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Toxine

Quality of Life - Mega Post

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Posted (edited)

Hello fellow eclipsians
No introduction needed, this is just a ton of QoL that honestly should have been implemented like yesterday.


- Remove GPS from inventory.
GPS doesn't have to be a thing that weighs your pockets down. Either make each character always have a GPS on as there's no downsides to that. There's a suggestion for the GPS to be in your phone when on, but that makes no sense, as 95% of crims have their phones off all the time, and keeping a GPS item in your glovebox and not your pocket will make you freeze everytime you get in/out of cars. 

- Increase storage size of Vending Machines
Why is it 200 weight, but there's like triple the storage size? How does a night safe has the same storage weight inside as the vending machine? Make the Vending Machine like 1000.

- Amount for Vending Machines
A lot of people use vending machines to store chems, give us a slider or at least allow us to input the number of items we want to purchase in the vending machine so we don't have to sort all of our chemicals manually every time. In the popups that you have to type "GPS" then "Y", just add one that asks you how many you want to buy in numbers
"Ammonia"
"60"
"y"

Should be the sequence to retrieve it.

- Slider for Humane
For the love of god, why is this even something that needs to be discussed? The amount of carpal tunnel injuries that have been caused by Humane Labs is insane. Why do I have to exploit a glitch where I need to keep "Enter" pressed and spam left/right click to buy faster, otherwise it's 1 at a time?? Sometimes i go to humane with my Mule, which lets me buy 1200 materials, imagine clicking 1200 times in a row man. Just give us a slider to select how much we want to buy, easy.

- Allow us to repair other peoples cars
Tired of having my car taken and left god knows where cuz my friends fucking suck at driving and they can't repair it. What's the downside of having other people repair your cars? If I borrow someone's car, I'll make sure it gets repaired and refueled before taking it back. It's an additional small money sink for everyone.

- Auto Lock for Houses
Make it so the houses autolock 15 seconds after you get in/out. Or balance it however much you want. The amount of times I've had to save my POV just to go back and check if I actually closed my door. 

- /housestats
Give us /housestats same as /vehiclestats, which shows the address of your house, and the status of it "Locked" or "Unlocked" or "For Sale"

10 Forum Drive - Locked 
11 Forum Drive - Unlocked - For Sale - $190,000

- Central Hub for lockers. 
Whether my shit has been taken to Paleto or MRPD or DOC, why do I have to be the one cruising around the city, chasing cops because they do not give a fuck about your items? 
Make it so each police department has the universal lockers. If your legal items get put into a legal locker, all of the lockers in other departments will have the same items. Also make it so it expires after X amount of time, so it doesn't get congested and people start actually losing their items. Doing this will create an influx of players visiting these areas, potentially also creating RP scenarios. 

- Location share 
Allow us to send the marker we have on our map to someone, either via a phone app, or via a cmd like /shareloc ID - which will just set the GPS marker to the marker you have on your map. I'm tired of telling people, "so yeah, you see MRPD? keep going straight, then buss a left, then buss a right, then buss another left" Let me just share where the fuck I need a pick up from, thank you.
/shareloc ID 
/acceptloc

- Safe storage
I want to store crates/bags/items without having to put them in my pockets. Add a "Store" to safes.

- Stop Radio from cancelling certain actions. 
Chopping/Gun Repair/ and others.. get cancelled if your radio or /r

- Add a permanent chop spot in the city
It's insane how City Scrapyard doesn't have a Chop Shop set up. Why the only 3 chop shops are all the way up north in the city? Remove the one at North Lab cuz honestly nobody ever chops there, and add it to city Scrapyard. Which makes much more sense, since everyone wants to pretend we are a "high level RP server". 

- Introduce more labs in the city
Vinewood, Chumash, Great Chaparal, Observatory, Airport, Buen Vino, LFB, Kortz, and other places lack any type of POI whatsoever, why?? Just chuck a few labs there, maybe some more planting spots?? Is it too much to ask for??

