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CoolDudeChillin last won the day on August 12 2025
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CoolDudeChillin started following [Buying] Warehouse , Adding Valuables to Chop Cars , Contract Based Drug Dealing and 6 others
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With all of the items we have in the game would it be possible to add items to chop cars. The option to partially chop a vehicle on sight is already there with the car jack. I think adding items to vehicles that could be sold at the pawn shop could be a cool addition to what we already have.
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Introduce a Contract-based Drug Dealing System Instead of only selling by turf, players accept contracts to supply a set quantity and quality of drugs for a payout. Higher dealing level increases payouts, available contract tiers, delivery range (more houses per night), and unlocks bonuses — while increasing risk and consequences. Concept Summary (short) Contracts replace/augment turf-selling. Each contract specifies quantity, quality (Drug Level), time window, and target area size. Payout scales with quantity × quality × player dealing level. Higher-level players unlock bigger contracts and more simultaneous deliveries per night cycle. Risk and variability: failed deliveries, police attention, or rival interference reduce payout and reputation. Core Mechanics Quantity: Number of units to deliver (e.g., 5–10). Quality: Required Drug Level (ties to existing Drug Leveling System). Deadline: How many in-game hours/nights to complete. Targets: Number of houses/clients to deliver to (could equal quantity or be split across targets). Base Payout: Starting money amount that is then modified by multipliers. Player Stats That Affect Contracts Dealing Level: Raises payout multiplier and unlocks higher-tier contracts. Delivery Capacity: Number of houses the player can deliver to in a single night cycle. Increases with level and with equipment/vehicles. Reputation / Heat: Higher successful volume increases heat; failure increases heat and reduces future contract availability.
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The REAL reason ECRP is in it's current state. (Opinion Piece)
CoolDudeChillin replied to Marksy's topic in Forum Suggestions
Let’s face it, GND has become a glorified gang, and the people with the power to make a difference have let the server’s PvP culture take over the faction. What used to be about investigation and meaningful RP now feels more like scorekeeping. Until leadership steps in to refocus priorities and hold people accountable, that culture isn’t going to change. A lot of people in senior roles have checked out or lost touch with how the server actually feels to play. The result is inconsistent report outcomes, slow in-game support, and frustration on both sides. I’ve always felt like there are too many cooks in the kitchen and no one steps up to take charge and say, “This is what we’re doing, this is what needs to be done, and these are the steps we need to take.” Everything ends up buried under endless discussions and red tape. It feels like you have to jump through fifteen hoops just to get anything done. The community’s gotten caught up in reports, blame, and OOC hostility instead of the creative RP that made the server fun in the first place. However, the fix isn’t just calling everything broken or pointing fingers at LFM or FM. Everyone, from staff to players, helped shape the culture we have now. The only way it improves is if we start treating each other like people again instead of enemies on opposite sides of a forum thread. -
The REAL reason ECRP is in it's current state. (Opinion Piece)
CoolDudeChillin replied to Marksy's topic in Forum Suggestions
One of my favorite things about GTA and the way the server used to be that i could listen to music and drive around with my friends. Now I have to preload a song 2 weeks in advance, and it might work. -
The REAL reason ECRP is in it's current state. (Opinion Piece)
CoolDudeChillin replied to Marksy's topic in Forum Suggestions
I’ve always felt like there are too many cooks in the kitchen and no one steps up to take charge and say, “This is what we’re doing. This is what needs to be done, and these are the steps that we need to take!” It also feels there's about 15 hoops to jump through to do anything. -
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Outside of needing more support for civilian activities and promoting people to be regular civilians by giving them non militarized jobs. Removing the militarization of DOC, and GOV would be a good start. If you dont want people shooting eachother. I'm not gonna sit here and argue with people and ill end on this we have 2 years tops of quality gameplay before GTA 6 sitting here and arguing change isn't going to help its time to accept some change Changing Burgershot into a faction job would be cool creating different niche business through the production of different foods or objects creating something that overseas jobs or creating something that can put veteran players in postions to teach newer players how to join these jobs with less paperwork headaches and more in the city providing a communal place for people to go to to meet up or always be would be nice too
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Great Thread, Great Interactions!
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Date and time (provide timezone): 4:20pm EST Character name: Rocky Bologna Issue/bug you are reporting: Expected behavior: 7500 x50 (for getting 3 Sevens) should have payed out $375,000 however it didn't pay out anything despite having the winning combination Evidence, notes worth mentioning, steps to replicate: In the video you will see my change my bet to 7500 spin once and then spin again getting triple 7s but the machine didn't pay out the win
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Big Chillin, cool posts
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I enjoy that the taco job has the abillity to sell to other players however, I feel it could use some love maybe adding something where you have to go to certain locations ie: Hotspots for a certain ammount of time and if you sit in there for that ammount of time you will get passive income as well as what you sell as a taco sales men. The hotspots could move around and their could even be more than one at the same time. just an idea lf anyone wants to ad let me know even adding random markers that you have to drive through as a taco driver would be cool
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I could take it or leave it if you're gonna talk about making jobs goverment jobs lets talk about making the casino an official faction first.