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padpilot

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Everything posted by padpilot

  1. I think that is the snowball effect they are trying to negate.
  2. I've not been accepted yet so take my input lightly but yes I would agree this would be a good RP route to take. It will allow for genuine rivalries to be built. In life, most people (IMO) get guns in response to an event where they were a victim. Allowing players to build more authentic RP situations where a player would then have reason to get a gun may add to the RP. After finally acquiring a gun, finding that person or gang who has been robbing you, taking revenge could be more satisfying, I feel. As opposed to gun shortly after server entrance and just Pew Pew. I can imagine the local factions having to hire security to ensure their employees are protected in more dangerous areas of town and from trigger happy new arrivals. Ultimately it adds another layer of interaction between players and thus adds to RP opportunities. If I have no way of protecting myself then i have to get someone to help me. Who will I get? how will I find them? will I find them independently, has my boss got numbers for the local private security firm? What about pretending to help the local employees and then turning on them. Like I say, this is RP. Any layer of added interaction, I feel, should be treated as a positive. If implemented correctly. You could go one layer deeper and say cabbies can only carry handguns as this is truer to life.
  3. If i get accepted i can't wait to take some cash from you guys over the tables
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