- /mute ID 1/2/3
Allow us to mute specific players 1 - Proximity / 2 - Radio / 3 - Both. The amount of times where I've felt like breaking my headset in half because there's someone with a $3 microphone breathing and panting inside his mic at an event. Why? Just why? Let me mute whoever I wanna mute. They can be notified that Player 1 has muted you, so he knows to just use text to interact with you. 

- Remove Car Speakers, /carurl available natively (or via a mod in /modview)
MANNNNNN LET ME LISTEN TO MUSIC WITHOUT HAVING TO WORRY ABOUT DAVID THEANGEL STEALING MY CAR SPEAKER PLEASE. IT'S MUSIC, HELLO?

- Group Chats
Allow us to create group chats, for binds, to fuck around, to have fun, for me to text all my hoes in-game at the same time. Let me live my life! 
If someone deletes the chat from their phone, they get removed from the group.

Thank you everyone for coming to my TED Talk.

Edited by Toxine
cuz i felt like it
  • Like 6
  • Upvote 1
  • polarcop 1
Posted

+1. I agree, and I think small pickup trucks (like the Picador) deserve a bit more storage capacity. There's no reason why a 2 door mini pick up should have the same storage as a sedan

Posted
4 hours ago, Toxine said:


- Remove GPS from inventory.
+/- 1 I think it should be tied to your phone being on. Gives you a fair trade-off for keeping your phone turned off all the time.

- Increase storage size of Vending Machines
+1 sure

- Amount for Vending Machines
+10000

- Slider for Humane
+10000

- Allow us to repair other peoples cars
+10000 If you have permanent keys you should be able to do it at mech shops. If you don't have keys it should be a blackmarket mechanic.

- Auto Lock for Houses
- 1 remember to lock your house. +1 would be to update the house script to properly show Locked/Unlocked status at the door (like apartments currently have).

- /housestats
+1 except the locked status.

- Central Hub for lockers. 
+1

- Location share 
+1 to make it a phone function, not a command. This type of thing requires the balance (Making a command unable to be used if downed I guess could work the same, but IMO would be easier to implement in an app to keep things IC. Would mesh well with the previous suggestion of making GPS tied to your phone.

- Safe storage
+10000

- Stop Radio from cancelling certain actions. 
+/- 1 depending on the activity. You RPly use one hand to use the radio. If the action can reasonably be done one-handed sure, but I don't know of any where it's still super unrealistic.

- Add a permanent chop spot in the city
-1 buy a chop shop kit and make one yourself tucked away somewhere. Scrapyard used to be the only chop spot back in the day and it was mid.

- Introduce more labs in the city
+1 except LFB it is used ICly for Cartel stuff. Otherwise yeah add more rotation of labs in general. It feels like out of 40 labs only 5 are rotated lol.

- /mute ID 1/2/3
-1 You can use /vol proximity and your PC sound control to solve on-the-spot issues. Muting people would get too muddy IMO.

- Remove Car Speakers, /carurl available natively (or via a mod in /modview)
-1 BUT make cars come with a speaker as a stock item...What car doesn't come with a radio??.

+1 to making the "Glovebox" lockable (I made a suggestion about this months ago for Firearms and whatnot).

- Group Chats
+1 but let people delete the chats. They need to manually leave or be removed from the creator.

Posted
Quote

- Remove GPS from inventory.
GPS doesn't have to be a thing that weighs your pockets down. Either make each character always have a GPS on as there's no downsides to that. There's a suggestion for the GPS to be in your phone when on, but that makes no sense, as 95% of crims have their phones off all the time, and keeping a GPS item in your glovebox and not your pocket will make you freeze everytime you get in/out of cars. 

The downside is that it would be one less thing for players to buy from a store.

As for having GPS on your phone and it being a problem as crims have their phones off 95% of the time, that sort of seems like a player choice. 

What I think may be better, is adding the GPS and other things like a phone or licenses or honestly, even like an MP3 player to a 'personal inventory' which is seperate from a player's pockets, doesn't add any weight but allows you to be able to navigate places.

