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Tomvd682

Equiped weapons moving into the inventory when injured instead of only upon dying

Y/N  

17 members have voted

  1. 1. Y/N

    • Yaye
      16
    • Naye
      1


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Posted

Current Issue:
Currently, when a player is downed, their weapons remain in their equipment slots. This makes it so players can't be properly looted, which makes someone's weaponry untouchable unless you fully kill them. It's very frustrating during conflicts and doesn't make sense overall either. 

Proposed Solution:
Implement a mechanic that automatically transfers a downed player's equipped weapons to their inventory, similar to what already happens when a player fully dies. This will make the downed body lootable, allowing other players to access the inventory and take any weapons to tamper with evidence, steal, or for whatever other reason.

  • Like 2
  • Upvote 2
Posted (edited)
5 minutes ago, HobGoblin said:

I'm 99% sure this used to be a thing. If not it would be nice to have.

It use to be.Makes no sense you have to rp to move the gun off there hip or /frisk a injured body. If injured players arn't able to resist rp no reason why we need to go through the rp of /mes to /frisk them for the gun. People end up just finishing people to make it easier to loot when they might have preferred to leave them alive to allow for future rp. There is already an action timer for looting injured players.

Edited by Phantas
Posted

This makes sense, in addition i think it would actually lead to MORE RP because you wouldn't necessarily always be finishing people quickly so you can loot them and move on, while obviously full killing people will still happen it would increase the chances that it wouldn't which could lead to more RP in the future.

  • Like 1

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