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Rubsmeister

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Everything posted by Rubsmeister

  1. A suggestion that I have is to have a vocal interview with new players. This is seriously harder to cheat on and gives a better picture of who you are dealing with. Basically every other RP server I have played on had this as a mandatory step in the process. I understand that it requires more effort from the staff team, but an interview does not have to take long and I think the current state of the server is so extreme that such an extreme measure is warranted.
  2. +1 It adresses a problem that wasn't there, I don't understand why it was introduced. No one complained about inventory sizes before this update.
  3. Testing a prospect's loyalty before promoting him
  4. Date and time (provide timezone): 27-12-2018 Character name: Zilian Dent Issue/bug you are reporting: Whenever you drag something out of another inventory on to your radio, making it chance places with the radio, your radio does not turn off even though it is no longer your inventory. This means you can continue using a radio without having one on you. This even persists through death. The only way to turn your radio off is to buy a new one and turn it off. Evidence, notes worth mentioning, steps to replicate: All of this is basically mentioned above. I already reported this bug before which was then reportedly fixed, but it still works.
  5. Making sure we can trust all of our new members..
  6. Initiating a new member to our organization.
  7. There is an easy way to work around the current AFK script aswell: Just have make a macro so you walk in circles. There is always going to be a work around I am afraid there's nothing to do about that. Just like with the rules, this server is built on trust. You have to put a little bit of faith in the playerbase.
  8. I understand the worries people have about this, however I feel the current time is far too low. Right now you get kicked for being AFK before you can even finish robbing a store. For the person pointing the gun this can be especially annoying as sometimes the shopkeeper tends to have a weird hitbox and puts his hands down when you try to move to avoid the AFK timer. The AFK timer is doing far more harm right now then it is actually solving: People that really want to not get kicked for being AFK find a way to work around it anyway. So should it be removed then? No, it definitely shouldn't. We shouldn't make it easier for people to go AFK. However I do feel a change is needed considering that the way the system works right now, it causes more hinderance than it solves problems.
  9. Looks really good. Very clear and compact, not overcomplicated. Definitely a +1 from me.
  10. Great job derailing a really interesting and fruitful discussion between players that care a lot about the server and it’s rules and turning it into completely baseless slander. You are permanently banned for breaking more rules than you can probably count (including metagaming by the way), try to atleast selfreflect a little bit before pointing the finger at everyone else again. As to Helene’s point: I think you are absolutely correct. Playing on this server is a lot of fun, obviously you want to talk to your friends about your experiences. Metagaming should be about punishing players who try to get an edge over other players through nonRP means such as thirdparty communication software. I shouldn’t be getting punished for wanting to share the fun I’m having with my friends. Zilian Dent
  11. Robbing a store with the boys.
  12. Settling some beef with a good talk.
  13. On a different RP server I used to play on, they had a system where you could plop down drug crafting facilities anywhere (including inside houses). It made for some really cool RP where police would show up at your house and ask things like "Why are the lights always on" or "Why is your electricity bill so high". They then required an actual warrant to search the house. I don't know how possible and balanced this is in GTAV considering the map is already so huge and there is plenty of places to hide even without houses but it might be something to consider!
  14. Date and time (provide timezone): 15th of October 2018, 12:50 GMT +1 Character name: Zilian Dent Issue/bug you are reporting: Your radio staying active whenever you swap it out for something inside a bag. Evidence, notes worth mentioning, steps to replicate: You need to have radio in your inventory which is on and a bag with atleast 1 item in it. Now when you put the item in the bag in the slot of your radio in your inventory, the radio will go into the bag and the item in to your inventory. Now normally when you drop a radio it would stop functioning because obviously you dont have it on you anymore. However, when you do this, you technically don't drop the radio you just swap it out for something else and it will stay active. I first did this bug by accident and it stayed active for even after I was brought to prison, died and spawned back. The radio never turned off (I had no way of turning my radio off until I bought a new one). Vehicle license plate number*: -
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