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Wifye

Community Service - Gameplay mechanic addition

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First of all, I'm honestly not familiar with the jail aspects of the game, only just what I've heard as I've never personally dealt with it.

Secondly, while this is an ooc suggestion for a game mechanic, it does interfere with IC established laws so it would probably need approved in game to actually exist.

 

So the general idea behind this suggestion is to cut down time in jail(since various people are outspoken about not liking the current state of prison sentences) by reintroducing convicted criminals (non violent)back into society in a limited capacity rather than serving long sentences in jail.

By opting to do community service, the player would be able to have a reduced prison sentence (or no sentence if a minor enough crime) but would be required to complete one of the simple tasks around the city.

Examples of such:

Picking up items around town like the trash job except it would be "litter" instead of trash bags.

Doing "landscaping" by driving around a specific area in a lawnmower similar to the farming job.

Doing Charity Assistance by delivering items to specific locations like the postal job and armored truck job.

 

If the player fails to complete the community service within a certain amount of time, they could receive a larger prison sentence if caught afterwards. The only exceptions would obviously be instances where they were prevented in completing the assigned task due outside forces like being attacked or kidnapped.

 

As for transportation to the community service, it's a toss up between having DOC/LSPD doing it, allowing the player to use a community service vehicle(a special citybee like thing), or having to find their own way of transportation.

I do believe the player should be required to wear a certain outfit during community service as well in order to be highly visible and easily identifiable.

As for the balancing of time reduction vs amount of work, I honestly don't know where to start for each task in order to make community service actually viable vs just afking in jail. I wouldn't recommend removing afking from jail either otherwise heavy sentenced violent criminals would be outraged. Perhaps adding similar activities inside the prison could be the alternative there.

All in all, I'm not sure how popular this would be and it obviously would need a lot of effort fleshing it out and implementing it properly.

Edited by Wifye
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problem I see is that there aren't to many "non" dangerous criminals.... 90% of the criminals that get put in jail are for murder, or attempted murder, possession of illegal firearms... meaning only 1 in 10 would be able to take advantage of this... also would need people willing to actually rp during there sentences, I have noticed the last week that there seems to be more RP in the prison which is amazing. but I think this is a good idea if we had low end offenders. That and how would you prevent someone from going on community service and just his friends show up in mass and kill the doc guard and they take off?

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2 hours ago, Jbacon said:

problem I see is that there aren't to many "non" dangerous criminals.... 90% of the criminals that get put in jail are for murder, or attempted murder, possession of illegal firearms... meaning only 1 in 10 would be able to take advantage of this... also would need people willing to actually rp during there sentences, I have noticed the last week that there seems to be more RP in the prison which is amazing. but I think this is a good idea if we had low end offenders. That and how would you prevent someone from going on community service and just his friends show up in mass and kill the doc guard and they take off?

Good points all around, especially with the general statistics of common reasons behind sentences as I honestly don't know what people are usually in jail for in any statistical way.

 

So the first suggestion revamp I see is perhaps instead of paying tickets, perhaps people can do community service instead as an option? This would add more players utilizing the game mechanic to justify the implementation. This option would also add some slack to less wealthy players from having to pay cash money for parking/speeding tickets and pay with time instead(rather than getting real jail time). While the tickets are meant to be a money sink, it's a bit hefty for new players or low income folks where the richer folks can just pay the tickets without any worries so I think it wouldn't hurt that system much. I'd note here, while doing "community service" you don't get progress towards your salary just like when you're in jail.

 

Second revamp/expanse would be to address the security concerns. Perhaps the DOC personnel supervising the community service could be better armed and supported. The local prisons around my RL little town in rurual virginia have guards with shotguns and ar-15s supervising groups of prisoners in public clean ups. The sheriff's department usually does the same with the community service folks. I think if the DOC guards were equipped similar, people would think twice before messing with them but I really don't know how practical that is.

Edited by Wifye
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32 minutes ago, Jbacon said:

you would think that arming them would be better, but the PD is armed well in my oppion but is still assaulted daily for basic stuff as a speeding ticket.

Valid point 

I guess because there's not really heavy consequences against the character/player, due to it being a game where life sentences would be excessive, the character/player has less considerations for their actions in relation to crimes vs punishment.

