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Osborn

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Everything posted by Osborn

  1. We did it team. Go In-Game and embrace the baldness.
  2. Date and time (provide timezone): Character name: Samuel Osborn Issue/bug you are reporting: When trying to add a gun or a car to a rank or a branch, we get the following error: http://puu.sh/APdEJ/1c02541474.jpg Evidence, notes worth mentioning, steps to replicate:
  3. Date and time (provide timezone): N/A Character name: Samuel Osborn Issue/bug you are reporting: Searching for license plates manually on the MDC causes your game to crash. We can not see somebody's criminal record if they are offline, it shows no active or previous charges and citations/arrests (total) shows as 0. Evidence, notes worth mentioning, steps to replicate: Just use the MDC.
  4. Osborn

    Prison Things

    Once the prison is fixed and working as intended, we intend on having a Department of Corrections which would then open up for more RP inside the prison such as crimes inside the prison.
  5. Can we please add more animations to the game? Like, a lot more. It adds a lot to RP immersion if you're able to do anims passively during RP. I.e. - Play Guitar anim. - Clipboard Animation - And any other anims that adds immersion. Feel free to suggest anims down below that you know exist on GTA V.
  6. +1, it was apart of the original prison plan when Harmdone was around and developing. https://forum.eclipse-rp.net/topic/6634-prison-things/
  7. It is still broken. I can't hear anyone on the radio, only 1 can hear me out of 5 officers online.
  8. Could we please get an inventory created once we spawn a faction vehicle? So we can put bags in there and other miscellaneous items that we confiscate or find during our patrol/shift/whatever. And if there are items in the inventory, make it so that the script prevents you from despawning the vehicle until it's empty. I'm not sure that the command is for other factions, but if PD would try /parkcruiser with the inventory not being empty, it'd prevent them and it'd notify them that the inventory isn't empty. This is just to prevent items from disappearing.
  9. Date and time (provide timezone): N/A Character name: Samuel Osborn Issue/bug you are reporting: Radio VOIP is still not really functional. There are issues where players don't hear each other, and only some hear each other. I.e. right now: I can hear Pierce Hardy and Nicholas Harm on the radio. I can't hear Marco Davis but he can hear me. Marco Davis can hear Pierce Hardy, Nicholas Harm and me. Evidence, notes worth mentioning, steps to replicate: Just go into a radio frequency I suppose, perhaps the PD frequency when there are multiple officers on duty.
  10. Date and time (provide timezone): N/A Character name: Samuel Osborn Issue/bug you are reporting: While VOIP seems to be working fine since yesterday, Radio VOIP isn't. By default, once you purchase a radio at the general store and turn it on, radio VOIP doesn't seem to want to work for players on that frequency. A way to make it work is to drop your radio onto the floor and then pick it up, that seems to work 100% right now but is quite tedious as you seem to have to re-do everytime you crash or login. Evidence, notes worth mentioning, steps to replicate: Just purchase a radio, join a frequency and try to talk. Someone might hear you, but everyone won't. I was able to communicate with 1 out of 6 officers yesterday on the radio without using the aforementioned dropping radio method.
  11. Hey. Could we please get the radio distortion effect added to radio VOIP again? It's no longer there with the new VOIP system. For one, it ruins immersion to not have it, I loved the distortion effect on our previous VOIP system, now it just sounds like you're talking to someone on discord. Which brings me to reasoning number two, player reports. It's going to be hard to determine if someone's speaking over radio VOIP or discord now, it's hard to differentiate the two. By this, I mean other players speaking to the player which's POV we have on reports (videos).
  12. Please! It used to be a thing but seems to be removed now. Can't remember if it was a barber option or a plastic surgery option, either way, I tried out a new hairstyle yesterday and realized I couldn't switch back to being bald :(
  13. Osborn

    SWAT Skin

    Can we please make it so that when PD uses /swat, it gives them the default GTA V SWAT skin? It'd be like when admins go on admin duty, we get an "admin skin" which is pretty much just a GTA 5 model. We currently look like: We want to look like: That way... when 0.4 hits and we're going to try out visual mods, we could potentially look like:
  14. Yeah, it's a bit awkward to have to buy your own radio in a legal faction. Your employer would provide you with the standard company/department issued radio. I support!
  15. Osborn

    Prison and PD

    Support. It's also listed on this:
  16. If it's possible, I support this. I would love to be able to change the hotkey for VOIP. Perhaps just make it a text command /hotkey [voice1] [key] - For Local VOIP /hotkey [voice2] [key] - For Radio VOIP If you @Daryl98 manage to find an efficient way to remap keys with a program whatnot, I'd love to get some help. I tried autohotkey but couldn't figure out how to make it hold down N when pressing another key and release N when I release that other key. It kept holding down N for me until I shut down the autohotkey script.
  17. Hello. With gun attachments coming back, could we please get them for PD as well? Specifically a flashlight for regular officers and a more wider variety of attachments for S.W.A.T. Maybe just make it a separate command to add attachments to the gun you've got out in the PD armory. Like, when I'm holding a weapon out in the PD armory, I can type: /attach scope /attach clip (for extended) /attach grip (for a grip) /attach armytint (for the tint) /attach flashlight S.W.A.T. would love something like this: - Default Clip (or extended) - Flashlight - Scope - Army Tint
  18. Osborn

