Jae Posted December 8, 2019 Report Share Posted December 8, 2019 As the title says, new players should be lootable when they're dead. I understand the point is to prevent new players from getting upset if they die unfairly, but it allows for ridiculous RP scenarios where new players can run into labs, suicide with heavies, and lose nothing. There's no difference between looting someone when they're injured and them losing it versus them losing it upon death. 3 1 Link to comment Share on other sites More sharing options...
Architer Posted December 8, 2019 Report Share Posted December 8, 2019 This topic is debatable but I mostly agree with this. The reason why I agree is that I have encountered a couple of situations where I was almost getting robbed by new players with heavies and this has not only happened once. Unfortunately in those situations because of desync they fully died and respawned at Pillbox with an AK on their backs. The reason on why I don't is the reason why the protection was brought into the server into the first place. Most of them are new people that are just getting into RP and that they need adapt more. Are there any solutions for this? Maybe. Such as losing the heavies that they have in their inventory and keep the other items upon waking up at Pillbox but that still needs a lot of work in order for it to be implemented into the server and I personally think that this server has more better suggestions to be implemented before this could even be a thing in this server. Link to comment Share on other sites More sharing options...
Bala Posted December 9, 2019 Report Share Posted December 9, 2019 I think them initially spawning with a few items is fine, but being mollycoddled as a new player doesn't prepare you for the harsh realities of life when those stabilisers come off. Link to comment Share on other sites More sharing options...
Salvador Rivera Posted December 11, 2019 Report Share Posted December 11, 2019 -1 Link to comment Share on other sites More sharing options...
TreMetal Posted December 11, 2019 Report Share Posted December 11, 2019 Probably could do a compromise where weapons are dropped on death for new players, but they can retain other items. 2 Link to comment Share on other sites More sharing options...
6IX9NE Posted December 11, 2019 Report Share Posted December 11, 2019 +1 this happened to me also, ran to two new players with pump shotgun, and what can i do against them, let's say they don't even have any fear of losing them, cause they will save it. Link to comment Share on other sites More sharing options...
Osvaldon Posted December 11, 2019 Report Share Posted December 11, 2019 2 hours ago, TreMetal said: Probably could do a compromise where weapons are dropped on death for new players, but they can retain other items. That is what I thought when I read the OP. Link to comment Share on other sites More sharing options...
Jae Posted December 12, 2019 Author Report Share Posted December 12, 2019 23 hours ago, TreMetal said: Probably could do a compromise where weapons are dropped on death for new players, but they can retain other items. 21 hours ago, Osvaldon said: That is what I thought when I read the OP. I would be fine with this. Illegal items such as guns, drugs, and drug supplies should be lootable, and the rest they should respawn with (GPS, Map, food, clothes, etc.). Link to comment Share on other sites More sharing options...