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Posts
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Everything posted by Kon
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huh? i made the suggestion for that exact reason, the fights aren't fun, that's the issue.
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the problem is the passengers and the fact there is no recoil with autos
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Currently you can driveby in 3rd person, with a 360 view with 0 recoil with automatic guns. This is extremely unfun to deal with no matter if you're the one doing it, or the one on the receiving end, essentially because there it is too easy. I'm suprised it's taken this long to fully catch on by the majority of the server, but now it's at a point where every crim has a driveby at all times, and most fights are extremely boring. Everyone should need to be in 1st person to driveby, also add some recoil while you're at it, make it rewarding at least. We need to change alot of shit up tbh but let's start here.
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don't agree with private labs, but do agree with Requiem's suggestion. I voiced something similar recently, place an NPC somewhere where you can pay x amount of money to open a lab of your choice, the more tables the lab has the more money it will cost, for an hour then it closes again. Just have the hp of the tables go down over time until they break, that way if people came across one that they didn't open, they'd know how long it has left.
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big +1 Iv'e recently started streaming on the server, and having to have a cover over my radio freq on the right at all times is bad enough, also whenever I change my bind, the new binds shows at the top of my screen. having to change my scene to hide my whole screen whenever I change freq is kind of annoying. I understand that dev work is better spent on other things rn, but if it's easy to impliment and doesn't take much time, I'd apprecaite it a lot!
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Cap server FPS to 120 or add a 220 Speed cap
Kon replied to Jay_Valentino's topic in Game Suggestions
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just literally forum design: @britbritxo
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no one buy car or bike or even boat
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development is needed in 100 other areas before looking at buffing tazers i reckon
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i will refrain from interacting with this man, thank you soldier.
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bro, have you seen the RP from the average crim? MOST LEO's that have 1 year+ under their belt have decent enough RP for this server that lets be honest. actual roleplay on this server has been on a decline forver and to think it can try and impove in that aspect going forward as the player base declines is a pipedream. IMO all we can do is patch up the major issues, stop expecting A++ RP from LEO's and factions with all the ooc trash they have to do to simply exist, let them play and enjoy what time we have left, which can be a decent amount of time. I'm not all doom and gloom, I think there is plently of fun times ahead. But we need development assistance or we can continue to rot and cry about the same shit everyone has been crying about for years now.
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Iv'e been saying this for years and iv'e added many ideas in your original post, knowing the fact that there is a competent police force and a consequence behind your actions is the ONLY reason being a crim is fun. But the fact that being arrested is not a CHANGE of roleplay, but instead, a FULL STOP to RP is most people's frustration with LEO's whether they know it or not. DOC is straight up trash and needs dev's immediate attention over everything else. Only once this is addressed and fixed can we really begin to help people who enjoy criminal roleplay. It's so frustrating seeing this exact post every 6 months for the past 6 years, PD/SD is completely fine as they are right now. they are doing what they are supposed to do, which is make being a criminal rewarding, challenging and fun. To touch on the fact PD/SD has Niobe's and banshee's, they are only pulled out if you are in an overpowered car yourself so who fucking cares. They also have their fair share of jugular drivers who have good fps and keep up with me just fine going 240 everywhere. I haven't seen that new heli going 270 or whatever but the speed of the heli doesn't even matter, you don't lose a heli by going fast anyway so stop crying for 0.
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exactly why the suggestion is a good one, and no, going to a station and hoping there is someone there within the first hour you wait is not the answer HAHHAHAHA
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+1 Iv'e suggested this in the past and I'll mention it again, we should get rid of the ID's for normal game play in general. I'm guessing the main reason it would be a hasstle without them completely would be no one would know who they are reporting, just have them only come up when you hit the ' key, the one that shows the player list. That way people wouldn't need to pretend they don't see ID's in bushes/trunks ect, RP flows much better when you don't need to pretend you didn't see something.
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[Raffle: Fuel Station] Mirror Park Gas Station
Kon replied to Kris's topic in Past Auctions and Raffles
Lilith Reichwald - 3 tickets -
i never use it, but +1. what a poop gun that must be now, can't imagine there's a market for the lower tier gangs to make deals with that.
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It's been almost 10 days since the following change was made to ALL MK2 guns: [Weapons] Nerfed Mk II gun damage to be equal to that of their regular counterparts. Mk II guns are going to remain simply as more customizable versions. Now, I was for the nerf of the Combat MG MK2, so was most of, if not every member of the server, crim and LEOs, I'm also for the 10% overall damage nerf to all guns. And I think for the most part the change has gone down nicely. The call to action to nerf the Combat MG MK2, I believe, was the seed to the nerf of all MK2 guns. But instead of just the MG MK2, ALL MK2's got their damage changed to match their MK1 versions, with the additional option to lower recoil/add extra attatchments which would make up for the costly price of buying the MK2 verson of a gun without additional damage. Which is great for full auto guns being able to add additional attatchments to add less fall off damage (heavy barrel) and add an extra muzzle attatchments to further lower recoil (muzzle brakes) Here's the only issue, the Pump MK2 has absolutely nothing that can make up for the extra cost of the gun with the use of the extra attatchments, what is a holo sight or a scope helping with? an extra girthy silencer? can already supress the MK1, muzzle brake? the pump has lowered to it's exact starting position where you fired it from before you can shoot it again. There is ZERO attachments for this gun that makes it any better than it's MK1 counter part. The gun can no longer be ordered for crims, it was a limited time thing and bought/sold at silly prices because of that reason (and it was just a good ass gun) Sheriffs have it as their main primary gun for alot of their ranks I believe, it's their bread and butter and it's just been gutted so much. I loved the pump mk2, with all these automatic guns we have these days it's not even easy to get close to people during shootouts anymore and we see pumps rarely enough as is. I'm not even asking for the damage to be completely put back to it's original values, but please dont just make it a more expensive/ extremely rare EXACT copy of the MK1. Much love, Kon (shotty enthusiast)
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Date and time (provide timezone): 21:15 06/07/2025 Character name: Kon Xun Does this issue appear again after a full game restart?: yes How many times did this issue appear for you?: always Issue/bug you are reporting: not sure if it's really a bug, or a game feature that i think needs changing since changing dragging items out of your inventory drops them (which i actually love as an update) but i think for a QOL update it would be nice to remove the deadzones between inventory slots to avoid dropping items when you are only moving them around in your inventory. Expected behavior: items to move from one slot to another, not drop between the slots and drop on the ground. Evidence (MUST provide either UNEDITED photo or video) , notes worth mentioning, steps to replicate: https://streamable.com/cw0iba Vehicle license plate number*: N/A
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I mean the biggest issue is, a certain gang (we all know who) are getting them shutdown the day they open and they do it so consistently it's almost like it's in their lore as a gang to do so. Would be a good idea to just instantly open a new one when one gets shut down.
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Remove combat MG mk2's and carbine mk2's / nerf them
Kon replied to Gustavo Prez's topic in Discussions
you're acting like the gun is fundamentally broken/bugged, they are just the best gun on the server, priced accordingly. plent of us bought them without know how good they were, pd/sd have access to them also, why are you suggesting only crims take a massive L and lose money that we spent time getting. I refuse to believe you thinking all our money going poof is fair