    Deepweb

    "This is a game" is a pretty bad argument. We're trying to create a realistic environment on a role-play server. Nothing stops you from approaching people In Character, on the game, and trying to make your illegal sales. I still stand by my opinion. You could argue, why can't I walk up to someone and just shoot them? It's a game. Why can't I just use my supercar and ram into someone? It's a game. Yes, it's a game, but with a specific game mode, we're trying to replicate a real-life environment in a developed country. Heavy Roleplay means that our rules and script is made & being changed to a way that makes us replicate the real world to the fullest extent possible.
  19. Osborn

    Deepweb

    So everyone in the city suddenly becomes educated on the deep web? Yes, the deep web does exist in real life but how many are actually educated enough to utilize it? The problem with allowing things like this, more than the majority will use it. Downloading i.e. the TOR Browser isn't rocket science, but how do you go about obtaining the .onion addresses? That's the problem, not everyone will or can obtain a legit .onion address which takes them to a real marketplace. This is why things such as terrorism aren't allowed in the server. It does happen In Real Life, but by allowing it on a video game, it'd happen too often for it to be realistic anymore.
  20. Yes, please. It's really annoying to see calls of 700+ come in.
  21. Hello. I would like to have PD's roadblock limit increased from 5 to 10 (It's currently 5 per office). The current number is not sufficient to properly and realistically secure a scene most of the time and we don't always have more officers available to place down roadblocks. We're also planning on doing DUI checkpoints etc in the future so we'd need to have access to some more barriers. I'd also like to have the model of "barrier" changed from what it is now, to pop_barrier_work05 Note: Just barrier, NOT barrier2.
  22. Hey. Not sure if it's possible on GTA 5 but it was on SA-MP at least. I would like injuries (specifically, shot injuries) to be registered where they hit on a player so that players simply can use /injuries or /damages to open a list which would show them where they're injured. This avoids situations where players want to instantly RP dead to get out of negative character consequences, it'll also improve the quality of life for the medical department & LSPD who simply can roll up to a scene, type the command, see where the player is injured and perform medical attention from there. I.e. > /damages ID/Name > List pops up in the chatbox (Alias) Stranger ID's active injuries: 2 Shots to the Right Arm 1 Shot to the Chest/Stomach 1 Shot to the Head 1 Shot to the Left Leg We could also further enhance this by adding animations if you're for example shot in the leg, you could be limping (the low health animation) and if you're shot in multiple areas but not dead yet, you could add random effects like where your character falls into a fall animation and you have to get up etc. Just makes the quality of RP a little better when you're injured. Could also add a blackout effect if you're that low on health, random chance that you'll black out for x minutes or so and then be able to wake up, but if you don't get medical attention fast enough you'd blackout more often in a shorter period. (This could replicate the effects of blood loss, the greater the loss, the more severe the consequences are). Injuries can be removed by medics or admins.
  23. Just going to drop this here, just something I brainstormed together. The main problem I see with gangs/illegal factions right now is that there's no limit to how many members a group can recruit. A year ago, we had a Chemical Toilet Gang (Brazilian) with over 300 members. This would technically still be possible. Legal factions? I don't see much of an issue with legal factions, they've got an application system, recruitment process, interviews and they've got so many rules they need to follow, look at PD. You make an application, it can take up to a week to go through the initial stage (Application > Interview) and then another week+ to finally be able to sit through your 4-5 hour academy, only then to be a Cadet for a minimum of 7 days where you practically can't do anything until you've completed your Field Training Program. Then we've got internal walls that restrict officers from accessing fast cars, big cars, big guns, helicopters and so forth. This is why PD, for example, is struggling to get past the 50 member count, while other illegal groups are rising in numbers. If they had the same standards, it'd be more balanced and we'd have more quality RP interaction between officers & criminals. Now if you're a new player, would you rather join an illegal group and get a gun on day-1 or sit through this lengthy recruitment process & internal process of the Police Department or any other legal faction? PD specifically does this to educate our members and to uphold them to high standards, while yes, there are incidents where officers also break rules but it's significantly less (look at reports and appeals, compare them.) Members of legal factions that break rules get punished by the same guidelines as anyone else. Point is, to improve the general quality of RP, something like this does need to happen, it can't only be one side. GANG SUGGESTION FROM LEWIS AND OSBORN:
  24. Uhm, if we get thousands of players on at the same time, yeah. Right now, we don't have enough players to fill up the current map, I don't see what good it'd create to add another city.
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