Quote

- Increase storage size of Vending Machines
Why is it 200 weight, but there's like triple the storage size? How does a night safe has the same storage weight inside as the vending machine? Make the Vending Machine like 1000.

I suppose because the things that is intended for a vending machine, they are usually low weight/high volume so that sort of makes sense. I think 1000 is probably a little bit steep, but like 500 weight could be reasonable, particularly as the machine doesn't need to be moved.

Quote

- Amount for Vending Machines
A lot of people use vending machines to store chems, give us a slider or at least allow us to input the number of items we want to purchase in the vending machine so we don't have to sort all of our chemicals manually every time. In the popups that you have to type "GPS" then "Y", just add one that asks you how many you want to buy in numbers
"Ammonia"
"60"
"y"

Should be the sequence to retrieve it.

- Slider for Humane
For the love of god, why is this even something that needs to be discussed? The amount of carpal tunnel injuries that have been caused by Humane Labs is insane. Why do I have to exploit a glitch where I need to keep "Enter" pressed and spam left/right click to buy faster, otherwise it's 1 at a time?? Sometimes i go to humane with my Mule, which lets me buy 1200 materials, imagine clicking 1200 times in a row man. Just give us a slider to select how much we want to buy, easy.

To be honest, I think putting those chemicals into a vending machine is a little dumb but it's like a smart solution to a dumb problem, right? Same thing for the concept of Humane Labs.

Personally, I think the better option would be for NPCs to spawn at the lab locations with the materials and you just buy them there. Not having to go on a treasure hunt for Lithium or worse, store them in a vending machine next to the chocolate bars lmao.

Quote

- Allow us to repair other peoples cars
Tired of having my car taken and left god knows where cuz my friends fucking suck at driving and they can't repair it. What's the downside of having other people repair your cars? If I borrow someone's car, I'll make sure it gets repaired and refueled before taking it back. It's an additional small money sink for everyone.

This is one of those things where you look at it and think, why the fuck is this actually not a thing? I understand not having non-mechanics repair vehicles, because you need the activity for those factions but for them to not be able to repair a car that someone owns, it's unnecessarily limiting.

Quote

- Auto Lock for Houses
Make it so the houses autolock 15 seconds after you get in/out. Or balance it however much you want. The amount of times I've had to save my POV just to go back and check if I actually closed my door. 

What about just like a check handle option at the door?

Quote

- Central Hub for lockers. 
Whether my shit has been taken to Paleto or MRPD or DOC, why do I have to be the one cruising around the city, chasing cops because they do not give a fuck about your items? 
Make it so each police department has the universal lockers. If your legal items get put into a legal locker, all of the lockers in other departments will have the same items. Also make it so it expires after X amount of time, so it doesn't get congested and people start actually losing their items. Doing this will create an influx of players visiting these areas, potentially also creating RP scenarios. 

I've actually recently had a conversation with Osvaldon about this topic, because as a cop, I feel like it's inconvenient for everyone involved to return player's items after jail. Criminals wanna get the stuff they can and dip, Cops want to go and deal with the next situation.

So the idea would essentially be, like a one-way centralised locker for player items. It would share the inventory, no matter whether you accessed it at Mission Row/Paleto/Bolingbroke. Law Enforcement could add stuff and remove stuff.

The key point though, is that you could take YOUR stuff from your locker at your convenience and whichever location you like. So, say as PD, I arrest you, process you at Mission Row before your transport to DOC. I could put your stuff into the locker at Mission Row and you could take it out, at Bolingbroke when you get released.

Quote

- Location share 
Allow us to send the marker we have on our map to someone, either via a phone app, or via a cmd like /shareloc ID - which will just set the GPS marker to the marker you have on your map. I'm tired of telling people, "so yeah, you see MRPD? keep going straight, then buss a left, then buss a right, then buss another left" Let me just share where the fuck I need a pick up from, thank you.
/shareloc ID 
/acceptloc

Use the text message function in the phone. Text someone the word "GPS LOCATION" and it would either send the coordinates of their location to the other player.

