justpositivity Posted March 3, 2020 Report Share Posted March 3, 2020 Currently, there is no headshot feature in EclipseRP. No matter where you shoot on a person's body it deals the same amount of damage depending on how far you are from said player. So, for example, I have a shotgun I should be able to down somebody in one hit if I manage to land a headshot. For example, I'm shooting from a further distance with a Desert Eagle .50 it takes a good amount of shots to down them but with headshots, I should be able to down them within 3 shots using the Desert Eagle. Cops also have body armor that covers only their chest no helmet, meaning that if we shoot a cop in the head, it should deal more damage making it more realistic, unless said cop is in swat gear and has a helmet protecting him. 1 Link to comment Share on other sites More sharing options...
Foxxed Posted March 3, 2020 Report Share Posted March 3, 2020 -1 I believe this has been suggested before, but I think there will be too many problems with desync for this to work. Link to comment Share on other sites More sharing options...
IsThisSeige Posted March 3, 2020 Report Share Posted March 3, 2020 The only problem with desync really is the new features they add in. A year ago even when ak’s weren’t always on your back and other newer scripts that may be useless in my opinion weren’t around there wasn’t as much desync. I think things like this should be implemented and things like /carrybody timers should be removed to prevent clutter within scripts. Link to comment Share on other sites More sharing options...
IsThisSeige Posted March 3, 2020 Report Share Posted March 3, 2020 +1 Link to comment Share on other sites More sharing options...
Dim Posted March 5, 2020 Report Share Posted March 5, 2020 There was an update for rage which supported this idea but i'm not sure if its happening, Heres a link to the video : Overall a +1, But i'm not sure how this would work due to desync. Link to comment Share on other sites More sharing options...
reeceobz Posted March 5, 2020 Report Share Posted March 5, 2020 When shot in the head it already does significantly more damage then being shot in the body, your character also stops shooting for a second. https://streamable.com/cxu39 I feel 1 tap headshots are over the top and don't give majority of people the chance to fight back. Would also be hella annoying being 1 smoked by a sns pistol which has a small caliber bullet and loosing something like a ak. Link to comment Share on other sites More sharing options...
SandroXiX Posted March 5, 2020 Report Share Posted March 5, 2020 +1 but it needs to fix desync before adding it Link to comment Share on other sites More sharing options...
justpositivity Posted March 5, 2020 Author Report Share Posted March 5, 2020 9 hours ago, reeceobz said: When shot in the head it already does significantly more damage then being shot in the body, your character also stops shooting for a second. https://streamable.com/cxu39 I feel 1 tap headshots are over the top and don't give majority of people the chance to fight back. Would also be hella annoying being 1 smoked by a sns pistol which has a small caliber bullet and loosing something like a ak. I'm not saying all weapons should be one tap headshot, but heavy weapons such as the machine pistol, AK especially the shotgun in close range. Link to comment Share on other sites More sharing options...
IsThisSeige Posted March 5, 2020 Report Share Posted March 5, 2020 I take back my +1. I think they should make the head shots maybe 2 shot but insta down would be kinda op and overall annoying. Link to comment Share on other sites More sharing options...
justpositivity Posted March 6, 2020 Author Report Share Posted March 6, 2020 @IsThisSeige Mainly just deals more damage, thats all this topic is about. Link to comment Share on other sites More sharing options...