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Xoza

No AccessDoor Keypad Outside House For Others

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Date and time (provide timezone): 10/JAN/20

Character name: Xoza Shadow

Issue/bug you are reporting: /accessdoortype 1 keypads do not come up for other players.

Expected behavior: when you /accessdoor on a keypad door, the keypad should come up, whether you have property access or not allowing you to keypad lock or unlock.

Evidence, notes worth mentioning, steps to replicate: I may be doing this wrong.. but .. 

  1. Place a door outside a house.
  2. /accessdoortype 1
  3. Set a combo
  4. /accessdoor (to lock)
  5. Have someone else /accessdoor (no keypad)

Vehicle license plate number*:

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Do the command:
/addpropertypermission (ID) accessproperty

This will give the user access to interact with your doors. You will need to perform this indoors/outdoors depending on where the doors you want them to use are located

There are three variants for the ending of this command
accessproperty - ability to interact with doors, etc.
buildproperty - permission to place and remove buildable objects on the property
manageproperty - permission to give any of these commands to other people, and pretty much anything the main owner can do.

Edited by Aieos
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Is this a normal house property, such as one with the address on the door, and you can press Y to enter, K to lock, or E to open the house menu.
Or is this one of the other properties where it states on the door the command to lock/unlock it and the key to enter?

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5 hours ago, Aieos said:

Is this a normal house property, such as one with the address on the door, and you can press Y to enter, K to lock, or E to open the house menu.
Or is this one of the other properties where it states on the door the command to lock/unlock it and the key to enter?

Normal House

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