They could then /setgps 1232 2626 and it would update their GPS with that purple route planner for you to go to their spot.

Quote

- Safe storage
I want to store crates/bags/items without having to put them in my pockets. Add a "Store" to safes.

Agree, not much more to say about this. It's just convenient. If there is space in where you are store, you should be able to store it easily.

Quote

- Stop Radio from cancelling certain actions. 
Chopping/Gun Repair/ and others.. get cancelled if your radio or /r

I'd guess it's like this because you can only play one animation at a time and say you are chopping, it was a shortcut so you dont have to re-anim when you are finished with the radio.

Probably just could just include a check for whether there is a process going on when you use the radio and if there is, just ignore the animation.

I think it's the same thing with eating or drinking in a car, to be honest.

Quote

- Add a permanent chop spot in the city
It's insane how City Scrapyard doesn't have a Chop Shop set up. Why the only 3 chop shops are all the way up north in the city? Remove the one at North Lab cuz honestly nobody ever chops there, and add it to city Scrapyard. Which makes much more sense, since everyone wants to pretend we are a "high level RP server". 

Honestly? Even as PD, I feel like this is probably a recipe for disaster, even just given how much crims believe PD patrols labs and such. It makes a lot of sense but I don't know about this one.

Quote

- Introduce more labs in the city
Vinewood, Chumash, Great Chaparal, Observatory, Airport, Buen Vino, LFB, Kortz, and other places lack any type of POI whatsoever, why?? Just chuck a few labs there, maybe some more planting spots?? Is it too much to ask for??

Eh, I tried before with certain locations but certain man in the admin team didn't like it, probably because it wasn't their decision to add it to tell you the truth.

I feel like it's one of them, you think it's a good idea until you actually do it and you get the whinging.

Quote

- /mute ID 1/2/3
Allow us to mute specific players 1 - Proximity / 2 - Radio / 3 - Both. The amount of times where I've felt like breaking my headset in half because there's someone with a $3 microphone breathing and panting inside his mic at an event. Why? Just why? Let me mute whoever I wanna mute. They can be notified that Player 1 has muted you, so he knows to just use text to interact with you. 

I hear you, I feel your pain but I feel like we're a voice roleplay server and it's not an unreasonable expectation to have staff enforce voice quality, for everyone else. If someone has a shit mic, they probably shouldn't be on a voice RP server.

Quote

- Remove Car Speakers, /carurl available natively (or via a mod in /modview)
MANNNNNN LET ME LISTEN TO MUSIC WITHOUT HAVING TO WORRY ABOUT DAVID THEANGEL STEALING MY CAR SPEAKER PLEASE. IT'S MUSIC, HELLO?

But what about David The Angel?

Quote

- Group Chats
Allow us to create group chats, for binds, to fuck around, to have fun, for me to text all my hoes in-game at the same time. Let me live my life! 
If someone deletes the chat from their phone, they get removed from the group.

Yeah, i mean, Group Chats would be great.

  • Like 1
Posted

+1 to everything

18 minutes ago, Bala said:

I've actually recently had a conversation with Osvaldon about this topic, because as a cop, I feel like it's inconvenient for everyone involved to return player's items after jail. Criminals wanna get the stuff they can and dip, Cops want to go and deal with the next situation.

So the idea would essentially be, like a one-way centralised locker for player items. It would share the inventory, no matter whether you accessed it at Mission Row/Paleto/Bolingbroke. Law Enforcement could add stuff and remove stuff.

The key point though, is that you could take YOUR stuff from your locker at your convenience and whichever location you like. So, say as PD, I arrest you, process you at Mission Row before your transport to DOC. I could put your stuff into the locker at Mission Row and you could take it out, at Bolingbroke when you get released.

this would be so huge

Posted
1 hour ago, Eliza said:

+1 to everything

this would be so huge

Like your signature if you are from the United Kingdom LMAO.

But yeah, it's one of those where everyone would be a winner really.

Posted
3 hours ago, Bala said:

The downside is that it would be one less thing for players to buy from a store.

