Chazaa Posted April 25 Report Posted April 25 As far as I am aware, the labour prices don't go to either the mechanics or the treasury of the Mechanic faction and it is just a money sink hole. Players pay enough taxes on their salary as it is, I think if someone has grinded hard enough to get the money together for expensive vehicle modifications, they shouldn't be punished with a potential large sum added on top. Quote
Demonmit1 Posted April 25 Report Posted April 25 I'd have to disagree. the server needs more money sinks, not less. the economy is wildly inflated with very little reasonable money sinks, and dozens of ways to generate large amounts of raw cash. having upkeep costs for vehicles is pretty reasonable way to sink money in the server. Quote
Daxu Posted April 25 Report Posted April 25 The labor money does go into the treasury of the faction. Given both mechanic shops are Gov funded though I think a cool option would be to give mechanics a lower base rate but allow them to get the labor costs into their salary. Quote
Kostas Posted April 25 Report Posted April 25 Labor prices does go to faction treasury. The labor is not that crazy for regular repairs like 350-500, and most time mechanics are charging 0 tho. If your problem is the mods that are 15%-20%, i dont think it expensive unless you mod a really expensive vehicle but at the end of the day as we say in Greece "luxury underwear are for luxury asses" Quote
Chazaa Posted April 26 Author Report Posted April 26 I heard from other people on the staff team it doesn't go into the treasury? Quote
Chrisy Posted April 26 Report Posted April 26 29 minutes ago, Chazaa said: I heard from other people on the staff team it doesn't go into the treasury? It does, just half the people don't charge it  Quote
David Coast Posted April 27 Report Posted April 27 19 hours ago, Chrisy said: It does, just half the people don't charge it  oh shit you can see that? 1 3 Quote