HaminLord Posted July 7, 2020 Report Posted July 7, 2020 (edited) As the title implies, the suggestion's fairly simple - Remove the protection new players receive on their belongings upon death. I.E a new player is shot while having a stolen .50 on his person, should he not be looted before he fully bleeds out in the injured state the .50 would re-spawn with him in MD. This creates an awkward situation in which effort is being put into keeping new players alive for longer just for the ability to loot them before they bleed out. This shouldn't be the case in my opinion, I've seen countless situations and incidents where the above happened (Whether if it was a .50 or even an AK or even basic things like a bag full of marijuana and etcetera). If a new player dies, his items should be kept on his body where they could be looted and not re-spawn with him in MD. If he died in one way or another, its his fault. Not the fact he is a new player. Edited July 7, 2020 by HaminLord 1 3
seth Posted July 7, 2020 Report Posted July 7, 2020 +1, you should lose your items upon death, regardless of new player status.
CharlesXiao Posted July 7, 2020 Report Posted July 7, 2020 +1 Just because your a new player doesn't mean you should have a OOC protection to cover the lose of an IC iteration such as a shootout
Xoza Posted July 7, 2020 Report Posted July 7, 2020 (edited) +/- 1 New players don't know enough of how the game works yet. I'd be more in support of a message reminding them several times when they die, they will lose their items. After the 3rd death (strike system) as a new player, then they start losing all their items. If XP < 5000 then check if If deaths >3, then lose items, else don't. Edited July 7, 2020 by Xoza 2