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Rycka40

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Rycka40 last won the day on April 18

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  1. Player(s) being reported: ID 180 Date of interaction reported: 24/06/2019 Unix time stamp from HUD: Your characters name: Rycka White Other player(s) involved: Jay Gamble, Paul Debose, Giovanni Linguini. Specific rule(s) broken: Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack another player more than once including a failed attempt. The act of killing a player with no engagement in roleplay is not allowed. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. How did the player break the rule(s)? ID 180 drove into me at high speed using his bike -unrealistic , only because i had my gun out. I DID NOT POINT IT OR THREATEN ANYONE WITH IT. Evidence of rule breach:
  2. Player(s) being reported: ID 220, ID 243, ID 205, ID 47, ID 59, ID 192 Date of interaction reported: 12/06/2019 - 13/06/2019 Unix time stamp from HUD: Your characters name: Rycka White Other player(s) involved: Name(s) Here Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. 12. New Life Rule (NLR) The new life rule is triggered whenever a player’s character spawns at a hospital. Players cannot force their own death. The deceased character loses memory of their death, the events that caused it and the information collected in that time frame. Example: A player is killed in a robbery. The player’s knowledge of the robbery, the robber and their death is not usable by the player in their new life. All parties involved must avoid interaction with each other for 30 minutes. A player must not return to the area of their death for that time frame or attempt to retrieve lost possessions from involved players. An exception is made for government faction members who may provide a faction duty service, though their memory being lost and inability to retrieve assets still apply. How did the player break the rule(s)? First video: ID 220 Ramming with a sports vehicle. ID 243 Ramming with expensive vehicle. ID 205 Shooting out of v12 that did not witness the situation. Last two videos: ID 47 Showing no fear while being at gunpoint, calling backup on radio. After getting killed has also broken new life rule. ID 59 Showing no fear, stalling time. ID 192 Possible meta gaming would like to know how he knew that i was robbing someone he came in pointing a gun at me. Because i left after killing ID 47 the first time and came back later robbing another one. Evidence of rule breach:
  3. Trade fully modded Elegy Retro Custom for maxed Hakuchou Drag ?
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  9. Staff that will be reviewing this i also have a video of him death matching in a different situation if you are interested PM me on discord. 🙂
  10. I knew the player was gonna remove his video of his POV and try and hide the evidence. But i made a copy of his POV.
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