really fun RP experience) The rules have changed with regard to kidnapping PD/SD, to restrict that to once per week, which I totally agree with, if that is gonna happen on a daily basis then it just become unrealistic, so its not like we are doing this on a daily or even weekly basis. My point is realistically their would be no reason for prior escalation to take a hostage for a bank job and therefor think the "kidnapping" rule doesnt really apply in this specific situation. Would love to know anyone's thoughts or explanations on the situation. Much Love, Marty
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+1 awesome idea
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Is it possible to have RP scenarios actually played out?
Martin James replied to Massa T's topic in Archive
This is really disappointing to see in my opinion. My experience with BD in the city has taught me a lot about how to RP. They are really creative with creating RP scenarios in the Crim world and constantly think of new and exciting ways to make this server an enjoyable place for both other crims, and police. Their was a recent report from Shenzen Dragons, who where given an NRP punishment for shooting cops whilst their alias was very close to them, by that logic, surely this is NRP from the cops side. As soon as they open fire and kill the gang members, thats it, the RP is over. Its done. Surely it would have been more fun for all involved to actually carry out a hostage situation RP scenario, rather than gunning them down with automatic rifles whilst their fellow SD colleague is extremely close and could easily be killed in the crossfire. BD have enough members to carry out a bank job in a way which would result in them leaving and evading before the police ever arrive (not on every occasion, but in most) Instead they chose to create a very unique and exciting RP scenario, unfortunately the Police decided to end the RP immediately, which in my opinion, was carried out a very unrealistic manner. My question is why are actions that would be considered NRP handled in game via an IA report, and not by admins in an OOCly manner? Perhaps they should be considered by admins who are not the leader of the faction? Or perhaps, if its not already a thing, cops should have some training OOCly of how to react and deal with certain situations? Just my thoughts. P.S 99.9% of my interactions with police in the city is that they hold a very high standard of RP, so please dont take this as some crim v cop mad man, as much as i hate them ICly, got nothing but respect and admiration OOCly -
I noticed this today too, thought it might have only been me, would be nice to see fixed