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TheGrinch

Make it NRP for crims to call cops period.

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Posted

i understand where this thread is coming from and i agree with it to an extent but the main issue to me is DM rule in this scenario as it is with many others, not the act of calling the cops.

there is no way to stop a snitch until they actually commit the act of snitching and at that point you either have to 1) pack up and go (which you 100% won't have time to do if its a chop) or let your things be seized by PD/SD or 2) deal with the cops and the latter option is not the wisest or the most fun for some players. you may only kill somebody AFTER they have already snitched on you and killed your whole activity.

your prevention tactics are minimal unless you sit there and keep the person held up if you manage to catch them circling the lab/watching you until you are finished with the activity you are engaged in. it will involve the other person sitting doing nothing for the next 2 hours being held up by several people and the other sitting and pointing a gun at their head for 2 hours also doing nothing so they can't call the cops. that is the only way to prevent somebody from calling the cops on you if you suspect it being a possibility apart from ensuring you are not followed or in a good location that cannot be spotted. it doesn't sound the most fun, to me at least, and it is something that people have been forced to do before due to the fact that the DM rule is so strict.

to a lot of players, shit talking another gang member should be valid dm rights - however here it is not. same with somebody spotting you doing something illegal in a lab - you cannot kill somebody just for seeing you do something that is considered "high-risk". there is no way to protect yourself prior to this without wasting your time (i.e holding somebody up for ages) and this ultimately falls down to that rule.

i would be completely fine with somebody calling the cops on me in a lab or a chop if i could prevent it without oocly being punished.

  • Like 2
Posted
On 6/23/2024 at 9:18 PM, onlystorming said:

i understand where this thread is coming from and i agree with it to an extent but the main issue to me is DM rule in this scenario as it is with many others, not the act of calling the cops.

there is no way to stop a snitch until they actually commit the act of snitching and at that point you either have to 1) pack up and go (which you 100% won't have time to do if its a chop) or let your things be seized by PD/SD or 2) deal with the cops and the latter option is not the wisest or the most fun for some players. you may only kill somebody AFTER they have already snitched on you and killed your whole activity.

your prevention tactics are minimal unless you sit there and keep the person held up if you manage to catch them circling the lab/watching you until you are finished with the activity you are engaged in. it will involve the other person sitting doing nothing for the next 2 hours being held up by several people and the other sitting and pointing a gun at their head for 2 hours also doing nothing so they can't call the cops. that is the only way to prevent somebody from calling the cops on you if you suspect it being a possibility apart from ensuring you are not followed or in a good location that cannot be spotted. it doesn't sound the most fun, to me at least, and it is something that people have been forced to do before due to the fact that the DM rule is so strict.

to a lot of players, shit talking another gang member should be valid dm rights - however here it is not. same with somebody spotting you doing something illegal in a lab - you cannot kill somebody just for seeing you do something that is considered "high-risk". there is no way to protect yourself prior to this without wasting your time (i.e holding somebody up for ages) and this ultimately falls down to that rule.

i would be completely fine with somebody calling the cops on me in a lab or a chop if i could prevent it without oocly being punished.

+1

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