Xoza Posted January 11, 2020 Report Posted January 11, 2020 Date and time (provide timezone): 10/JAN/20 Character name: Xoza Shadow Issue/bug you are reporting: /accessdoortype 1 keypads do not come up for other players. Expected behavior: when you /accessdoor on a keypad door, the keypad should come up, whether you have property access or not allowing you to keypad lock or unlock. Evidence, notes worth mentioning, steps to replicate: I may be doing this wrong.. but .. Place a door outside a house. /accessdoortype 1 Set a combo /accessdoor (to lock) Have someone else /accessdoor (no keypad) Vehicle license plate number*:
Luxas Posted January 11, 2020 Report Posted January 11, 2020 Tried this with Xoza ingame at the property and it does not work, tried from all angles and up close/far away.
Aieos Posted January 12, 2020 Report Posted January 12, 2020 (edited) Do the command: /addpropertypermission (ID) accessproperty This will give the user access to interact with your doors. You will need to perform this indoors/outdoors depending on where the doors you want them to use are located There are three variants for the ending of this command accessproperty - ability to interact with doors, etc. buildproperty - permission to place and remove buildable objects on the property manageproperty - permission to give any of these commands to other people, and pretty much anything the main owner can do. Edited January 12, 2020 by Aieos
Xoza Posted January 13, 2020 Author Report Posted January 13, 2020 20 hours ago, Aieos said: Do the command: /addpropertypermission (ID) accessproperty This doesn't seem to work with houses and we tried this. 1
alexalex303 Posted January 13, 2020 Report Posted January 13, 2020 I can confirm we replicated this bug. The house owner put down the door, and set the accessdoortype to 1, then gave me all of the property permissions. I still couldn't see a keypad when typing /accessdoor. 2
Aieos Posted January 13, 2020 Report Posted January 13, 2020 Is this a normal house property, such as one with the address on the door, and you can press Y to enter, K to lock, or E to open the house menu. Or is this one of the other properties where it states on the door the command to lock/unlock it and the key to enter? 1
Xoza Posted January 14, 2020 Author Report Posted January 14, 2020 5 hours ago, Aieos said: Is this a normal house property, such as one with the address on the door, and you can press Y to enter, K to lock, or E to open the house menu. Or is this one of the other properties where it states on the door the command to lock/unlock it and the key to enter? Normal House
Aieos Posted January 14, 2020 Report Posted January 14, 2020 So they keypad will show up for you and work properly, but not others. Have you tried using the /accessdoortype that has no keypad, it just locks/unlocks with the /accessdoor command?
Architer Posted June 19, 2020 Report Posted June 19, 2020 Hello and thank you for creating a bug report! Can you confirm that this bug still occurs after the new UI interaction update? @Xoza
Xoza Posted June 19, 2020 Author Report Posted June 19, 2020 I believe this is resolved, the only issue now is there are times where the interaction menu doesn't show up at all.
Architer Posted June 19, 2020 Report Posted June 19, 2020 Perfect, feel free to create another bug report for that issue. Since this now resolved it is now pending archive. @Aieos