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Bala

Modded Vehicle Feedback

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Posted

I figured this was probably going to be the best and most organised way to allow the community to share their feedback on the cars, so that might be how the car turns, it's speed, it's price etc..
That isn't to say that there will definitely be a change to a particular vehicle but obviously if there are outliers and changes we can make then we'll look to make them if we can.

I would withhold giving feedback from the RH7 currently, as it needs a server restart to resolve the crashing issue.

Quote

Vehicle Name:
Type of Feedback (Visual/Performance/Price): 
Feedback Notes:

 

  • Like 1
Posted

Vehicle Name: Sunrise R
Type of Feedback Visual: Car demolishes itself once u get in, same issue that certain cars have had for ages now
Feedback Notes: Make the car not crush itself, basically a waste of in game money

Posted

Vehicle Name: Bati II
Type of Feedback (Visual/Performance/Price): Audio
Feedback Notes: It sounds beautiful but its so fucking loud, I can't hear anything else.

  • Upvote 1
Posted

Vehicle NameBati II
Type of Feedback (Visual/Performance/Price): Audio
Feedback Notes: Echoing the above,  it needs to be turned down the same as how the sandstorm was, its headache inducing 

Posted (edited)

Vehicle Name: Ocelot Mantis Anterior T-40
Type of Feedback (Visual/Performance/Price): Visual + performance
Feedback Notes: The roof detaches after a small crash, the car also scrunches up after a tiny crash like the s95. Also has a slow top speed, compared to the cheaper cars in this DLC update. 

Edited by Cr3ad
Posted

Vehicle Name: Jogger Passenger
Type of Feedback (Visual/Performance/Price):  Visual
Feedback Notes:  Vehicle will randomly deform towards the rear for no reason at all whilst stationary

See below - Repairs in between deformations were done via Admin commands to get more evidence

GTA5_Enhanced3IDNvMyHeIm3va4FMtRb.gif

Posted (edited)

Vehicle Name: Vulcar Hachura R
Type of Feedback (Visual/Performance/Price): Performance
Feedback Notes:
Firstly. The combustion engine kicks in above 70kph.
However, when you drop below 70kph it doesn't switch back to the electric sound. (only after coming to a full stop).
Would be cool if the car switches back to full electric when going below the threshold.
Also, can we up the threshold to 80, so that when you're driving on cruise control in the city, it's cruising in full-electric?

Secondly, I think this car should have a little more kick.
EV's have generally superior accelleration compared to cars with combustion engines, so I hope that this can be tweaked a little.
I own multiple 200,000 cars that have both better accelleration and top speed compared to the Hachura, so in it's current state the car feels a little underwhelming... Considering this car costs around $425,000 to fully max out.

(For example, I struggle to break 200 in it and in terms of accelleration it is slower than many cars with combustion engines.)

Edited by Danny_V
Posted

Vehicle Name: Government Buzzard
Type of Feedback: Visual/performance 
Feedback Notes:

The government buzzard has a new set of doors added. These doors are not compatible with gunner functionality. First of all, in the LSPD faction we only use scoped precision rifles from the side of the helicopter. Meaning that we rely on our ADS(first person scoping), however when aiming you can only aim through third person. 
 

On the rear pilot side seat your camera is massively colliding with vehicle components and causing your aiming experience to be compromised. On the rear passenger side it is better, however still unable to ADS(aim-down-sight).

Rear pilot side gunner pov

Rear passenger side gunner pov

Expected behavior both sides

Posted
On 4/10/2026 at 11:49 AM, Dapph said:

Vehicle Name: Bati II
Type of Feedback (Visual/Performance/Price): Audio
Feedback Notes: It sounds beautiful but its so fucking loud, I can't hear anything else.

Agreed. An adjustment will hopefully be provided in a forthcoming update.

On 4/13/2026 at 12:58 AM, Diddern said:

Vehicle Name: Government Buzzard
Type of Feedback: Visual/performance 
Feedback Notes:

The government buzzard has a new set of doors added. These doors are not compatible with gunner functionality. First of all, in the LSPD faction we only use scoped precision rifles from the side of the helicopter. Meaning that we rely on our ADS(first person scoping), however when aiming you can only aim through third person. 
 

On the rear pilot side seat your camera is massively colliding with vehicle components and causing your aiming experience to be compromised. On the rear passenger side it is better, however still unable to ADS(aim-down-sight).

Rear pilot side gunner pov

Rear passenger side gunner pov

Expected behavior both sides

I'll level with you Dox, this Buzzard is more for just your bog standard flying than using as a gunship so I'm not really too fussed about addressing the issue. Ideally, if you could have the livery AND the firing from it, it would be the best case but there is the regular buzzard for that.

On 4/12/2026 at 2:40 PM, Danny_V said:

Vehicle Name: Vulcar Hachura R
Type of Feedback (Visual/Performance/Price): Performance
Feedback Notes:
Firstly. The combustion engine kicks in above 70kph.
However, when you drop below 70kph it doesn't switch back to the electric sound. (only after coming to a full stop).
Would be cool if the car switches back to full electric when going below the threshold.
Also, can we up the threshold to 80, so that when you're driving on cruise control in the city, it's cruising in full-electric?

Secondly, I think this car should have a little more kick.
EV's have generally superior accelleration compared to cars with combustion engines, so I hope that this can be tweaked a little.
I own multiple 200,000 cars that have both better accelleration and top speed compared to the Hachura, so in it's current state the car feels a little underwhelming... Considering this car costs around $425,000 to fully max out.

(For example, I struggle to break 200 in it and in terms of accelleration it is slower than many cars with combustion engines.)

I've tried it out myself and its an electric vehicle, so the performance isn't going to really be anything special. Whoever priced it, probably was a little bit overzealous however. I can appreciate that maybe this isn't the car you thought you were getting but I don't really see a need to change it at this time.

On 4/11/2026 at 7:11 PM, Cr3ad said:

Vehicle Name: Ocelot Mantis Anterior T-40
Type of Feedback (Visual/Performance/Price): Visual + performance
Feedback Notes: The roof detaches after a small crash, the car also scrunches up after a tiny crash like the s95. Also has a slow top speed, compared to the cheaper cars in this DLC update. 

Agreed. The roof should stay in place and the vehicle's handling will be addressed in a forthcoming update.

  • PogU 1
Posted
On 4/14/2026 at 2:48 PM, Bala said:

I'll level with you Dox, this Buzzard is more for just your bog standard flying than using as a gunship so I'm not really too fussed about addressing the issue. Ideally, if you could have the livery AND the firing from it, it would be the best case but there is the regular buzzard for that.

I think making the side doors sliding doors gets you the best of both worlds

Posted
On 4/14/2026 at 3:48 PM, Bala said:
On 4/11/2026 at 9:11 PM, Cr3ad said:

Vehicle Name: Ocelot Mantis Anterior T-40
Type of Feedback (Visual/Performance/Price): Visual + performance
Feedback Notes: The roof detaches after a small crash, the car also scrunches up after a tiny crash like the s95. Also has a slow top speed, compared to the cheaper cars in this DLC update. 

Agreed. The roof should stay in place and the vehicle's handling will be addressed in a forthcoming update.

Bala by vehicle's handling do you mean the top speed?

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