Teenyinnit Posted November 11, 2024 Report Posted November 11, 2024 A place we can plant seeds in plant boxes and let them grow, except just like labs they rotate in activity. This would provide a small increase to marijuana leaves being available and give a safer way of colleting them without being shot and gives some of the rarely used labs a secondary use. It would literally be a few empty flower beds that we can plant in and wait for growth. these should be in the city where there is plenty of power to sustain the electricity required to grow marijuana secretly and would be in the indoor locations. this would increase activity in some of the lesser frequented areas of the city, increase the variety in drug crime a little and remove the necessity to rob people for marijuana leaves and camp the current outdoor plant locations. 2 2 Quote
Uthman Maghribi Posted January 31, 2025 Report Posted January 31, 2025 The lab on Vespucci literally has one in the basement yet no actual plants grow there, +1 Quote
DaMasterSplinter Posted March 3, 2025 Report Posted March 3, 2025 +1 All planting locations have either one bridge or one exit and are all off-road, which significantly limits plant gathering with off-road vehicles. If you pull in with a non-offroad car and someone blocks the bridge, you have no way to leave and are forced to surrender. Adding small planting areas (Like limitted to 5-10 max ) in urban, low-population locations (e.g., Vespucci, Old Bayview south of the city, Chumash, Vinewood sign) would help balance this. This change would also make rolling labs more challenging instead of just camping north and chasing anything that moves in the labs. Quote
Smoke1 Posted March 7, 2025 Report Posted March 7, 2025 +1 You could also just make areas within the map where you could grow weed or expand the size of the current locations to accommodate for more plants 1 Quote
Carl Vespucci Posted March 10, 2025 Report Posted March 10, 2025 (edited) Would be cool to have in moderation, ofc smaller location smaller amount of plants that grow! But this would give life to other places that when labs aren't active! Edited March 10, 2025 by Carl Vespucci 2 Quote
Earl Mud Posted April 13, 2025 Report Posted April 13, 2025 I agree. Hell, even just add more locations that can grow in general. There are a few outdoor labs already that don't have plant spots. Crim mindset half the time is to camp Chile, North, Braddox, and Sea Labs cause the are close to each other. Having a few more spread-out areas will allow people to be more tactical in their approach to either planting, picking, or rolling. Right now, when it comes to plants it's getting old having the same route and watching the same 10 cars rolling to rob solos in them. More rotation means more exploration and more places to learn to hide, evade, plan, etc for both crims and cops. This could also allow for meta changes in general. Quote
pingo0 Posted April 20, 2025 Report Posted April 20, 2025 I think in general drug system on ECRP is very unrealistic especially when it comes to marijuana. I dont mind the part where you plant or harvest weed, but cmon 2marijuana plants=blunt since when can you make a blunt from only 2plants makes no sense. Quote