Finding a solution to the protection issue might prove quite difficult with all things considered. The only viable instant fix I can think of is that the community service activities are located at NCZs. This would implement a safety net from criminal interference making protection much easier, though I'm not a big fan of giving NCZs even more reasons to stay populated. Picking up litter around each NCZ would be easy to do, the landscaping could be at the locations that actually have grass, and the charity delivery would be removed.

I think walking around picking up litter or mowing the grass at NCZs could be sufficient to be interactive enough for people to actually perform community service. That's only my opinion though.

Edited by Wifye
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On 5/15/2019 at 12:55 PM, Victor Einhart said:

If introduced alongside longer sentences that people would actually take seriously as suggested in other threads, +1.  I could see DOC overseeing this sort of thing to give them other things to do, as well.

+1

On 5/16/2019 at 12:24 PM, Jbacon said:

I like the idea, and you have a good start, its a matter of how to develop it into something that is feisable without straining alright strained factions like PD, and DOC..... 

 

Extra fines for violating paroles? But I agree, it should probably be an automated system in some form.

Maybe require a player to work a civilian job without pay for so many hours?

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1 minute ago, Xoza said:

+1

Extra fines for violating paroles? But I agree, it should probably be an automated system in some form.

Maybe require a player to work a civilian job without pay for so many hours?

but whats stopping them just getting the vehicle... and screwing about? ignoring the responsibilities.?

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5 minutes ago, Jbacon said:

but whats stopping them just getting the vehicle... and screwing about? ignoring the responsibilities.?

Nothing really since if you're released on parole you could do this. You could create a time to complete or get additional charges and add a GPS anklet restricting them within range of the prison and a call pings the GPS if they leave this area without completing the work.

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now were talking... active gps ankle bracelets... and increased jail time should they breach parole... exceeding the 2hour mark... make it actually something to fear... rather then... ah I only get 2hours so fuck it ima kill cops, rob the store and then shoot up LSC 

Prison time needs to be something that is feared... only about 10 people ive ever met actually rp being afraid to go to prison.

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41 minutes ago, Xoza said:

Nothing really since if you're released on parole you could do this. You could create a time to complete or get additional charges and add a GPS anklet restricting them within range of the prison and a call pings the GPS if they leave this area without completing the work.

GPS anklet is a real nice idea. It could pop the alert if you leave the area or if it is tampered with. Obviously removing it should at least require another person or a special tool in order to prevent it from being too easily removed.

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If it was implemented I think it should require a sequence like the one on one of the heists... a mini game... and it would take time, and as soon as its tampered with it would trigger a blip.... red marker....

So if you leave the area it triggers red, or if its tampered with it Triggers red, both PD and DOC receive a notification, with location tracking. Once removed the blip would remain stationary at the position removed, and would require an officer/doc member to go deactivate the blip.... that way some RP can happen with finding it, and also the owner/probationer would have his name attached to it so that people would know who got away.

 

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1 hour ago, alexalex303 said:

How much shorter can you make an hour sentence? Do we give felons 10 minutes in prison now? This should never be a thing before prison sentences go over 8 hours.

big -1

This would be something to accompany longer sentences and help mainly with misdemeanors and non violent criminals

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1 hour ago, Wifye said:

This would be something to accompany longer sentences and help mainly with misdemeanors and non violent criminals

I would like to see the longer sentences implemented and their effect on crimes before we start working on lowering them again.

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Added a relevant idea here...

3 minutes ago, Xoza said:

Huge +1

Prison time should be a 'debt'. Any time you're in prison or jail, or even doing community service, it burns off that debt, if you're not in jail, the debt isn't reduced. This way you would still serve your full time when you are returned.

Community Service could also burn off that debt, like donations to the government or having to stay in an area and RP.

  • /cs ## from any Legal Faction member,
  • Any individual with less than 30 min incarceration
  • Debt of 30min requires 60min Community Service.
  • Must stay in the neighborhood and RP, maybe a task given to them.
  • Can use the phone and radio and RP with friends.
  • Would give LEO factions the ability to expand on a probation officer specialist. (the individuals who would probably have RP tasks and areas in mind a person could serve their time.)

 

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