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Posts
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Posts posted by Spergburger
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+1
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This would be possible with houses that have the same interior as Trevor's trailer and Franklin's aunts house then if that's an important detail.
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@SteScotland wrong car, he said Stinger GT, not Stirling GT
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This idea came to me yesterday when I was diving in water; it'd be cool if the scuba suit from single player/online was available to purchase. This would let people go scuba diving and see what there is to see. It would also allow people to RP having a scuba tour business where they take people to see the interesting underwater landmarks. Another possibility it would open up would be a salvage hunting job that would spawn stuff underwater for you to collect, that you could then trade in for money.
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It could always be changed to the mid range house interior from GTA online
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I'm not sure if it was intentional, but after one of the recent updates if you die while you're carrying fish you lose the fish. I'm not sure if the same happens with marijuana seeds or bobby pins, but my idea is that instead of having them just show up when you use /seeds or whatever make them visible in your inventory like guns and drugs are. This way players could store them in their car or house or whatever and not have to worry about losing them due to a stupid death or something. Earlier today I lost $3500 dollars worth of fish to someone who was breaking the rules, and I'd like to be able to avoid that in the future. This would also allow people to get makeshift fishing companies going, which would feed into another suggestion I made. In the meantime since that would take some work to add players could band together and you could have multiple people storing fish in some vehicles and then making big runs and splitting the pay between themselves.
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+1 not sure how well the cooperative jobs would work, but hunting/poaching would be cool.
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((I assume the bmx speed glitch will be prohibited to use? I feel like people will use it))
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+1 I think there should be multiple chop shop locations. The lower end cars need to pay more to make it worth chopping them, bobby pins should be a bit cheaper, and cops shouldn't even know where the chop shop is so they can just camp it.
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+1 I'd love to see this, I've had a restaurant that I'd RPly like to own in mind for ages, hopefully they wouldn't be way too expensive and instead can be more of an RP thing as opposed to a money making business. Maybe a hunger system could be implemented too?
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There is something similar to this in the works, it's been talked about for quite a while.
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How has the other one been nerfed into the ground? What's wrong with it?
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The server would look down on that for sure. He broke multiple rules. You can't forcefully move someone to a new location unless you have 5 people, and you can't murder someone in a robbery who's complying with your demands. The rest of it might not necessarily be breaking any rules, but it's not very good rp and wouldn't be condoned. If you have video or the incident I'd suggest you report it since like I said, they broke multiple rules.
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Grove doesn't get anything now :cryingpepe:
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As of right now there's too many factions and not enough turfs, and it's causing wars to be fought strictly over turfs. This is a problem. Adding more turfs would help solve this and would also open up more rp situations, with factions holding the turfs that fit with their RP. It would also open up more reasons for lesser used areas of the map to have more people visiting them. If this gets accepted I'd even be willing to help map out turf areas and their capture points and stuff. I can't do any actual coding but I'd be willing to help out with every other part of it.
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Is there anyway to change the damage though? As of now shotguns are useless since they take the same amount of shots to kill someone as a Pistol .50 and are only usable at point blank range. Also the amount of bullets that people can eat up has caused some involuntary FearRP since people aren't afraid of getting shot a couple times anymore because they'll be fine. IRL you wouldn't want to be shot at all. This has also caused a problem with police acting as one man army's due to the amount of shots they can take because of their Kevlar.
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Tbh I kinda wish they'd change the interior of the 3 car garage house to the mid level house interior in GTA Online
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I have a 3 car garage house and I can attest to this as well
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If restaurants are possible to implement and that happens I kinda like the idea of a hunger system, as long as food isn't stupidly expensive
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+1 - 1 I don't think it should have to be Rp'd with pistols using /mes since they're small and can be easily pulled out about as quickly as they are in game. The main problem I have with this is that if you and your opponent are both gonna pull guns on each other the winner of the gunfight would probably be whoever can type out the /me faster. It doesn't seem entirely fair for typing speed to be the deciding factor in situations like this, which is why I don't entirely agree with it. I do think there needs to be more than people pulling AKs out of thin air and stuff though, so some way for people to know that the person is carrying one would be nice, like if large weapons were visible like they used to be on GTMP. I think that Micro Uzis could stay invisible like pistols though since realistically it could be concealed since they're not much bigger than a pistol.
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Agree with @Dashingly the pier is the perfect place if you're pickpocketing people, but since you can't do that in game they have to do full on robberies. In broad daylight it's kinda iffy rp, but from what I've heard IRL at night when it's not crowded you want to stay the fuck away from the pier and any other touristy areas since that's where all the crack heads and homeless people go.
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+1 to everything although I'm not 100% on the killing everyone ends the war thing as a faction could just play dirty and wait until there's only one person online and whittle the numbers down that way or find some other way to exploit it. I'm in complete agreement with the need for approval of wars since with all the brand new groups randomly declaring war (one of them declared war on every faction) damage can already be done before an admin sorts it out.
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What the title says, I'd love for it to be added.
Fishing Improvements
in Game Suggestions
Posted · Edited by Spergburger
I made a similar suggestion a while ago. Here it is if you want to amalgamate some of the ideas into your post too since yours is more recent and visible: