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Sibyrd

add planters and importable UV lights to privately grow plants

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Posted

I feel like adding a way to privately grow plants would be quite good, it is much much more likely that somebody is growing weed in their house rather than cooking multiple kilos of Cocaine or LSD, hence the removal of private labs - people would still need to use public tables to actually cook these plants into drugs as well as turning plants they have found in the wild into seeds.

 

The current system is unrealistic.

I personally don't think that to obtain plants, the best method should be to drive between 4 locations in a circle with a shotgun in your car/bike picking plants, stashing them, then repeating the circle. I think that private groweries would create a much better roleplaying experience, it would increase the demand of plants on the street - meaning that more people would be asking around for weed plants, as well as recovering some property value that was unrealistically stripped from people's investments when private labs were removed.

 

The solution.

To fix this issue, I think that you should be able to grow plants privately. You would use planters and soil bought from an NPC, as well as imported UV lights to enable the plants to grow at a viable speed. This would mean that people would still be able to grow the plants without importing using gangs, making solo play more viable, but the grow would take hours instead. The UV light object would simply speed up the grow time to allow for multiple cooks a day, instead of having to plant, log off, then pick in the morning for example.

  • Upvote 1
Posted

-1 

being able to be inside a locked property for hours a day by yourself making illegal goods printing money is an overall net negative for the server. having anything criminal money making being possible within private property discourages player interaction, which is not a good thing.

the real solution is add a few more areas where weed plants naturally grow, but then allow planting seeds anywhere.

  • Like 1
Posted
9 minutes ago, Demonmit1 said:

-1 

being able to be inside a locked property for hours a day by yourself making illegal goods printing money is an overall net negative for the server. having anything criminal money making being possible within private property discourages player interaction, which is not a good thing.

the real solution is add a few more areas where weed plants naturally grow, but then allow planting seeds anywhere.

Its not illegal money printing.
You can NOT roll blunts in your house, nor can you make anything else out of the plants.

 

You would have 2 options,

1. Go to a lab and use them yourself

2. Player to player sales of the plants.

 

All together, both options promote roleplay.

Especially the player to player sales, this promotes a healthy roleplay scenario, where it more then likely wont end in a massive shootout.

  • Like 1
Posted

doesnt really change much, the point still stands. being locked away in a private instance inside a property generating illegal goods is not going to happen, they removed private labs for a reason. growing weed inside properties isnt anything different.

the real solution is being able to plant anywhere on the surface map.

  • Like 1
Posted
39 minutes ago, Demonmit1 said:

-1 

being able to be inside a locked property for hours a day by yourself making illegal goods printing money is an overall net negative for the server. having anything criminal money making being possible within private property discourages player interaction, which is not a good thing.

the real solution is add a few more areas where weed plants naturally grow, but then allow planting seeds anywhere.

Except its not printing money? You'd have to p2p sell them off which is at a risk of being scammed/robbed or cook them into drugs at a public lab. If anything, the risk is the same as your house is now a POI for other criminals.

Posted
59 minutes ago, alexalex303 said:

Anything drug related inside a private interior has been done, and deemed a bad idea.

If these could be planted in the world, I'd be with it.

it could be an exterior addition so people build exterior grow houses similar to chop shops

Posted

I would not count on anything drug related done inside private properties being added back into the server as others have mentioned. Growing weed plants inside a private property is printing money in a private instance. Yes, you might need to still go sell the plants to other players or go make them into drugs yourself, but you are still creating an object that has value. If its something others put value on or would purchase from you, you are generating wealth for yourself without much risk, which is not healthy for the server and takes a current potential player interaction out of the server. The solution here is as others have said - just allow seeds to be planted anywhere. 

Posted
6 hours ago, Requiem said:

I would not count on anything drug related done inside private properties being added back into the server as others have mentioned. Growing weed plants inside a private property is printing money in a private instance. Yes, you might need to still go sell the plants to other players or go make them into drugs yourself, but you are still creating an object that has value. If its something others put value on or would purchase from you, you are generating wealth for yourself without much risk, which is not healthy for the server and takes a current potential player interaction out of the server. The solution here is as others have said - just allow seeds to be planted anywhere. 

you're definitely safer growing in the middle of nowhere than risking the security of your property - growing 1 out of many ingredients required for a cook in a public location is by no means printing money

Posted
8 hours ago, Requiem said:

I would not count on anything drug related done inside private properties being added back into the server as others have mentioned. Growing weed plants inside a private property is printing money in a private instance. Yes, you might need to still go sell the plants to other players or go make them into drugs yourself, but you are still creating an object that has value. If its something others put value on or would purchase from you, you are generating wealth for yourself without much risk, which is not healthy for the server and takes a current potential player interaction out of the server. The solution here is as others have said - just allow seeds to be planted anywhere. 

But apparently planting seeds anywhere, wil make pol hide in a corner of the map somewhere, so i dont think that will happen to

Posted (edited)

-1.

What is realistic dosent always equal what is best for the server.

Anything that involves being able to passively generate illegal resources with minimal risk should not and frankly will not be permitted, unless development wants to make a violent Uturn on all the changes it has implemented in the past 2 years or so, which has removed all this stuff.

Criminal enterprises, and criminal RP will always err towards a high interaction with multiple factions approach.

 

Edited by Quietthecutie
Posted
10 hours ago, Quietthecutie said:

-1.

What is realistic dosent always equal what is best for the server.

Anything that involves being able to passively generate illegal resources with minimal risk should not and frankly will not be permitted, unless development wants to make a violent Uturn on all the changes it has implemented in the past 2 years or so, which has removed all this stuff.

Criminal enterprises, and criminal RP will always err towards a high interaction with multiple factions approach.

 

going to the complete other extreme of rolling around with shotguns to retrieve one of the lowest level drugs which is legal in a lot of places seems a whole lot worse for the server than this in my opinion

Posted
6 hours ago, Steven Hayes said:

Cant say i support this you could make tons and tons of low risk money doing this, only difference is youd be interacting with players, but still not enough to justify this. Planting anywhere would be good though

if you were ONLY growing and not cooking, you'd make hardly anything - considerably less than any, even freelance, job

Posted
5 hours ago, Sibyrd said:

going to the complete other extreme of rolling around with shotguns to retrieve one of the lowest level drugs which is legal in a lot of places seems a whole lot worse for the server than this in my opinion

your understanding of the use of drugs in the server isnt complete. marijuana plants is the core ingredient in more than half of all the drugs that can be produced, and there's tricks that can be done to "boost" value of drugs by selling in certain patterns. Drugs that dont require plants to produce are in high supply and the ingredients are extremely easy to get, while the other drugs that require plants to craft are in high demand but low supply. weed plants are not "the lowest level drug" and you're just not familiar with the system and how it works.

5 hours ago, Sibyrd said:

if you were ONLY growing and not cooking, you'd make hardly anything - considerably less than any, even freelance, job

you're either entirely unaware of the concept of "economies of scale" or you're intentionally being deceptive. You've been complaining about the power that larger gangs have, giving access to privately grow weed plants in a property, these large gangs will invest in creating grow operations that can output tens of thousands of weed plants a day, thereby printing money. private grow ops indoors will let people print money with no risk, but infinite reward. 

this is a bad idea.

Posted
9 hours ago, Sibyrd said:

going to the complete other extreme of rolling around with shotguns to retrieve one of the lowest level drugs which is legal in a lot of places seems a whole lot worse for the server than this in my opinion

Then respectfully, your views dont seem to align with what the devs are trying to acomplish.

if all you wanna do is passively make money, theres a ton of legal/semi-legal jobs you can take to do that. criminal enterprises almost always have the highest PVP focus because from a gameplay perspective. thats what the server wants and thrives on.

Posted
15 hours ago, Sibyrd said:

if you were ONLY growing and not cooking, you'd make hardly anything - considerably less than any, even freelance, job

You would definitely make alot of money, i dont mean this in a mean way but im guessing you dont have much experience with trade of goods and money between players. You can still make tons of money selling just plants and being able to home grow it makes it way too easy.

Posted
On 1/8/2025 at 7:16 PM, Demonmit1 said:

your understanding of the use of drugs in the server isnt complete. marijuana plants is the core ingredient in more than half of all the drugs that can be produced, and there's tricks that can be done to "boost" value of drugs by selling in certain patterns. Drugs that dont require plants to produce are in high supply and the ingredients are extremely easy to get, while the other drugs that require plants to craft are in high demand but low supply. weed plants are not "the lowest level drug" and you're just not familiar with the system and how it works.

you're either entirely unaware of the concept of "economies of scale" or you're intentionally being deceptive. You've been complaining about the power that larger gangs have, giving access to privately grow weed plants in a property, these large gangs will invest in creating grow operations that can output tens of thousands of weed plants a day, thereby printing money. private grow ops indoors will let people print money with no risk, but infinite reward. 

this is a bad idea.

respectively, ive used the drug system for 4 years - you're also acting like the devs cant just simply add a prop limit to the amount of planters, or a heat system when over a certain amount like the old tables

Posted

As much as i like your idea, i made a lot of similar suggestions, the reality is, the server population is going to decline slowly over the next few years and they want to bring ppl more together, i think this idea might be destructive to the server in the long run, and i feel the city feels already dead from time to time,

Then why the home chop system? 
at least with the home chop system you have to go out there being vulnerable and go get those cars, i think if we could make something similar with the plants it could work 

Posted
3 hours ago, georgele3 said:

Bro the server is hardly dead and i think i would improve the activity of players as they will have more plants and will be more willing to cook drugs leading to more fights and action.

exactly, the only RP with gathering plants now is either chain robbing people or going in and out of drug spots for max 30 seconds to gather their plants - RP for plants right now is either non existent or unhealthy/unrealistic.

 

The planters could even only be placed outdoors maybe, meaning that you'd have to build an outhouse to grow instead - opening up the opportunity of risk like with chop shops

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