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Demonmit1

Illegal Mechanic NPC that can Repair any vehicle brought to them.

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Posted
  • Who is the suggestion for?
    - Car Thiefs
  • Why is the suggestion being made?
    - It doesnt make sense that only the registered owner of a vehicle is allowed to pay for repairs of a vehicle. this system would be a reasonably balanced way to change that.

  • What are the pros and/or cons of the suggestion?
    - Pro: lets people repair/maintain cars they don't own
    - Con: Dev work?

 

There should be a handful of mechanic NPC's placed around the map that can repair any vehicle brought to them. They can be used at any time, on any vehicle, and charge the driver of the vehicle an invoice for the repair. This would be an illegal dealer NPC, so using its services would be considered criminal.

The way to balance this is to take the current "base cost" /mechoffer charges for a repair, and multiply that. something like 3x to 5x. making repairs from $1500-$15,000 depending on the vehicle damage. it should also 3x-5x the length of the repair time. also, for the duration of the repair, it would probably be fair for the car alarm to be going off. 

would there be any downsides to this? would allow people to maintain stolen cars, or if desperate, pay out a big repair cost to repair borrowed cars, or repair their cars if they cant find a mechanic on duty. i think all the negatives would cause this system to not negatively affect the current RP of the mechanic factions.





 

Posted

As the leader of a mechanic faction, my main concern is that your suggestion would allow NPCs to repair vehicles for any player. This would take away a lot of RP from players who roleplay as mechanics as players would choose to go to NPCs instead of mechanics as the NPCs would be more convenient. 

Maybe make it so that only spawned vehicles found around can be used at NPCs to repair. 

 

  • Like 1
Posted (edited)
10 minutes ago, Timmaayy said:

As the leader of a mechanic faction, my main concern is that your suggestion would allow NPCs to repair vehicles for any player. This would take away a lot of RP from players who roleplay as mechanics as players would choose to go to NPCs instead of mechanics as the NPCs would be more convenient. 

Maybe make it so that only spawned vehicles found around can be used at NPCs to repair. 

 

the main interest is being able to repair stolen cop cars. just brainstorming ways to make it make sense, without affecting the mechanic factions.

by spawned cars, maybe its limited to anything thats spawned as a cruiser from any faction? idk

Edited by Demonmit1
Posted

I've suggested this in the past as well, and I honestly don't see any downsides at all with this being implemented:

Have the invoice of mechanic repairs go to the driver of the vehicle instead of the owner of the vehicle. 

This also increases work for mechanic since more people will flow in to repair cars they don't own.

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