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Posts
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Everything posted by SirQubed
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I think a new phone would be nice to incorporate all that we have, as Ash stated Mechanics and Weazel should 100% be on the phone. Text chains should continue with the conversation instead of starting a new thread, Text messages or missed calls when the user is offline/or phone is off would be nice to determined most recent message or missed call. Group text should be a thing allowing for people to just send 1 message as oppose to 30 individual ones.
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Ads from Weazel could cause the phone to slightly elevate when a new ad is ran as like a notification still allowing them to be viewed instantly, This would be nice due to it cutting down the clutter in text chat allowing for Text chat to be solely used for IC communication and RP
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Spawned Vehicles with items inside to steal
SirQubed replied to Shurples's topic in Pending Suggestions
I think this suggestion is more feasible now with the addition to house robberies spawning items inside of them that are sellable to the pawn shop. -
Locked and archived at request of the poster
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I think at this point in time the robberies are fine. Obviously there are tweaks that can be done to optimize them. But to say they should be harder isn't the route to go. They are fairly difficult as they are. Last night we ran into several situation's where PD were notified about robberies and we caught several people from these calls. Like anything else its a learning curve for PD to adapt and strategize in order to catch someone. Some people will get away, some will get caught its the name of the game. LEO's have multiple resources at their disposal to combat these events.
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I think you failed to note that most of why that report was denied was due to lack of evidence and I was going based off of memory.
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Jaxon Nash - 5 entries
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Archived per the posters request
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Send offers my way 389-7269, looking to buy asap!!
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Archiving at posters request
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Spawned Vehicles with items inside to steal
SirQubed replied to Shurples's topic in Pending Suggestions
I agree with this, the risk of trying to steal those cars needs to have some extra reward for players that dont have connections just yet but also for when there are no chopshops going on -
This discussion will remain on course with the current topic made by the poster any non related topics will be removed
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How to fix PD and make the *game* balanced, a pd suggestion
SirQubed replied to AnakinB's topic in Game Suggestions
I personally wouldn't mind paying for cruiser repairs and refueling. I have always liked the idea that if a cruiser is under a certain percentage in engine health, lets say 800 then it has to be repaired by the officer and is unable to be despawned. Same thing with fuel, under a certain level the vehicle has to be refueled and not allowed to despawn. However removing /fl isnt going to work, That command is used for more than just getting armor, I do believe it would be nice to see the script limit how many times your could remove armor in X amount of time. If there are suggestions with the changing of rank for weapons within PD that is something that isnt script dependent than I highly suggest speaking to the faction leaders of the specific LEO faction. That honestly goes for any non-scripted suggestion. -
Separate commands for showing each license
SirQubed replied to Phantas's topic in Pending Suggestions
+1, Would also love to see the license be a physical item in your inventory in the future as oppose to a command we issue. -
I agree with allowing the system to only get a phone number of who called and allowing LEO's search phone numbers in the MDC. Realistically as said by Aldarine a criminal could simply give a false name to the dispatchers. Calling a friend for a trunk is not a solution for the issue at hand as it takes away RP from the MD people that rely on injured people to get most of their RP in. I also do not agree with having all calls funnel into LEO's as text chat with calls, impound request, weazle updates and the RP you would be doing would just cause text chat to flood we already have a system in place to view Medical calls if needed.
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I support both of these ideas. With the 5 minute cool down between the usage of /showvehicles its impossible to track a car if you don't time to command properly, so by the time you can get the ability to track the vehicle its already destroyed. There's also the issue of how easy it can be to steal a vehicle. The only safe spots in the server is NCZ's or putting them in a house/parking garage. There's always the chance of a one pick success and you receive no notification and have the possibility of not even knowing you had your vehicle stolen until its to late. Decreasing the time a vehicle has to be at Mors is also a big +1. Maybe not reduce it to one hour but instead reduce it to 2 hours. This would allow for people to not be completely screwed over especially when using vehicles for things such as building house's/business's, going to the clothing store things of this nature. I also believe that the area of which you chop a car should be reduced. As it stands right now chopping vehicles can mean putting the car near the mechanic and walking hella far away while doing it. Now this change shouldn't be major but simply adjusted to keep it more realistic. I support 100% part of the idea that Aldarine with adding more mechanics to steal a vehicle such as a mini game to hotwire it, or searching for keys, instead of just using picklocks to get in and drive off.
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Jaxon Nash - 3
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the /license command in general should stop posting the information in text chat and instead should be just be giving people the persons name. LSPD should have to search the persons name in the MDC in order to find out what licenses they have and whether or not they are suspended/revoked.
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- criminal update
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Allow /ram to work on interior furniture doors.
SirQubed replied to Hector2Fingers's topic in Game Suggestions
I'm not entirely sure why you're making this point. As it stands majority of the apartments/house we raid end up with 0 arrest cause either the criminal was able to run away or they died in the explosion. Even if there is a criminal there and we arrest them they to have to wait the entire time we are raiding the house before they can go to DOC and start their prison time which prolongs their ability to RP. It also doesn't really make RP sense to have a maze of doors between the front door and the actual lab. -
Date and time (provide timezone): 11/7/2021 12:00 AM Character name: Jaxon Nash Issue/bug you are reporting: Can not use passenger door to get into driver seat of a car Expected behavior: Should be able to hit F on the passenger side of a car to get into driver seat should the driver door be pinned against a wall. Evidence, notes worth mentioning, steps to replicate: Can easily be duplicated with any car Vehicle license plate number*: N/A
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This could be the effect on your screen
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2,100,000 Jaxon Nash
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Mods dont work. I had a mod pack that changed the cars and it still does it. The car can be at 100% health and on a flat road and still does it.
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Right. Once as the actual negotiator. And multiple tacs with it and I know the frustrations of the constant using a friend for hostage situations trust me I get just as annoyed as the next but thats a different post for a different topic which I 100% agree needs to be addressed and its borderline NON RP at this point