Percival Posted March 28, 2021 Report Share Posted March 28, 2021 (edited) Allow players to purchase a Gun Holsters as an addition to their outfit. Player purchases a holster from ammunation store. Player equips the holster in their apparel IF player has a firearm equipped, holster will show up on their character The actual gun will not show up on character. BUT, if player does not have a firearm, however has a holster equipped to their apparel, holster will not show up on their character. If player has a firearm, but no holster, the firearm will still be visible on their character. The current rule of firearms will still apply "If it is visible, then it is there" There are multiple variations and types of gun holsters on the server that could be made available for public purchase. Edited March 28, 2021 by Percival 1 Quote Link to comment Share on other sites More sharing options...
Whitney Posted March 28, 2021 Report Share Posted March 28, 2021 +support Quote Link to comment Share on other sites More sharing options...
IAmTurtle Posted March 28, 2021 Report Share Posted March 28, 2021 interesting. I like the rp opportunity that this can have. Can lead to cool conceded hand guns permits and stuff like that. Quote Link to comment Share on other sites More sharing options...
Colt Posted March 28, 2021 Report Share Posted March 28, 2021 +1 Quote Link to comment Share on other sites More sharing options...
jason Posted March 28, 2021 Report Share Posted March 28, 2021 I'm not sure I understand the point of this. If they have a gun, an item will be visible. If they don't have a gun, an item won't be visible. That's how it currently works with guns, it's just changing what will be visible. Am I missing something here? Quote Link to comment Share on other sites More sharing options...
Percival Posted March 28, 2021 Author Report Share Posted March 28, 2021 6 hours ago, jason said: I'm not sure I understand the point of this. If they have a gun, an item will be visible. If they don't have a gun, an item won't be visible. That's how it currently works with guns, it's just changing what will be visible. Am I missing something here? Yes you are, the point of this suggestion is about looking cute with the holster. The current functionality stays the same as far as visibility goes to prevent any “actual” major changes to the script. yes gun + yes holster = holster on character Yes gun + no holster = gun shows up on char no gun + yes holster = nothing shows up on char No gun + no holster = Nothing shows up on char. 1 Quote Link to comment Share on other sites More sharing options...