As for having GPS on your phone and it being a problem as crims have their phones off 95% of the time, that sort of seems like a player choice. 

What I think may be better, is adding the GPS and other things like a phone or licenses or honestly, even like an MP3 player to a 'personal inventory' which is seperate from a player's pockets, doesn't add any weight but allows you to be able to navigate places.

That works as well. 

There's currently 3 slots that can be added to the personal inventory that doesnt take up inventory weight. Add 1 for beards, 1 for GPS and 1 for speaker.

 

3 hours ago, Bala said:

I suppose because the things that is intended for a vending machine, they are usually low weight/high volume so that sort of makes sense. I think 1000 is probably a little bit steep, but like 500 weight could be reasonable, particularly as the machine doesn't need to be moved.

To be honest, I think putting those chemicals into a vending machine is a little dumb but it's like a smart solution to a dumb problem, right? Same thing for the concept of Humane Labs.

Personally, I think the better option would be for NPCs to spawn at the lab locations with the materials and you just buy them there. Not having to go on a treasure hunt for Lithium or worse, store them in a vending machine next to the chocolate bars lmao.

Spawning the NPC removes the logistics needed to be able to handle large amounts of cooking. If you remove the necessity of transporting mats back and forth, you remove the need for big vehicles to be used at labs. 
Meaning that I'll start showing up to 90% of labs in my drag, as the weapon and lysergic can easily fit in my pockets.

3 hours ago, Bala said:

What about just like a check handle option at the door?

There's the "Enter" that you can click that tells you "Door is Locked". But the amount of times we have had to double, triple, quadruple check is unnecessary. 
Make it so it's for VIP Diamond only I guess, or something. Nobody would like getting raided just because they didn't click "E" properly. Also there's still a bug where you get a full crash when entering/leaving buildings, leaving you open to people entering your house if they saw you go in.
 

3 hours ago, Bala said:

I've actually recently had a conversation with Osvaldon about this topic, because as a cop, I feel like it's inconvenient for everyone involved to return player's items after jail. Criminals wanna get the stuff they can and dip, Cops want to go and deal with the next situation.

So the idea would essentially be, like a one-way centralised locker for player items. It would share the inventory, no matter whether you accessed it at Mission Row/Paleto/Bolingbroke. Law Enforcement could add stuff and remove stuff.

The key point though, is that you could take YOUR stuff from your locker at your convenience and whichever location you like. So, say as PD, I arrest you, process you at Mission Row before your transport to DOC. I could put your stuff into the locker at Mission Row and you could take it out, at Bolingbroke when you get released.

Exactly what I meant. 1 Universal locker for all of the departments. Hell at this point add 1 at bennys too for ease of access.
 

4 hours ago, Bala said:

Honestly? Even as PD, I feel like this is probably a recipe for disaster, even just given how much crims believe PD patrols labs and such. It makes a lot of sense but I don't know about this one.

Eh, I tried before with certain locations but certain man in the admin team didn't like it, probably because it wasn't their decision to add it to tell you the truth.

I feel like it's one of them, you think it's a good idea until you actually do it and you get the whinging.

What would the downsides be? I can't think of any that doesn't involve PD not being able to spot as many people chopping and/or driving the chops up north.
 

4 hours ago, Bala said:

I hear you, I feel your pain but I feel like we're a voice roleplay server and it's not an unreasonable expectation to have staff enforce voice quality, for everyone else. If someone has a shit mic, they probably shouldn't be on a voice RP server.

If I don't like your voice, find you annoying, find you a nuisance, I should be entitled to ignoring you. In real life nobody is forcing me to come back to my Active RP scene. If you are a dipshit, I'm just walking away and minding my own business. Here, I have to listen to all types of random uncultured swines yelling and screaming and breathing in their mics. If I don't want to listen to you talk, I'm not really sure why I have to be forced to. Every online game has a mute feature for this exact reason. And if push really comes to shove, I can always /vol proximity 0 and be done with it. 
But I don't want to mute everyone.

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